Difference between revisions of "Maric Buries-Bones"

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''''Ruh roh.''''
 
''''Ruh roh.''''

Revision as of 06:43, 12 July 2010

Lunar corgi.jpg

'Ruh roh.'

Maric is a character from A New Beginning

  • Maric Buries-Bones
  • Caste: Full Moon Caste Lunar
  • Concept: Adorable. Deadly.
  • A plain-faced young man of nondescript demeanour, Maric is usually dour-faced, being far too seasoned by numerous misadventures to usually display more emotion than a long-suffering hangdog look whenever things go wrong. Unless his captain and bonded Solar, or his crew, or an innocent bystander, is threatened, at which point he turns into a compact bundle of pure ravening fury. Usually attired in the loose vest and canvas trousers of a sailor, his body is covered by the intricate patterns of his moonsilver tattoos, which congregate around his chest, into which appears to be set an amulet buried into the flesh itself, with three settings, one of which is empty.

Motivation

  • Protect the innocent

Intimacies

Natural

Negative

  • Amon (guilt)

Positive

  • Amon (protective)

Supernatural

Negative

Positive

Anima

After spending 11+m, Maric doubles his speed, and also doubles his Strength for purposes of feats of strength. His iconic banner is that of a snarling, howling dog's head that superimposes itself over his actual visage.

Attributes

Physical

  • Strength 5
  • Dexterity 5 (7, symbiotic elemental passenger) (Caste)
  • Stamina 4 (Favoured)

Social

  • Charisma 5 (Caste)
  • Manipulation 1
  • Appearance 2

Mental

  • Perception 3
  • Intelligence 3
  • Wits 4 (Caste)

Abilities

Favored

Martial Arts 5 (7, symbiotic elemental passenger) (natural weapons +3) Survival 5

Unfavored

Athletics 5 Awareness 5 Integrity 5 Larceny 5 Lore 1 Linguistics 1 (Seatongue, Low Realm (native)) Resistance 5 Sail 5 Stealth 5

Backgrounds

Symbiotic Elemental Passenger (Artifact 3)

The spirit of a bound brine-cur, whose pack Maric rescued from a group of Immaculate monks and with whom he's been observed to have several similarities, bonded to his skin and infusing him with its agility and prowess. The elemental submitted itself to the binding as tribute to the Exalt's might and also the purity of his purpose.

Subtle Silver Skin (Artifact 5)

A prize reclaimed from his First Age tomb, Maric's suit of moonsilver powered armour is usually unobtrusive, duplicating the appearance of everyday clothes and attire appropriate to the context. When he sheds the facade of relaxed vulnerability, though, the moonsilver erupts in a fury of activity, sheathing him in layers of imperishable magical material that endured Primordial battles. Its powers enhance his attempts to escape detection as well as grant him the ability to interact with dematerialised entities.

Manse 4

A gem of adamant skin, details pending

Manse 3

A freedom stone, details pending

Cult 1

Details pending

Backing 1

With the Sun King Seneschals

Sifu 1

Sidereal Sifu, who occasionally enters Maric's dreams to impart martial secrets.

Merits

Solar Bond 5

With concomitant Eternal Vow, but no True Love component

Flaws

Intolerance 3

Against the extremely wealthy.

Code of Honour 2

Can't lie to or betray allies.

Dark Secret 5

Killed his former Solar mate.

Charms

Strength

  • Excellency Package
  • Claws of the Silver Moon
  • Impressions of Strength (Undeniable Might edge)
  • Burrowing Devil Style

Dexterity

  • Excellency Package
  • Golden Tiger Stance
  • Ferocious Guardian Beast Stance
  • Heron Sheds Rain
  • Wary Swallow Method
  • Wind-Dancing Method
  • Wasp-Sting Blur
  • Octopus and Spider Barrage

Stamina

  • Excellency Package
  • Might-Bolstering Blow
  • Armour-Forming Technique
  • Bruise-Relief Method
  • Limb-Shielding Growth
  • Relentless Lunar Fury
  • Ox-Body Technique*5

Charisma

  • Outworld Forsaking Stance

Intelligence

  • Righteous Lion Defence

Wits

  • Excellency Package
  • The Spider's Trap Door
  • Meerkat Alertness Practice

Essence

  • Essence: 4
  • Personal: 24/24
  • Peripheral: 50/50
  • Committed to Charms: 0
  • Committed to artifacts: 10
  • Willpower: 10/10
  • Anima status: Quiescent

Virtues

  • Compassion: 2
  • Conviction: 5
  • Temperance: 1
  • Valor: 5
  • (Virtue channels used: None)

Limit Break

The Curse of the Lone Wolf

Conflict

Physical

  • Join Battle:
  • Dodge DV:
  • Parry DV:
  • Soak: L/B/A

Movement

  • Move:
  • Dash:

Social

  • Join Debate:
  • Dodge MDV:
  • Parry MDV:

Health Levels

  • -0, -1x2, -2x22, -4, Incapacitated, 14 Dying
  • (wounds are designated as bashing, lethal or aggravated)

Equipment

List your stuff here, including combat stats if you have weapons

History

  • Give us at least two or three short paragraphs

Personality

  • Give at least one short paragraph

Goals

Family

Each Member

Circle

Each Circlemate

XP

  • Earned: #
  • Spent: # (make a list of all purchases here)
  • Unspent: #