Land of Xel: Difference between revisions
The Land of Xel is a fantasy RPG with a mix of technology, magic, and metal. The land is divided into four different fractions each with its own internal striff and outward aggression. |
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= '''Summary''' = | |||
The Land of Xel is a fantasy RPG with a mix of technology, magic, and metal. The land is divided into four different fractions each with its own internal striff and outward aggression. | The Land of Xel is a fantasy RPG with a mix of technology, magic, and metal. The land is divided into four different fractions each with its own internal striff and outward aggression. | ||
= '''Fractions and Races''' = | |||
== '''The Elemental Kin''' == | |||
The Elemental Kin are races that are tied together because of there strong bond to the elemental realms. | |||
=== '''Chiroptian''' === | |||
This is race is a batlike like race with its ties to the Elemental Realm of Air. | |||
=== '''Forest Granitea''' === | |||
Creatures of stone and plant twisted and intermingaled. Elemental Realm of Plant | |||
=== '''Mountian Granitea''' === | |||
Mountian Granitea are creatures of living stone that dwell in the mountians and have ties to the Elemental Realm of Earth | |||
=== '''Picea''' === | |||
This is a race of Merfolk with the ability to transform its lower bodry from a single fin to a pair of legs. This creature has ties to the Elemental Realm of Water | |||
=== '''Pheonixon''' === | |||
A humanoid thin lythe race with wings like a pheonix. There ties are is with the Elemental Realm of Fire | |||
== '''The Algorian Pact''' == | |||
The Algrian Pact are the races of humanoids that have allied together after many wars. | |||
=== '''Dwarf''' === | |||
=== '''Elf''' === | |||
=== '''Gnome''' === | |||
=== '''Hobbit''' === | |||
=== '''Human''' === | |||
== '''The Conquine Tribes''' == | |||
The Conquine Tribes is a loose alliance of animal like races that live on Xel. | |||
=== '''Canin''' === | |||
=== '''Kine''' === | |||
=== '''Felis''' === | |||
=== '''Quek''' === | |||
=== '''Sapogriph''' === | |||
== '''The Gregarian Legion''' == | |||
The Gregarian Legion is an alliance the "dark races" of Xel. | |||
=== '''Gargoyle''' === | |||
=== '''Goblin''' === | |||
=== '''Magus''' === | |||
=== '''Orc''' === | |||
=== '''Troll''' === |
Revision as of 19:33, 8 November 2005
Summary
The Land of Xel is a fantasy RPG with a mix of technology, magic, and metal. The land is divided into four different fractions each with its own internal striff and outward aggression.
Fractions and Races
The Elemental Kin
The Elemental Kin are races that are tied together because of there strong bond to the elemental realms.
Chiroptian
This is race is a batlike like race with its ties to the Elemental Realm of Air.
Forest Granitea
Creatures of stone and plant twisted and intermingaled. Elemental Realm of Plant
Mountian Granitea
Mountian Granitea are creatures of living stone that dwell in the mountians and have ties to the Elemental Realm of Earth
Picea
This is a race of Merfolk with the ability to transform its lower bodry from a single fin to a pair of legs. This creature has ties to the Elemental Realm of Water
Pheonixon
A humanoid thin lythe race with wings like a pheonix. There ties are is with the Elemental Realm of Fire
The Algorian Pact
The Algrian Pact are the races of humanoids that have allied together after many wars.
Dwarf
Elf
Gnome
Hobbit
Human
The Conquine Tribes
The Conquine Tribes is a loose alliance of animal like races that live on Xel.
Canin
Kine
Felis
Quek
Sapogriph
The Gregarian Legion
The Gregarian Legion is an alliance the "dark races" of Xel.