Aengus Biast Dubh: Difference between revisions
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==Skills== | ==Skills== | ||
Common (Base + %) background & profession % | Common (Base + %) background & profession % | ||
*'''Athletics''' (Str+Dex | *'''Athletics''' (Str+Dex 33) '''50%''' | ||
*'''Brawn''' (Str+Siz | *'''Brawn''' (Str+Siz 31) '''21%''' | ||
*'''Culture'''( | *'''Culture'''(?????)(Intx2 26) '''56%''' | ||
*'''Dance''' (Dex+Cha | *'''Dance''' (Dex+Cha 33) '''33%''' | ||
*'''Drive''' (Dex+Pow | *'''Drive''' (Dex+Pow 30) '''30%''' | ||
*'''Evade''' (Dex2 | *'''Evade''' (Dex2 232) '''50%''' | ||
*'''Evaluate''' (Int+Cha | *'''Evaluate''' (Int+Cha 30) '''33%''' | ||
*'''First Aid''' (Int+Dex | *'''First Aid''' (Int+Dex 29) '''30%''' | ||
*'''Influence''' (Chax2 | *'''Influence''' (Chax2 234) '''50%''' | ||
*'''Insight''' (Int+Pow | *'''Insight''' (Int+Pow 27) '''40%''' | ||
*'''Lore ( | *'''Lore (????)''' (Intx2 26) '''61%''' | ||
*'''Perception''' (Int+Pow | *'''Perception''' (Int+Pow 27) '''50%''' | ||
*'''Persistence''' (Pow x2 | *'''Persistence''' (Pow x2 28) '''40%''' | ||
*'''Resilience''' (Con x2 | *'''Resilience''' (Con x2 32) '''70%''' | ||
*'''Ride''' (Dex+Pow | *'''Ride''' (Dex+Pow 30) '''35%''' | ||
*'''Sing''' (Cha+Pow | *'''Sing''' (Cha+Pow 31) '''40%''' | ||
*'''Sleight''' (Dex+Cha | *'''Sleight''' (Dex+Cha 33) '''33%''' | ||
*'''Stealth''' (Dex+Int | *'''Stealth''' (Dex+Int 29) '''50%''' | ||
*'''Swim''' (Str+Con | *'''Swim''' (Str+Con 33) '''50%''' | ||
*'''Unarmed''' (Str+Dex | *'''Unarmed''' (Str+Dex 33) '''40%''' | ||
Advanced Skills (Magical below) | Advanced Skills (Magical below) |
Revision as of 21:41, 24 March 2010
played by iskallor
Jump to char char char char char
- Male 33year old
- Tribe: ....... Clan: ....
- Background: Barbarian. Profession: Fisherman
Characteristics and Attributes
STR 17 CON 16 SIZ 14 INT 13 POW 14 DEX 16 CHA 17
- Combat Actions 3+1(Shield)
- Damage Modifier 1d4
- Improvement Modifier 1
- Movement 8
- Magic Points 14
- Strike Rank15
- Hero Points: 6
Skills
Common (Base + %) background & profession %
- Athletics (Str+Dex 33) 50%
- Brawn (Str+Siz 31) 21%
- Culture(?????)(Intx2 26) 56%
- Dance (Dex+Cha 33) 33%
- Drive (Dex+Pow 30) 30%
- Evade (Dex2 232) 50%
- Evaluate (Int+Cha 30) 33%
- First Aid (Int+Dex 29) 30%
- Influence (Chax2 234) 50%
- Insight (Int+Pow 27) 40%
- Lore (????) (Intx2 26) 61%
- Perception (Int+Pow 27) 50%
- Persistence (Pow x2 28) 40%
- Resilience (Con x2 32) 70%
- Ride (Dex+Pow 30) 35%
- Sing (Cha+Pow 31) 40%
- Sleight (Dex+Cha 33) 33%
- Stealth (Dex+Int 29) 50%
- Swim (Str+Con 33) 50%
- Unarmed (Str+Dex 33) 40%
Advanced Skills (Magical below)
- Speak Praxian (Int+Cha 23) +50 73%
- Survival (Pow+Con 24) 34%
- Track (INT+CON 25) 25%
- Lore (Tactics) (INTx2 26) 26%
- Craft (fletcher) (Dex+Int 25) 25%
- Acrobatics (Str+Dex 24) 34%
- Mechanisms (Dex+Int 25) 35%
- Meditation (Powx2 24) 24%
- Gambling (INT+POW 25) 25%
Combat Styles & Weapons
Combat Styles (Base %) %
- Bow (DexX2 24) +10 44%
- Dagger (DexX2 24) +10 39%
- Lance and Shield (Str+Dex 24) +10 39%
- Sword and Shield (Str+Dex 24) +10 39%
- Unarmed (Str+Dex 24) +10 34%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
Bow | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
Dagger | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
Lance & Shield | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
Sword & Shield | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- Total weapon ENC: #
Hit Points and Armour
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | ... | 1 | 5 | -0 |
16-18 | Left Arm | ... | 1 | 4 | -0 |
13-15 | Right Arm | ... | 1 | 4 | -0 |
10-12 | Chest | ... | 1 | 7 | -0 |
07-09 | Abdomen | ... | 1 | 6 | -0 |
04-06 | Left Leg | ... | 1 | 5 | -0 |
01-03 | Right Leg | ... | 1 | 5 | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = #
- Armour Penalty =
Magic
Mount
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
Arms
Armour
Equipment
Freebies:
- Clothes they wear and a set of spares.
- Some personal mementoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- One weapon relevant to their weapon skills and culture.
Money Buy: