NWoD Fantasy:martial order: Difference between revisions
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<TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Name</strong></p></TD> | <TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Name</strong></p></TD> |
Revision as of 11:45, 6 October 2009
The Martial Order
Name |
Effect |
Cost |
Arced Strike |
Ranged attacks can arc around corners or walls |
●●● |
Armored Hulk |
Gain 1 damage absorption while wearing heavy armor |
●●●●● |
Call Weapon |
Call a dropped or lost weapon into your hand instantly |
●● |
Cleave |
Grants an extra attack after felling an opponent |
●● |
Great Cleave |
Extra attack deals aggravated damage |
●● |
Deadly Strikes |
Makes your brawl attacks deal lethal damage |
● |
Precise Blow |
Grants damage bonus to unarmed attacks |
● to ●●●●● |
Stunning Fist |
Initiates an attack which may stun the target |
●●● |
Deflect Arrows |
Negate one arrow or bolt attack |
●● |
Dodge |
Gain +1 defense against a chosen opponent |
● |
Double Edge |
Take stamina score in lethal and deal the same as aggravated |
●●● |
Energy Weapon |
Manifests a weapon of pure energy into your hands |
●● |
Flying Kick |
Deliver a deadly flying kick as part of a charge |
●●● |
Improvised Weapons Master |
Additional benefits when using improvised weapons |
●● |
Longshot |
Increases chosen weapon's range by 1.5x |
● |
Master Grappler |
Perform two maneuvers in a grapple at once |
●●● |
Mighty Blow |
Trades successes on an attack roll to push the enemy back |
●●● |
Phasic Weapon |
Initiates an attack that bypasses armor |
●●● |
Rage |
Fly into a deadly rage gaining various combat bonuses |
●●●● |
Mighty Rage |
Improves the rage ability |
●●● |
Second wind |
Heal lethal damage equal to stamina score once per day |
●●● |
Sunder |
Attacks on weapons/armor bypass durability |
●● |
Sweeping Blow |
Initiates an attack that may knock opponent prone |
●●● |
Opportune Strike |
Gain free attack when knocking an opponent prone |
●●●● |
Thief |
Gain a +1 on Larceny and Stealth skill |
●● |
Secret Blade |
Attacking with concealed weapon deals extra damage |
●●● |
Surprise Attack |
Attacks from behind or on unaware subjects gain 2 damage |
●●●● |
Throw Weapon |
Gives chosen weapon an aerodynamic range |
● |
Tuned Weapon |
Weapon glows when a certain enemy is close-by |
● |
Favored Enemy |
Deal +1 damage when attacking a specific enemy |
●● |
Weapon Focus |
Gives damage bonus with a specific weapon |
● to ●●● |
Slay |
Allows a single attack to deal aggravated damage |
●●● |
Whirlwind Attack |
Deadly attack hits all opponents within range |
●●●● |