Corbin The Crow: Difference between revisions
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| Line 19: | Line 19: | ||
=skills= | =skills= | ||
*Athletics STR+DEX | *Athletics STR+DEX 50% | ||
*Brawn STR+SIZ | *Brawn STR+SIZ 35% | ||
*Culture (Own) INT x2 | *Culture (Own) INT x2 66% | ||
*Dance DEX+CHA 26 | *Dance DEX+CHA 26% | ||
*Drive DEX+POW 28 | *Drive DEX+POW 28% | ||
*Evade DEX x2 | *Evade DEX x2 60% | ||
*Evaluate INT+CHA 26 | *Evaluate INT+CHA 26% | ||
*First Aid INT+DEX 36 | *First Aid INT+DEX 36% | ||
*Influence CHA x2 | *Influence CHA x2 34% | ||
*Insight INT+POW | *Insight INT+POW 50% | ||
*Lore (Regional) INT x2 | *Lore (Regional) INT x2 66% | ||
*Perception INT+POW | *Perception INT+POW 60% | ||
*Persistence POW x2 50 | *Persistence POW x2 50% | ||
*Resilience CON x2 | *Resilience CON x2 72% | ||
*Ride DEX+POW | *Ride DEX+POW 50% | ||
*Sing CHA+POW 18 | *Sing CHA+POW 18% | ||
*Sleight DEX+CHA 26 | *Sleight DEX+CHA 26% | ||
*Stealth DEX+INT | *Stealth DEX+INT 60% | ||
*Swim STR+CON 32 | *Swim STR+CON 32% | ||
*Unarmed STR+DEX | *Unarmed STR+DEX 50% | ||
=advanced skills= | =advanced skills= | ||
Revision as of 12:02, 11 June 2010
Corbin the Crow (Corbin of Wighthorp)
- Tracker
- Angberelius
- STR 16 (+1d4 Damage) +1
- CON 16 (3 Combat Actions) +2
- SIZ 11 (Hit Points: 25 column)
- INT 18
- POW 10 (Magic Points: 10)
- DEX 18 (Strike Rank: 18) +1
- CHA 08 (Improvement Mod: +/- 0)
- (+1d4 Damage)
- (3 Combat Actions + 1 for shield)
- (Magic Points: 10)
- (Strike Rank: 18)
- (Improvement Mod: +/- 0)
skills
- Athletics STR+DEX 50%
- Brawn STR+SIZ 35%
- Culture (Own) INT x2 66%
- Dance DEX+CHA 26%
- Drive DEX+POW 28%
- Evade DEX x2 60%
- Evaluate INT+CHA 26%
- First Aid INT+DEX 36%
- Influence CHA x2 34%
- Insight INT+POW 50%
- Lore (Regional) INT x2 66%
- Perception INT+POW 60%
- Persistence POW x2 50%
- Resilience CON x2 72%
- Ride DEX+POW 50%
- Sing CHA+POW 18%
- Sleight DEX+CHA 26%
- Stealth DEX+INT 60%
- Swim STR+CON 32%
- Unarmed STR+DEX 50%
advanced skills
- Gambling int+pow 28%
- lore Law int+ cha 50
- Lore Tactics 26%
- Language (---.) 76%
- Play instrument dex+cha 26%
- Track int+ con 60@
- Seduction 26%
- Smithing dex +int 36%
- Stweetwise pow + cha 30
- Survival pow + con 50@
weapons
- 2H Axe STR+DEX 34+20 90%
- 1H Axe & Shield STR+DEX 34+10 @ 90%
- Spear 34%
- Javelin 39%
- Dagger 39%
- Polearms 34%
- Sword 44%
| Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
|---|---|---|---|---|---|---|---|---|---|---|
| 1H axe | m | m | 1d6+1 | 4 | 8 | 90% | bleed | ... | ... | 1 |
| 2H axe | m | m | 1d8+1 | 4 | 8 | 90% | bleed/sunder | ... | ... | - |
| Spear | m | l | 1d8+1 | 4 | 5 | 34% | Impale | ... | ... | 2 |
| Javelin | - | - | 1d8 | 3 | 8 | 39% | impale/pin shield | 30m | ... | (1) |
| Heater Shield | L | S | 1D4 | 6 | 12 | -- | ... | ... | ... | 2 |
- Total weapon ENC:5 or 6 if you have a javelin
Hit Points and Armour
- wear armour conx2 32%
| Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
|---|---|---|---|---|---|
| 19-20 | Head | --- | - | 5 | -0 |
| 16-18 | Left Arm | --- | - | 4 | -0 |
| 13-15 | Right Arm | --- | - | 4 | -0 |
| 10-12 | Chest | --- | - | 7 | -0 |
| 07-09 | Abdomen | --- | - | 6 | -0 |
| 04-06 | Left Leg | --- | - | 5 | -0 |
| 01-03 | Right Leg | --- | - | 5 | -0 |
- Total Armour ENC = (Total AP)/6 = = '--
- Armour Penalty =
Each Close Combat style STR+DEX 32 Each Ranged Combat style DEX x2 34 Common Magic POW+CHA 18
350% 100%
- You have the basic gear of a trusted Reeve newly made free.
Travelling clothes, leather armour [Kurbul available], A roundshield, a spear, a handweapon, a missile weapon of some sort. 30 shillings in purse [a gift from your last lord], a slate and chalk, a small tent, a bedroll, a knife.
Now, is Corbin magic free? If so, pick 6pts of common magic to turn into 'abilities'. If not, name your poison.