Kaze Do Rank 5: Difference between revisions

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==D20==
 
 
 
<table>'''Kaze-do Master''' [Dragon Kiho]
<p></p>
<tr><td>Prerequisites: Base Attack Bonus +9, Dex 13+, Improved Unarmed Strike, Kaze-do Novice, Kaze-do Intermediate, Kaze-do Advanced, Kaze-do Expert</td></tr></table>
*Benefit: Any time an opponent attempts to escape a grapple with you and fails, you may immediately make an attack of opportunity against them. Your reach for grapple attacks is extended by five feet.
 
 


==D10 begin==
==D10 begin==

Latest revision as of 15:50, 29 March 2010

Return to Schools General Information


Kaze-do Master

When the student has mastered all of the structured teachings of Togashi Kaze, he learns that his journey is hardly complete. Kaze’s final lesson is that like the flow of combat, the student must learn to make his own mastery of the style and not be dictated to by its ways. Masters of the art are rare, and rarely share the same fighting philosophy.


D20[edit]

Kaze-do Master [Dragon Kiho]

Prerequisites: Base Attack Bonus +9, Dex 13+, Improved Unarmed Strike, Kaze-do Novice, Kaze-do Intermediate, Kaze-do Advanced, Kaze-do Expert
  • Benefit: Any time an opponent attempts to escape a grapple with you and fails, you may immediately make an attack of opportunity against them. Your reach for grapple attacks is extended by five feet.


D10 begin[edit]

Kaze-do Master

Required Specialized Skill: Kaze-do (9 ranks)
Cost: 45
Cost Reductions: Dragon Clan member (15 points), Monk (including Tattooed Orders) (15 points), Hands of Stone advantage (5 points).
  • Once per round, if an opponent attempts to escape a grapple with you and fails, you may make a free attack against them.