Magnus 'Burlufotr' Snorrison: Difference between revisions
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== Class Features == | == Class Features == | ||
=== | === Cleric === | ||
* | * Aura | ||
* | * Spells | ||
* | * Turn or Rebuke Undead | ||
=== Proficiencies === | === Proficiencies === | ||
* All simple | * All simple weapons | ||
* Light and medium armour | * Light and medium armour | ||
* All shields except tower shields | * All shields except tower shields | ||
== Skills == | == Skills == |
Revision as of 18:58, 31 October 2009
A player character in D&D 3.5: Wyrdpunk.
Character Information
- Name: Magnus Snorrison Burlofotr
- Race: Human
- Alignment: Chaotic Neutral
- Character Level: 3
- Cleric : 3
Background
Abilities
- Strength 15 (+2)
- Dexterity 9 (-1)
- Constitution 13 (+1)
- Intelligence 14 (+2)
- Wisdom 16 (+3)
- Charisma 14 (+2)
Class Features
Cleric
- Aura
- Spells
- Turn or Rebuke Undead
Proficiencies
- All simple weapons
- Light and medium armour
- All shields except tower shields
Skills
Total skill points 46. Class skills are italized.
- Appraise - (+2 when dealing with weapons, +3 when within arm's reach of familiar)
- Balance -
- Bluff -
- Climb +6
- Concentration +6
- Craft (weaponsmith) +6
- Decipher Script -
- Diplomacy -
- Disable Device -
- Disguise -
- Escape Artist -
- Forgery -
- Gather Information -
- Handle Animal -
- Heal -
- Hide -
- Intimidate -
- Jump +6
- Knowledge (+1 on all trained Knowledge checks; use untrained Knowledge skills as if they were trained)
- Arcana +6
- Geography +2
- History +2
- Listen - (+2 when within arm's reach of familiar)
- Move Silently -
- Open Lock -
- Perform -
- Profession -
- Ride -
- Search -
- Sense Motive -
- Sleight Of Hand -
- Speak Language -
- Spellcraft +6 (+2 synergy from Knowledge (arcana))
- Spot - (+2 when within arm's reach of familiar)
- Survival -
- Swim +6
- Tumble - (+2 synergy from Jump)
- Use Magic Device - (+2 synergy from Spellcraft when dealing with scrolls)
- Use Rope -
Languages
- Norse (Common?)
- Greek
- Latin
- Arabic
Feats
- Alertness (when within arm's reach of familiar)
- Breadth of Knowledge
- Cleave
- Combat Expertise
- Power Attack
Combat
- Initiative:
- Speed: ft
- Fortitude save: +
- Will save: +
- Reflex save: +
- AC: ( with shield)
- Touch AC: 9
- Flatfooted: ( with shield)
- BAB: +3
- Melee: +5
- Ranged: +1
- Damage bonus: +2
- Two-handed: +4
- Off-hand: +1
- Hit Points:
- Current:
Magic
Domain spells are italized. Caster level is increased by one when casting domain spells.
Spellbook
Spells per Day
- Level 0: 3 +
- Level 1: 2 +
Currently Prepared
- Level 0
- Level 1
Familiar
- None
Equipment
Weapons
Armour
Other Gear
Total Weight
- Arms and armour:
- Other gear:
- Everything:
Carrying Capacity
- Light: 100lb or less
- Medium: 101-200lb
- Heavy: 201-300lb