M&M Can Do Anything Night Wizard Noel: Difference between revisions
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**Area: Cone (+1/rank) | **Area: Cone (+1/rank) | ||
'''Fog Machine: Obscure | '''Fog Machine: Obscure 7''' | ||
*Sight and Smell (3/rank) | *Sight and Smell (3/rank) | ||
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*Slow Fade | *Slow Fade | ||
*AP: Blast of Steam: | *AP: Blast of Steam: Damage 7 | ||
**Area: Cone (+1/rank) | **Area: Cone (+1/rank) |
Latest revision as of 03:08, 1 May 2010
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Noel[edit]
Abilities[edit]
Strength 20
Dexterity 20
Constitution --
Intelligence 14
Charisma 14
Wisdom 12
Consequences of having no Constitution[edit]
Always fails Constitution checks (with the exception of recovery checks, due to purchasing Regeneration)
Does not suffer from nonlethal damage conditions. May be basically immune to nonlethal damage, but that's not likely to come up, since Bad Guys aren't likely to use nonlethal attacks. Or she might suffer all nonlethal damage as lethal. Or something.
Immune to Fatigue
Combat Stats[edit]
Toughness: +6 (+0 base, +6 Protection)
Reflex: +5 (+5 DEX, +0 Purchased)
Fortitude: Automatic Save
Will: +1 (+1 WIS, +0 Purchased)
Attack Bonus: +5
Defense Bonus: +14
Initiative: +5 (+5 DEX, +0 Purchased)
Skills[edit]
Perform (Dance): 14
Acrobatics 14
Feats[edit]
Eidetic Memory
Up the Wall
Acrobatic Bluff
Set-Up
All-Out Attack
Powers[edit]
Regeneration 5
- +5 Recovery bonus (total: +0)
Leaping 2
Immunity 30
- Fortitude Effects
Brass Plating: Protection 6
- Selective
Projector and Music Box: Illusion 9
- Sight and Sound (3/rank)
- Limited to things she's seen and heard before (-1/rank)
- Progression x2 (+2 pp)
- AP 1: Visual Dazzle 10 (+1 pp)
- Touch Range (-1/rank)
- Area: Cone (+1/rank)
Fog Machine: Obscure 7
- Sight and Smell (3/rank)
- Partial (-1/rank)
- Continuous (+1/rank)
- Fades (-1/rank)
- Touch Range (-1/rank)
- Burst Area (+1/rank)
- Slow Fade
- AP: Blast of Steam: Damage 7
- Area: Cone (+1/rank)
- Progression
Drawbacks[edit]
Mute: Though she can usually get her point across in other ways, she can't actually speak.