Difference between revisions of "Zombie Run"
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**Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2 | **Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2 | ||
***18 rounds of 12 gauge | ***18 rounds of 12 gauge | ||
− | **M-16 (5.56) 24/48/96 2d8 damage Shots 20 AP2 Auto 3RB | + | **M-16 (5.56) 24/48/96 2d8 damage RoF 3 Shots 20 AP2 Auto 3RB |
***38 rounds of 5.56, | ***38 rounds of 5.56, | ||
− | **22LR snub revolver 10/20/40 2d6-1 | + | **22LR snub revolver 10/20/40 2d6-1 RoF 1 Shots 6 |
*** 35 rounds of .22 ammunition | *** 35 rounds of .22 ammunition | ||
− | **William's .32 Rifle 24/48/96 2d8 AP2 | + | **William's .32 Rifle 24/48/96 2d8 RoF 1 Shots 7 AP2 |
***12 rounds of .32 ammunition | ***12 rounds of .32 ammunition | ||
**Explosives | **Explosives |
Revision as of 15:30, 23 March 2010
This is the bare-bones (watch the pun) wiki page for the savage tale, Zombie Run.
Contents
Characters:
Bernie - 1 XP - 3 Bennies
Brent - 1 XP - 2 Bennies
Garrett - 1 XP - 2 Bennies
Henry - 1 XP - 2 Bennies
Allies
- William - 3 XP
Inventory
With the party
- Weapons and Armor
- Melee Weapons
- 2 short broom handles (STR+d4 reach 1 parry -1)
- 1 long broom handle (STR+d6 reach 1 parry -1)
- Trash can lid (STR+d4 parry -1)
- a large chef's knife (STR+d4)
- Shovel (STR+d6 Parry -1)
- Tonfa STR+d6 Parry+1 vs. unarmed
- Ranged Weapons
- Uzi (9mm) 12/24/48 2d6 damage RoF 3 Weight 9 Shots 32 AP1 Auto
- 40 rounds of 9mm,
- Glock (9mm) 12/24/48 2d6 damage RoF 1 Shots 17 AP1 Semi-Auto
- 15 rounds
- Colt 1911 (.45) 12/24/48 2d6+1 damage RoF 1 Shots 7 AP1 Semi-Auto
- 25 rounds of .45 ammunition
- Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2
- 18 rounds of 12 gauge
- M-16 (5.56) 24/48/96 2d8 damage RoF 3 Shots 20 AP2 Auto 3RB
- 38 rounds of 5.56,
- 22LR snub revolver 10/20/40 2d6-1 RoF 1 Shots 6
- 35 rounds of .22 ammunition
- William's .32 Rifle 24/48/96 2d8 RoF 1 Shots 7 AP2
- 12 rounds of .32 ammunition
- Explosives
- 7 nail bombs
- 1 chemical bomb
- Amour
- Kevlar Vest +2 Toughness/+4 vs. Bullets, covers torso
- SWAT helmet +3 Toughness, covers head
- Melee Weapons
- Food and Drink
- 3 cans of chicken noodle soup
- a box of twinkies and a couple of packages of pre-cooked bacon
- 2 days of vending machine food for 4
- A can of tuna
- Five Cliff Bars
- Instant Coffee
- Half a bottle of scotch
- Eight days of water rations
- Utility Equipment
- roll of rope
- 2 road flares
- portable HAM radio
- an afghan blanket
- Medical Equipment
- enough First Aid supplies for four healing rolls
- Vehicles and Fuel
- Motorcycle (Full Tank)
- Pick-up Truck (Full Tank)
- Police squad car (Full Tank)
- a Police mountain bike
With the larger group
- 2 cans of spam and a package of ramen
- 12 gallons of Aquafina bottled water
- Flashlight with Batteries
- Winchester '76 Rifle (no ammo)
- Three bottles of Canola oil
- Voltmeter
- Cordless Drill and Charger
- 6 bottles of Captain Morgan spiced rum
- 9mm Glock
- 33 rounds of 9mm ammunition
- Swiss Army Knife
- Gas Tank (1 level of fuel)
- Chain (d8+d4)
- Brown Sedan (Full Tank)
- 2 days of vending machine food for the others