Difference between revisions of "RTB Zephyer"

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Line 18: Line 18:
 
Warp Engines: Strelov I Engines
 
Warp Engines: Strelov I Engines
  
Gellar Fields: Warpsbane Hull
+
Gellar Fields: Warpsbane Hull<BR>
 
Special: +10 to Navigating in the Warp, GM rolls twice of Warp encounters and keep the result you prefer.
 
Special: +10 to Navigating in the Warp, GM rolls twice of Warp encounters and keep the result you prefer.
  
 
Void Shield: Single Void Shield Array
 
Void Shield: Single Void Shield Array
  
Ships Bridge: Combat Bridge
+
Ships Bridge: Combat Bridge<BR>
 
Special: +10 to Tech-Use to repair the ship
 
Special: +10 to Tech-Use to repair the ship
  
Line 34: Line 34:
 
2x Thunderstrike Macrocannons
 
2x Thunderstrike Macrocannons
  
Main Cargo Hold
+
Main Cargo Hold<BR>
 
Special: +125 AP towards completing Trade Objectives
 
Special: +125 AP towards completing Trade Objectives
  
 
Armor Plating
 
Armor Plating
  
Extended Supply Vaults
+
Extended Supply Vaults<BR>
 
Special: Remain at voidfor 1 year. Repair 1 additional Hull point when making Extended repairs.
 
Special: Remain at voidfor 1 year. Repair 1 additional Hull point when making Extended repairs.

Revision as of 20:03, 29 October 2009

Hull: Jericho Class Pilgrim Transport Speed: 3 Detection: +21 Armor: 12 Space: 34/45 Weapon Capacity: Prow, Port (Used), Starboard (Used) Maneuverability: -5 Hull Integrity: 50 Turret Rating: 1 SP: 20 Crew 100 Morale: 91 Power Used: 34/35


Plasma Drive: Jovian Class I Drive

Warp Engines: Strelov I Engines

Gellar Fields: Warpsbane Hull
Special: +10 to Navigating in the Warp, GM rolls twice of Warp encounters and keep the result you prefer.

Void Shield: Single Void Shield Array

Ships Bridge: Combat Bridge
Special: +10 to Tech-Use to repair the ship

Life Sustainers: Vitea Pattern Life Sustainer

Crew Quarters: Voidsman Crew Quarters

Augur Arrays: M-201.b Augur Array

2x Thunderstrike Macrocannons

Main Cargo Hold
Special: +125 AP towards completing Trade Objectives

Armor Plating

Extended Supply Vaults
Special: Remain at voidfor 1 year. Repair 1 additional Hull point when making Extended repairs.