Owen of the Shadow-leaf pack: Difference between revisions

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'''Theme Song:''' "None Shall Pass" by Aseop Rock -[http://www.youtube.com/watch?v=ZEBGCOCxLgA]
'''Theme Song:''' "None Shall Pass" by Aseop Rock -[http://www.youtube.com/watch?v=ZEBGCOCxLgA]
== Stats ==
Str 18, Con 13, Dex 11, Int 8, Wis 18, Cha 10
Nature +10, Endurance +9, Intimidate +6, Athletics +12
'''HP'''-34 '''Surges'''-10 '''Surge value'''-8
'''AC'''-19 '''Fort'''-15 '''Ref'''-13 '''Will'''-17
'''''Mark''': When Owen hits an enemy, that target is marked until the end of Owen’s next turn.''
* '''Longtooth Shifting'''
'''Encounter'''      Healing Minor Action      Personal
'''Requirement''': You must be bloodied.
'''Effect''': Until the end of the encounter, you gain a +2 bonus to damage rolls. In addition, while you are bloodied, you gain regeneration 2.
* '''Resilience of Life'''
'''At-Will'''        Primal, Weapon Standard Action      Melee weapon
'''Target''': One creature
'''Attack''': +8 vs. AC
'''Hit''': 1d10 + 5 damage, and an ally adjacent to you gains 4 temporary hit points
* '''Warden's Sacrifice'''
'''Encounter'''        Primal, Weapon Standard Action      Melee weapon
'''Target''': One creature
'''Attack''': +8 vs. AC
'''Hit''': 2d10 + 5 damage. Until the end of your next turn, when any enemy hits you, an ally within 3 squares of you gains 5 temporary hit points.
* '''Mountain Lion Step'''
'''Encounter '''        Primal Minor Action      Personal
'''Effect:''' You ignore difficult terrain until the end of your next turn.

Revision as of 03:00, 14 May 2010

A character in Morgrave High: Passing Marks


"Don't know who, or what, you are, but no one touches the girl while I'm around."

Role: Warden

Character Archetype: Hulking Protector

Theme Song: "None Shall Pass" by Aseop Rock -[1]


Stats

Str 18, Con 13, Dex 11, Int 8, Wis 18, Cha 10

Nature +10, Endurance +9, Intimidate +6, Athletics +12

HP-34 Surges-10 Surge value-8

AC-19 Fort-15 Ref-13 Will-17

Mark: When Owen hits an enemy, that target is marked until the end of Owen’s next turn.


  • Longtooth Shifting

Encounter Healing Minor Action Personal

Requirement: You must be bloodied.

Effect: Until the end of the encounter, you gain a +2 bonus to damage rolls. In addition, while you are bloodied, you gain regeneration 2.


  • Resilience of Life

At-Will Primal, Weapon Standard Action Melee weapon

Target: One creature

Attack: +8 vs. AC

Hit: 1d10 + 5 damage, and an ally adjacent to you gains 4 temporary hit points


  • Warden's Sacrifice

Encounter Primal, Weapon Standard Action Melee weapon

Target: One creature

Attack: +8 vs. AC

Hit: 2d10 + 5 damage. Until the end of your next turn, when any enemy hits you, an ally within 3 squares of you gains 5 temporary hit points.


  • Mountain Lion Step

Encounter Primal Minor Action Personal

Effect: You ignore difficult terrain until the end of your next turn.