Amnesiac: Difference between revisions

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Line 12: Line 12:
*Dex 10
*Dex 10
*Cha 14
*Cha 14
*Hp 15
*Fatigue 18
*Pow 12
*Xp bonus 7
*dam bonus+1d6
*Effort 80%
*Stamina 60%
*Idea 65%
*Agility 50%
*Charisma 70%
=Communication:+6%=
*Bargain
*Command
*Etiquette
*Fast Talk
*Perform
*Persuade
*Teach
=Manipulation:+4%=
*Art
*Craft
*Fine Manipulation
*Repair
*Sleight of Hand
=Mental:+4%=
*Appraise
*First Aid
*Gaming
*Strategy
=Perception:+5%=
*Insight
*Listen
*Navigate
*Research
*Sense
*Spot
*Track
=Physical:-3%=
*Boating
*Climb
*Dodge (DEX x 2%)
*Hide
*Jump
*Ride
*Stealth
*Swim
*Throw

Revision as of 05:23, 27 May 2010

Amnesiac late 30's human male. Huge, big bellied and black as night. Silver grey shaved hair, gold front teeth, tribal facial scars, a great big booming voice and a body crisscrossed in healed wounds and tattoos. One of which has the word Marid (in trade) entwined with a sea deamon. If i could tell you about him I would...


Owning a leather kilt, a cuirboilli breast plate with wave patterns, a torn and grubby exquisite white cloak and head scarf. Carrying a plain scimitar and a cestus on a cord around his neck.


  • Str 16
  • Con 12
  • Siz 17
  • Int 13
  • Pow 12
  • Dex 10
  • Cha 14


  • Hp 15
  • Fatigue 18
  • Pow 12
  • Xp bonus 7
  • dam bonus+1d6


  • Effort 80%
  • Stamina 60%
  • Idea 65%
  • Agility 50%
  • Charisma 70%


Communication:+6%

  • Bargain
  • Command
  • Etiquette
  • Fast Talk
  • Perform
  • Persuade
  • Teach

Manipulation:+4%

  • Art
  • Craft
  • Fine Manipulation
  • Repair
  • Sleight of Hand

Mental:+4%

  • Appraise
  • First Aid
  • Gaming
  • Strategy

Perception:+5%

  • Insight
  • Listen
  • Navigate
  • Research
  • Sense
  • Spot
  • Track

Physical:-3%

  • Boating
  • Climb
  • Dodge (DEX x 2%)
  • Hide
  • Jump
  • Ride
  • Stealth
  • Swim
  • Throw