Salazar: Difference between revisions

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start of update to 4e
updates
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Old character sheet: [[Salazar 3.5]]
Old character sheet: [[Salazar 3.5]]
[QUOTE=Mr Adventurer;11432275]Okay, here's what I got. Any comments?


====== Created Using Wizards of the Coast D&D Character Builder ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Salazar Mercure, level 20
Salazar Mercure, level 20<br>
Human, Sorcerer, Primordial Channeler
Human, Sorcerer, Primordial Channeler<br>
Spell Source: Wild Magic
Spell Source: Wild Magic<br>
Background: Birth - On Another Plane (+2 to Arcana)
Background: Birth - On Another Plane (+2 to Arcana)<br>


FINAL ABILITY SCORES
FINAL ABILITY SCORES<br>
Str 11, Con 14, Dex 21, Int 12, Wis 9, Cha 23.
Str 11, Con 14, Dex 21, Int 12, Wis 9, Cha 23.


STARTING ABILITY SCORES
STARTING ABILITY SCORES<br>
Str 10, Con 13, Dex 16, Int 11, Wis 8, Cha 16.
Str 10, Con 13, Dex 16, Int 11, Wis 8, Cha 16.




AC: 32 Fort: 29 Reflex: 32 Will: 34
AC: 32 Fort: 29 Reflex: 32 Will: 34<br>
HP: 131 Surges: 10 Surge Value: 32
HP: 131 Surges: 10 Surge Value: 32


TRAINED SKILLS
TRAINED SKILLS<br>
Diplomacy +21, Arcana +18, Bluff +21, Endurance +17, Intimidate +21
Diplomacy +21, Arcana +18, Bluff +21, Endurance +17, Intimidate +21


UNTRAINED SKILLS
UNTRAINED SKILLS<br>
Acrobatics +15, Dungeoneering +9, Heal +9, History +11, Insight +9, Nature +9, Perception +9, Religion +11, Stealth +15, Streetwise +16, Thievery +15, Athletics +10
Acrobatics +15, Dungeoneering +9, Heal +9, History +11, Insight +9, Nature +9, Perception +9, Religion +11, Stealth +15, Streetwise +16, Thievery +15, Athletics +10


FEATS
FEATS<br>
Human: Arcane Reserves (retrained to Sorcerous Reserves at Level 11)
Human: Arcane Reserves (retrained to Sorcerous Reserves at Level 11)<br>
Level 1: Human Perseverance
Level 1: Human Perseverance<br>
Level 2: Action Surge
Level 2: Action Surge<br>
Level 4: Disciplined Wild Soul
Level 4: Disciplined Wild Soul<br>
Level 6: Dual Implement Spellcaster
Level 6: Dual Implement Spellcaster<br>
Level 8: Durable
Level 8: Durable<br>
Level 10: Toughness
Level 10: Toughness<br>
Level 11: Point-Blank Shot
Level 11: Point-Blank Shot<br>
Level 12: Sorcerous Vision
Level 12: Sorcerous Vision<br>
Level 14: Paragon Defenses
Level 14: Paragon Defenses<br>
Level 16: Implement Expertise (staff)
Level 16: Implement Expertise (staff)<br>
Level 18: Sorcerous Blade Channeling
Level 18: Sorcerous Blade Channeling<br>
Level 20: Armor Proficiency (Leather)
Level 20: Armor Proficiency (Leather)


POWERS
POWERS<br>
Bonus At-Will Power: Chaos Bolt
Bonus At-Will Power: Chaos Bolt<br>
Sorcerer at-will 1: Acid Orb
Sorcerer at-will 1: Acid Orb<br>
Sorcerer at-will 1: Storm Walk
Sorcerer at-will 1: Storm Walk<br>
Sorcerer encounter 1: Pinning Bolt
Sorcerer encounter 1: Pinning Bolt<br>
Sorcerer daily 1: Dazzling Ray
Sorcerer daily 1: Dazzling Ray<br>
Sorcerer utility 2: Spatial Trip
Sorcerer utility 2: Spatial Trip<br>
Sorcerer encounter 3: Essence Prism
Sorcerer encounter 3: Essence Prism<br>
Sorcerer daily 5: Slaad's Gambit
Sorcerer daily 5: Slaad's Gambit<br>
Sorcerer utility 6: Swift Escape
Sorcerer utility 6: Swift Escape<br>
Sorcerer encounter 7: Chaos Storm
Sorcerer encounter 7: Chaos Storm<br>
Sorcerer daily 9: Winds of Change
Sorcerer daily 9: Winds of Change<br>
Sorcerer utility 10: Narrow Escape
Sorcerer utility 10: Narrow Escape<br>
Sorcerer encounter 13: Primordial Storm (replaces Pinning Bolt)
Sorcerer encounter 13: Primordial Storm (replaces Pinning Bolt)<br>
Sorcerer daily 15: Lightning Daggers (replaces Dazzling Ray)
Sorcerer daily 15: Lightning Daggers (replaces Dazzling Ray)<br>
Sorcerer utility 16: Dominant Winds
Sorcerer utility 16: Dominant Winds<br>
Sorcerer encounter 17: Poisonous Evasion (replaces Essence Prism)
Sorcerer encounter 17: Poisonous Evasion (replaces Essence Prism)<br>
Sorcerer daily 19: Blackfire Serpent (replaces Winds of Change)
Sorcerer daily 19: Blackfire Serpent (replaces Winds of Change)


ITEMS
ITEMS<br>
Staff of Elemental Prowess +4, Magic Dagger +4, Gambler's Suit Drowmesh +5, Bralani Cloak +4, Floating Lantern (heroic tier), Bag of Holding (heroic tier), Diamond Cincture (heroic tier), Fey-Blessed Circlet (heroic tier), Ring of Feather Fall (paragon tier), Bracers of Rejuvenation (heroic tier), Dragonborn Greaves (paragon tier), Distracting Tattoo (heroic tier), Potion of Vitality (paragon tier) (2), Gauntlets of Blood (heroic tier), Stonemeal Biscuit (heroic tier) (24), Nail of Sealing (heroic tier), Glowstone (heroic tier) (2), Unguent of Darkvision (paragon tier) (2), Eternal Chalk (heroic tier), Woundstitch Powder (heroic tier), Bed of Rapid Rest (heroic tier), Loadstone of the Planes (heroic tier)
Staff of Elemental Prowess +4, Magic Dagger +4, Gambler's Suit Drowmesh +5, Bralani Cloak +4, Floating Lantern (heroic tier), Bag of Holding (heroic tier), Diamond Cincture (heroic tier), Fey-Blessed Circlet (heroic tier), Ring of Feather Fall (paragon tier), Bracers of Rejuvenation (heroic tier), Dragonborn Greaves (paragon tier), Distracting Tattoo (heroic tier), Potion of Vitality (paragon tier) (2), Gauntlets of Blood (heroic tier), Stonemeal Biscuit (heroic tier) (24), Nail of Sealing (heroic tier), Glowstone (heroic tier) (2), Unguent of Darkvision (paragon tier) (2), Eternal Chalk (heroic tier), Woundstitch Powder (heroic tier), Bed of Rapid Rest (heroic tier), Loadstone of the Planes (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/QUOTE]
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Revision as of 02:16, 10 January 2010

Old character sheet: Salazar 3.5

Created Using Wizards of the Coast D&D Character Builder

Salazar Mercure, level 20
Human, Sorcerer, Primordial Channeler
Spell Source: Wild Magic
Background: Birth - On Another Plane (+2 to Arcana)

FINAL ABILITY SCORES
Str 11, Con 14, Dex 21, Int 12, Wis 9, Cha 23.

STARTING ABILITY SCORES
Str 10, Con 13, Dex 16, Int 11, Wis 8, Cha 16.


AC: 32 Fort: 29 Reflex: 32 Will: 34
HP: 131 Surges: 10 Surge Value: 32

TRAINED SKILLS
Diplomacy +21, Arcana +18, Bluff +21, Endurance +17, Intimidate +21

UNTRAINED SKILLS
Acrobatics +15, Dungeoneering +9, Heal +9, History +11, Insight +9, Nature +9, Perception +9, Religion +11, Stealth +15, Streetwise +16, Thievery +15, Athletics +10

FEATS
Human: Arcane Reserves (retrained to Sorcerous Reserves at Level 11)
Level 1: Human Perseverance
Level 2: Action Surge
Level 4: Disciplined Wild Soul
Level 6: Dual Implement Spellcaster
Level 8: Durable
Level 10: Toughness
Level 11: Point-Blank Shot
Level 12: Sorcerous Vision
Level 14: Paragon Defenses
Level 16: Implement Expertise (staff)
Level 18: Sorcerous Blade Channeling
Level 20: Armor Proficiency (Leather)

POWERS
Bonus At-Will Power: Chaos Bolt
Sorcerer at-will 1: Acid Orb
Sorcerer at-will 1: Storm Walk
Sorcerer encounter 1: Pinning Bolt
Sorcerer daily 1: Dazzling Ray
Sorcerer utility 2: Spatial Trip
Sorcerer encounter 3: Essence Prism
Sorcerer daily 5: Slaad's Gambit
Sorcerer utility 6: Swift Escape
Sorcerer encounter 7: Chaos Storm
Sorcerer daily 9: Winds of Change
Sorcerer utility 10: Narrow Escape
Sorcerer encounter 13: Primordial Storm (replaces Pinning Bolt)
Sorcerer daily 15: Lightning Daggers (replaces Dazzling Ray)
Sorcerer utility 16: Dominant Winds
Sorcerer encounter 17: Poisonous Evasion (replaces Essence Prism)
Sorcerer daily 19: Blackfire Serpent (replaces Winds of Change)

ITEMS
Staff of Elemental Prowess +4, Magic Dagger +4, Gambler's Suit Drowmesh +5, Bralani Cloak +4, Floating Lantern (heroic tier), Bag of Holding (heroic tier), Diamond Cincture (heroic tier), Fey-Blessed Circlet (heroic tier), Ring of Feather Fall (paragon tier), Bracers of Rejuvenation (heroic tier), Dragonborn Greaves (paragon tier), Distracting Tattoo (heroic tier), Potion of Vitality (paragon tier) (2), Gauntlets of Blood (heroic tier), Stonemeal Biscuit (heroic tier) (24), Nail of Sealing (heroic tier), Glowstone (heroic tier) (2), Unguent of Darkvision (paragon tier) (2), Eternal Chalk (heroic tier), Woundstitch Powder (heroic tier), Bed of Rapid Rest (heroic tier), Loadstone of the Planes (heroic tier)

Copy to Clipboard and Press the Import Button on the Summary Tab