Roan ‘Five Feather Heron’: Difference between revisions
Line 60: | Line 60: | ||
Combat Styles (Base %) % | Combat Styles (Base %) % | ||
*'''Club and Shield'''d (Str+Dex ) '''50%''' | |||
*'''Bow''' (DexX2 ) '''62%''' | |||
*'''Lance and Shield''' (Str+Dex 23) '''60%''' | |||
*'''Spear and Shield''' (Str+Dex 23) '''37%''' | |||
*''' | *'''Long knife''' (Str+Dex ) '''30%''' | ||
*'''Bow''' (DexX2 | |||
*''' | |||
*'''Spear and Shield''' (Str+Dex 23) ''' | |||
*''' | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
Line 89: | Line 79: | ||
!width="50"|ENC | !width="50"|ENC | ||
|- | |- | ||
| | |Lance|| ... || ... || 1d10+2 || ... || ... || ... || ... || ... || ... || ... | ||
|- | |||
|1H spear|| ... || ... || 1d10 || ... || ... || ... || ... || ... || ... || ... | |||
|- | |||
|Club|| M|| S || 1d6 || 4 || 4 || 50 || stun loc || ... || ... || 1 | |||
|- | |||
|Dagger|| S || S || 1d4 || 6 || 8 || 30 || Bleed/Impale || ... || ... || ... | |||
|- | |||
|Shield|| L || S || 1d4 || 6 || 12 || ... || ... || ... || ... || 2 | |||
|- | |- | ||
| | |Bow|| ... || ... || 1d8 || 4|| 4 || 62 || Impale || ... || ... || 1 | ||
|} | |} | ||
*Total weapon ENC: # | *Total weapon ENC: # |
Revision as of 20:38, 1 March 2010
Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC
Jump to char char char char char
- Male 17yo
- Tribe: Pol Joni. Clan: ....
- Background: Barbarian. Profession: raider
- Magic: Ulanin Initiate, Lay member Finovan, follower Pure horse spirit socoety
Characteristics and Attributes
STR 11 CON 11 SIZ 10 INT 14 POW 8(6) DEX 16 CHA 10
- Combat Actions 3+1 with shield
- Damage Modifier 0
- Improvement Modifier 0
- Movement 8
- Dedicated POW 2
- Magic Points 6 (8)
- Strike Rank (15-1AP)=
- Hero Points: 2
Skills
Common (Base %) %
- Athletics(str+siz) 37%
- Brawn (Str+Siz ) 22%
- Culture(Poljoni)(Intx2 ) 58%
- Dance (Dex+Cha ) 26%
- Drive (Dex+Pow ) 24%
- Evade (Dex2 ) 40%
- Evaluate (Int+Cha ) 24%
- First Aid (Int+Dex ) 55%
- Influence (Chax2 ) 20%
- Insight (Int+Pow ) 30%
- 'Lore (Prax) (Intx2 ) 58%
- Perception (Int+Pow ) 50%
- Persistence (Pow x2) 16%
- Resilience (Con x2 ) 50%
- Ride (Dex+Pow ) 64%
- Sing (Cha+Pow ) 18%
- Sleight (Dex+Cha ) 26%
- Stealth (Dex+Int ) 54%
- Swim (Str+Con ) 22%
- Unarmed (Str+Dex ) 27%
Advanced Skills (Magical below)
- Speak Praxian* (Int+Cha ) 74%
- Survival* (Pow+Con ) 47%
- Tracking* (Int+Con ) 50%
250 points to spend (p.20)
Combat Styles & Weapons
Combat Styles (Base %) %
- Club and Shieldd (Str+Dex ) 50%
- Bow (DexX2 ) 62%
- Lance and Shield (Str+Dex 23) 60%
- Spear and Shield (Str+Dex 23) 37%
- Long knife (Str+Dex ) 30%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
Lance | ... | ... | 1d10+2 | ... | ... | ... | ... | ... | ... | ... |
1H spear | ... | ... | 1d10 | ... | ... | ... | ... | ... | ... | ... |
Club | M | S | 1d6 | 4 | 4 | 50 | stun loc | ... | ... | 1 |
Dagger | S | S | 1d4 | 6 | 8 | 30 | Bleed/Impale | ... | ... | ... |
Shield | L | S | 1d4 | 6 | 12 | ... | ... | ... | ... | 2 |
Bow | ... | ... | 1d8 | 4 | 4 | 62 | Impale | ... | ... | 1 |
- Total weapon ENC: #
Hit Points and Armour
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | ... | 1 | 5 | -0 |
16-18 | Left Arm | ... | 1 | 4 | -0 |
13-15 | Right Arm | ... | 1 | 4 | -0 |
10-12 | Chest | ... | 1 | 7 | -0 |
07-09 | Abdomen | ... | 1 | 6 | -0 |
04-06 | Left Leg | ... | 1 | 5 | -0 |
01-03 | Right Leg | ... | 1 | 5 | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = #
- Armour Penalty =
Magic
- Common Magic (Pow+Cha ) +30glor 75%
- Spells:
- Mobility 2
- Detect Enemy 40m
- Beast call 2 40m
- endurance 1
6 points of common magic to buy
Cults:
- Initiate of Ulanin, Lay member of Finovan,
- Dedicated Pow: 2.
- Pact (Storm Bull) (Cha+DedPow ?) 22%
- Lore (Orlanth) (Intx2 ) 38%
- Cult Skills:
- Specific duties:
- Gifts/Compulsions:
- Divine Spells:magnitude 2
- channel strength 2hours
- sureshot
Spirit Society
- Follower of the Pure Horse
- Spirit walking POW+CON 19
- Spirit Binding POW+CHA 18
Mount
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
Arms
Armour
Equipment
Freebies:
- Clothes they wear and a set of spares.
- Some personal mementoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- One weapon relevant to their weapon skills and culture.
Money 240L Buy:
- Leather 2 locations 100L
Contacts, Friends, Enemies & Rivals
Family & Background
Notes
I'll rule that as a Pol Joni, you can have Lance and Shield in place of spear and shield. I'll assume that on the ground you can choke up on the shaft and use the weapons with the same stats as a regular 1H Spear and shield. Pol Joni also use slightly curved cavalry swords (but not curved enough to be confused with scimitars!) Javelins are popular with the Pol Joni as well, as are most skirmisher/scout weapons.