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Back to [[Heartstone Codex]]
Back to [[Heartstone Codex]]
=The World=
At the centre of the world are Hugaar, Pashnaar and the Star Mountains, over or around which the Sun passes every day.
http://www.henry-davis.com/MAPS/EMwebpages/202D.html
The four edges of the world are impassable and are guarded by Rend.
*'''North''' North of Sirdehaar is a vast petrified forest within which Sird himself, the Rendking, has his Castle of Ice.
*'''East''' Beyond the eastern sea, the '''Rendwall''' is an impassable mountain range, is guarded by a tribe of giants led by an ancient Rend. Some say this wall was breached with the discovery and invasion of Potamanchu.
*'''South''' Past the Thousand Cities lies a great ocean where Rend sail great ships.
*'''West''' Beyond the Axarte Plains lie the Plains of Fire where a Rend rules over a great tribe of Vister.

Revision as of 13:11, 21 January 2010

Back to Heartstone Codex

The World

At the centre of the world are Hugaar, Pashnaar and the Star Mountains, over or around which the Sun passes every day.

http://www.henry-davis.com/MAPS/EMwebpages/202D.html

The four edges of the world are impassable and are guarded by Rend.

  • North North of Sirdehaar is a vast petrified forest within which Sird himself, the Rendking, has his Castle of Ice.
  • East Beyond the eastern sea, the Rendwall is an impassable mountain range, is guarded by a tribe of giants led by an ancient Rend. Some say this wall was breached with the discovery and invasion of Potamanchu.
  • South Past the Thousand Cities lies a great ocean where Rend sail great ships.
  • West Beyond the Axarte Plains lie the Plains of Fire where a Rend rules over a great tribe of Vister.