Shadow Hills Nick: Difference between revisions
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====Call the Soldiers of the Shade==== | ====Call the Soldiers of the Shade==== | ||
*Summon 5 (Extra: Heroic, Horde, Fanatical) (Feat: Progression 4) (Drawback: Power Less (When he can't speak to summon them - Uncommon, Moderate; 2pp) | |||
Summons 25 Shade Soldiers, each built on 75pp | |||
====Constant Protection with Overwhelming Arcane Might==== | |||
Mind Shield 10 | |||
====Movement on Arcane Field==== | |||
Flight 8 | |||
====Panoply of Arcane Scion==== |
Revision as of 19:57, 6 January 2010
Nick
A young Mage, from a House specializing in dimensional magic, he has been accepted into Shadow Hills.
Stats
Attributes
Str 8, Dex 10, Con 10, Int 18, Wis 10, Cha 6
Feats
Evasion 2 Artificier Improved Initiative 2 Ritualist Ranged Pin Move-By Action Hide in Plain Sight Luck 3 (+3 Hero Point) Connected (His House) Equipment 3 (15ep)
Skill
Knowledge (Arcane Lore) +13 Craft (Artistic) +13 Stealth +13 Diplomacy +12
Powers
Wellspring of Arcane Might
Battle Form 9 (Extra: Second Stage) (Power Feats:Slow Fade 3) (Flaw:Tiring)(Drawbacks: Noticeable)
- Impervious Protection 7
- Perception-ranged Magic (Blast) 8 (Innate, Homingx5) (Alternate Powerx2)
- Alternate Power: Penetrating Strike (Innate, Homingx5)
- Alternate Power: Concealment 8 (All Visual, All Sound, All Smell) (Linked: Insubstantial 1)
Feat: Precise Shot
Second Stage of Might
Lasts 9 rounds
- Add Penetrating to Maic (Blast)
- Alternate Power: Add Alternate Save (Will) to Strike
- Alternate Power: Add (Linked: Insubstantial 2) to Concealment
- Immunity 13 (Entrapment, Interaction Skills, Critical Hits, his own power)
Call the Soldiers of the Shade
- Summon 5 (Extra: Heroic, Horde, Fanatical) (Feat: Progression 4) (Drawback: Power Less (When he can't speak to summon them - Uncommon, Moderate; 2pp)
Summons 25 Shade Soldiers, each built on 75pp
Constant Protection with Overwhelming Arcane Might
Mind Shield 10
Movement on Arcane Field
Flight 8