ROTE:Saitou Karl: Difference between revisions
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*Mind 5 | *Mind 5 | ||
*Soul 4 | *Soul 4 | ||
===Combat Values=== | |||
====Standard Combat Value==== | |||
4 | |||
====Attack Combat Value==== | |||
4 | |||
====Defense Combat Value==== | |||
4 | |||
====Health Points==== | |||
35 | |||
====Energy Points==== | |||
45 | |||
===Attributes=== | ===Attributes=== |
Revision as of 00:40, 10 December 2009
Stats
- Body 7
- Mind 3
- Soul 5
Combat Values
Standard Combat Value
5
Attack Combat Value
Unarmed: 9
Defense Combat Value
- Unarmed 9
- Ranged 9
Health Points
65
Energy Points
65
Attributes
Companion 1
1 240-point character
Companion 1
1 240-point character
Power Flux (Fire) 5
Variables
Duration 2
Restrictions
- Detectable 2 (sight, spiritual and hearing)
- Chi Usage 1
- Must use at least 2 levels of this
Combat Techniques 5
Restrictions
Detectable (Sight)
Gained
- Brutalx2
- Lethal Blow
- Lightning Reflexes
- Leap Attack
Land Speed 5
Restrictions
- Detectable 2 (Sight, spiritual, hearing)
- Must use at least 2 levels of this power
- Chi Usage 1
Melee Attack (Unarmed) 4
Melee Defense (Unarmed) 4
Special Movement 5
- Balance
- Light-Footed
- Wall-Bouncing
- Untrackable
- Cat-Like
Massive Damage (Betrayers)
Item
- Variable Intensity Regeneration (Fire) 5
- Ranged Defense (Betrayers)
- Restriction: Detectable (Spiritual)
- Energy Bonus 5
- Tough 1
Skills
- Climbing (Walls, +Natural Surfaces, +Vegetation) 3
- Intimidation (Street) 5
- Stealth (Silent Movement) 4
- Languages (German) 1
- Interrogation (Physical) 5
Defects
- Recurring Nightmares (Horrible Training)-1
- Recurring Nightmares (his little sister, Fuuka, starting to date) -1
- Easily Distracted (excellent food made by his family) -2
- Easily Distracted (overprotective of his little sister, Fuuka) -2
- Significant Other (his favorite little sister, Fuuka) -1
- Blind Fury (his little sister getting seriously hurt) -2
- Nemesis (his little brother, who is trying to match/beat him in a fight) -1
Companion #1 (Blaue Sonne)
Stats
- Body 5
- Mind 3
- Soul 4
Combat Values
Standard Combat Value
4
Attack Combat Value
Ranged: 8
Defense Combat Value
4
Health Points
65
Energy Points
55
Attributes
Healing 4
Weapon 4
Variables
- Penetrating 4
- Piercing 4
- Drain (Soul) 3
- Autofire 3
- Undetectable 3
- Ranged Variable 3 (1-200m, 201-500m, 501-1 000m)
Restrictions
- Chi Usage 1
- Has to use at least 2 levels of this Attribute
Combat Techniques 4
- Far Shot
- Dead Eye
- Precise Aim
- Steady Hand
Flight 3
Energy Bonus 4
Tough 4
Ranged Attack (Betrayers) 4
Features 1
- Eidetic Memory
Companion #2
Stats
- Body 3
- Mind 5
- Soul 4
Combat Values
Standard Combat Value
4
Attack Combat Value
4
Defense Combat Value
4
Health Points
35
Energy Points
45
Attributes
Healing 4
Force Field 4
Variables
- Offensive
- Regenerating
- Area 6
- Range 3
Restrictions
- Chi Usage 1
Special Movement
- Zen Direction
Telekinesis 4
- 1 000 kg
Telepathy 4
Variable
- Range 4
Power Flux (Fire) 4
Invisibility 1
- Sight