Moira of the Shadow-leaf pack: Difference between revisions
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'''Theme Song''': "Prickly Thorn, but Sweetly Worn" by the White Stripes - [http://www.youtube.com/watch?v=X69EVJCOKWM] | '''Theme Song''': "Prickly Thorn, but Sweetly Worn" by the White Stripes - [http://www.youtube.com/watch?v=X69EVJCOKWM] | ||
== Character Sheet == | |||
'''Languages''': Common, Elven | |||
'''HP''': 25 Surges: 6 Surge value: 6 | |||
'''AC''': 15 '''Fort''': 13 '''Ref''': 15 '''Will''': 17 | |||
Str 13, Con 11, Dex 18, Int 10, Wis 18, Cha 8 | |||
Nature +9, Heal +9, Stealth +11, Athletics +6 | |||
Acrobatics +6, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance, History, Insight +4, Intimidate -1, Perception +4, Religion, Streetwise -1, Thievery +4 | |||
* '''Controller''': once per encounter as a free action, Moira may extend an effect she caused on an enemy that would end on her turn to extend to the end of her next turn. | |||
=== Razorclaw Shifting === | |||
'''Encounter''' Minor Action Personal | |||
'''Requirement:''' You must be bloodied. | |||
'''Effect''': Until the end of the encounter, your speed increases by 2, and you gain a +1 bonus to AC and Reflex. | |||
=== Elemental Spirits === | |||
'''At-Will''' Primal, Varies, Weapon Standard Action Ranged weapon | |||
'''Target''': One creature Special: Choose cold, fire, lightning, or thunder whenever you use this power. Your choice determines the power’s damage type. | |||
'''Attack''': +8 vs. AC | |||
'''Hit''': 1d10 + 5 damage of the chosen type. Until the end of your next turn, any creature that starts its turn adjacent to the target takes 4 damage. | |||
=== Biting Swarm === | |||
'''At-Will''' Primal, Weapon Standard Action Ranged weapon | |||
'''Target:''' One creature '''Attack:''' +8 vs. AC | |||
'''Hit''': 1d10 + 5, and the target and each enemy adjacent to it take a –2 penalty to attack rolls until the start of your next turn. | |||
'''Special''': You can use this power as a ranged basic attack. | |||
=== Possessing Spirits === | |||
'''Encounter''' Charm, Primal, Weapon Standard Action Ranged weapon | |||
'''Target''': One creature '''Attack''': +8 vs. Will | |||
'''Hit''': 1d10 + 5 damage, and the target makes a melee basic attack as a free action against an enemy adjacent to it. If that attack hits, the target and that enemy are also dazed until the end of your next turn. | |||
=== Healer’s Gift === | |||
'''Encounter'''. Healing Standard Action Melee 1 | |||
'''Target''': One dying creature | |||
'''Effect''': The target can spend a healing surge. |
Revision as of 18:41, 11 June 2010
A character in Morgrave High: Passing Marks
"I hope I do well and don't embarass my clan."
Role: Archer
Character Archetype: Moe
Theme Song: "Prickly Thorn, but Sweetly Worn" by the White Stripes - [1]
Character Sheet
Languages: Common, Elven
HP: 25 Surges: 6 Surge value: 6
AC: 15 Fort: 13 Ref: 15 Will: 17
Str 13, Con 11, Dex 18, Int 10, Wis 18, Cha 8
Nature +9, Heal +9, Stealth +11, Athletics +6
Acrobatics +6, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +4, Endurance, History, Insight +4, Intimidate -1, Perception +4, Religion, Streetwise -1, Thievery +4
- Controller: once per encounter as a free action, Moira may extend an effect she caused on an enemy that would end on her turn to extend to the end of her next turn.
Razorclaw Shifting
Encounter Minor Action Personal
Requirement: You must be bloodied.
Effect: Until the end of the encounter, your speed increases by 2, and you gain a +1 bonus to AC and Reflex.
Elemental Spirits
At-Will Primal, Varies, Weapon Standard Action Ranged weapon
Target: One creature Special: Choose cold, fire, lightning, or thunder whenever you use this power. Your choice determines the power’s damage type.
Attack: +8 vs. AC
Hit: 1d10 + 5 damage of the chosen type. Until the end of your next turn, any creature that starts its turn adjacent to the target takes 4 damage.
Biting Swarm
At-Will Primal, Weapon Standard Action Ranged weapon
Target: One creature Attack: +8 vs. AC
Hit: 1d10 + 5, and the target and each enemy adjacent to it take a –2 penalty to attack rolls until the start of your next turn. Special: You can use this power as a ranged basic attack.
Possessing Spirits
Encounter Charm, Primal, Weapon Standard Action Ranged weapon
Target: One creature Attack: +8 vs. Will
Hit: 1d10 + 5 damage, and the target makes a melee basic attack as a free action against an enemy adjacent to it. If that attack hits, the target and that enemy are also dazed until the end of your next turn.
Healer’s Gift
Encounter. Healing Standard Action Melee 1
Target: One dying creature
Effect: The target can spend a healing surge.