NWoD Fantasy:martial order: Difference between revisions
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<TABLE WIDTH="56%" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="0" CELLSPACING="0"> | <TABLE WIDTH="56%" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="0" CELLSPACING="0"> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Name</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffff99"><p ALIGN=" | <TD WIDTH="54%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Effect</strong></p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffff99"><p ALIGN=" | <TD WIDTH="19%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Cost</strong></p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Arced Strike</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Ranged attacks can arc around corners or walls</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Ranged attacks can arc around corners or walls</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Armored Hulk</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain 1 damage absorption while wearing heavy armor</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain 1 damage absorption while wearing heavy armor</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Call Weapon</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Call a dropped or lost weapon into your hand instantly</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Call a dropped or lost weapon into your hand instantly</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Cleave</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants an extra attack after felling an opponent</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants an extra attack after felling an opponent</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Great Cleave</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Extra attack deals aggravated damage</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Extra attack deals aggravated damage</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Deadly Strikes</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Makes your brawl attacks deal lethal damage</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Makes your brawl attacks deal lethal damage</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Precise Blow</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants damage bonus to unarmed attacks</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants damage bonus to unarmed attacks</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to ●●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to ●●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Stunning Fist</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack which may stun the target</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack which may stun the target</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Deflect Arrows</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Negate one arrow or bolt attack</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Negate one arrow or bolt attack</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Dodge</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain +1 defense against a chosen opponent</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain +1 defense against a chosen opponent</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Double Edge</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Take stamina score in lethal and deal the same as aggravated</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Take stamina score in lethal and deal the same as aggravated</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" HEIGHT="1" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" HEIGHT="1" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Energy Weapon</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Manifests a weapon of pure energy into your hands</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Manifests a weapon of pure energy into your hands</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Flying Kick</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deliver a deadly flying kick as part of a charge</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deliver a deadly flying kick as part of a charge</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Improvised Weapons Master</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Additional benefits when using improvised weapons</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Additional benefits when using improvised weapons</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Longshot</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Increases chosen weapon's range by 1.5x</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Increases chosen weapon's range by 1.5x</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Master Grappler</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Perform two maneuvers in a grapple at once</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Perform two maneuvers in a grapple at once</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Mighty Blow</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Trades successes on an attack roll to push the enemy back</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Trades successes on an attack roll to push the enemy back</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Phasic Weapon</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that bypasses armor</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that bypasses armor</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Rage</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Fly into a deadly rage gaining various combat bonuses</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Fly into a deadly rage gaining various combat bonuses</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Mighty Rage</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Improves the rage ability</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Improves the rage ability</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Second wind</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Heal lethal damage equal to stamina score once per day</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Heal lethal damage equal to stamina score once per day</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Sunder</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks on weapons/armor bypass durability</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks on weapons/armor bypass durability</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Sweeping Blow</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that may knock opponent prone</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that may knock opponent prone</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Opportune Strike</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain free attack when knocking an opponent prone</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain free attack when knocking an opponent prone</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Thief</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain a +1 on Larceny and Stealth skill</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain a +1 on Larceny and Stealth skill</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Secret Blade</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacking with concealed weapon deals extra damage</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacking with concealed weapon deals extra damage</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Surprise Attack</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks from behind or on unaware subjects gain 2 damage</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks from behind or on unaware subjects gain 2 damage</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Throw Weapon</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives chosen weapon an aerodynamic range</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives chosen weapon an aerodynamic range</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Tuned Weapon</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Weapon glows when a certain enemy is close-by</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Weapon glows when a certain enemy is close-by</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Favored Enemy</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deal +1 damage when attacking a specific enemy</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deal +1 damage when attacking a specific enemy</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Weapon Focus</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives damage bonus with a specific weapon</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives damage bonus with a specific weapon</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to ●●● </p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">● to ●●● </p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Slay</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Allows a single attack to deal aggravated damage</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Allows a single attack to deal aggravated damage</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN=" | <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Whirlwind Attack</strong></p></TD> | ||
<TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deadly attack hits all opponents within range</p></TD> | <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deadly attack hits all opponents within range</p></TD> | ||
<TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">●●●●</p></TD> | ||
</TR> | </TR> | ||
</TABLE> | </TABLE> |
Revision as of 11:44, 6 October 2009
The Martial Order
Name |
Effect |
Cost |
Arced Strike |
Ranged attacks can arc around corners or walls |
●●● |
Armored Hulk |
Gain 1 damage absorption while wearing heavy armor |
●●●●● |
Call Weapon |
Call a dropped or lost weapon into your hand instantly |
●● |
Cleave |
Grants an extra attack after felling an opponent |
●● |
Great Cleave |
Extra attack deals aggravated damage |
●● |
Deadly Strikes |
Makes your brawl attacks deal lethal damage |
● |
Precise Blow |
Grants damage bonus to unarmed attacks |
● to ●●●●● |
Stunning Fist |
Initiates an attack which may stun the target |
●●● |
Deflect Arrows |
Negate one arrow or bolt attack |
●● |
Dodge |
Gain +1 defense against a chosen opponent |
● |
Double Edge |
Take stamina score in lethal and deal the same as aggravated |
●●● |
Energy Weapon |
Manifests a weapon of pure energy into your hands |
●● |
Flying Kick |
Deliver a deadly flying kick as part of a charge |
●●● |
Improvised Weapons Master |
Additional benefits when using improvised weapons |
●● |
Longshot |
Increases chosen weapon's range by 1.5x |
● |
Master Grappler |
Perform two maneuvers in a grapple at once |
●●● |
Mighty Blow |
Trades successes on an attack roll to push the enemy back |
●●● |
Phasic Weapon |
Initiates an attack that bypasses armor |
●●● |
Rage |
Fly into a deadly rage gaining various combat bonuses |
●●●● |
Mighty Rage |
Improves the rage ability |
●●● |
Second wind |
Heal lethal damage equal to stamina score once per day |
●●● |
Sunder |
Attacks on weapons/armor bypass durability |
●● |
Sweeping Blow |
Initiates an attack that may knock opponent prone |
●●● |
Opportune Strike |
Gain free attack when knocking an opponent prone |
●●●● |
Thief |
Gain a +1 on Larceny and Stealth skill |
●● |
Secret Blade |
Attacking with concealed weapon deals extra damage |
●●● |
Surprise Attack |
Attacks from behind or on unaware subjects gain 2 damage |
●●●● |
Throw Weapon |
Gives chosen weapon an aerodynamic range |
● |
Tuned Weapon |
Weapon glows when a certain enemy is close-by |
● |
Favored Enemy |
Deal +1 damage when attacking a specific enemy |
●● |
Weapon Focus |
Gives damage bonus with a specific weapon |
● to ●●● |
Slay |
Allows a single attack to deal aggravated damage |
●●● |
Whirlwind Attack |
Deadly attack hits all opponents within range |
●●●● |