Enrico d'Lyrandar: Difference between revisions
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Dungeoneering +1, Endurance +6, Heal +1, History +3, Intimidate +6, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +1 | Dungeoneering +1, Endurance +6, Heal +1, History +3, Intimidate +6, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +1 | ||
'''HP:''' | '''HP:''' 40 Surges: 10 Surge value: 10 | ||
'''AC''': | '''AC''': 18 '''Fort:''' 16 '''Ref:''' 16 '''Will:''' 16 | ||
* '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks. | * '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks. | ||
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'''Target''': One creature | '''Target''': One creature | ||
'''Attack:''' + | '''Attack:''' +8 vs. Will | ||
'''Hit:''' 1d6 + 5 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. | '''Hit:''' 1d6 + 5 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. | ||
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'''Target:''' One creature | '''Target:''' One creature | ||
'''Attack:''' + | '''Attack:''' +11 vs. AC | ||
'''Hit:''' 1d8 + 5 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points. | '''Hit:''' 1d8 + 5 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points. | ||
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'''Target''': Each creature in blast | '''Target''': Each creature in blast | ||
'''Attack:''' + | '''Attack:''' +8 vs. Reflex | ||
'''Hit:''' 1d8 + 5 damage. | '''Hit:''' 1d8 + 5 damage. | ||
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'''Target:''' One creature | '''Target:''' One creature | ||
'''Attack:''' + | '''Attack:''' +11 vs. AC | ||
'''Hit''': 2d8 + 5 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn. | '''Hit''': 2d8 + 5 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn. | ||
=== Charger's Call === | |||
'''Encounter''' Arcane, Weapon Standard Action Melee weapon | |||
'''Target:''' One creature | |||
'''Attack''': +11 vs. AC | |||
'''Hit''': 2d8 + 5 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn. | |||
Revision as of 02:46, 3 September 2010
A character in Morgrave High: Passing Marks
“Adventure! Excitement! Fantastical booty! All in a day’s work for a sky pirate!”
Role: Bard
Character Archetype: Pirate Geek
Theme Song: "Sally Maclennane" by the Pogues -[1]
Character Sheet
Languages: Common, Elven, Giant
Str 11, Con 18, Dex 10, Int 13, Wis 8, Cha 18.
Arcana +7, Acrobatics +5, Diplomacy +12, Insight +7, Bluff +10
Dungeoneering +1, Endurance +6, Heal +1, History +3, Intimidate +6, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +1
HP: 40 Surges: 10 Surge value: 10
AC: 18 Fort: 16 Ref: 16 Will: 16
- Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
- Leader: Twice per encounter as a minor action Enrico may allow an ally within 5 squares to spend a healing surge.
Vicious Mockery
At-Will Arcane, Charm, Implement, Psychic Standard Action Ranged 10
Target: One creature
Attack: +8 vs. Will
Hit: 1d6 + 5 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.
War Song Strike
At-Will Arcane, Weapon Standard Action Melee weapon
Target: One creature
Attack: +11 vs. AC
Hit: 1d8 + 5 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points.
Burning Spray
Encounter Arcane, Fire, Implement Standard Action Close blast 3
Target: Each creature in blast
Attack: +8 vs. Reflex
Hit: 1d8 + 5 damage.
Inspiring Refrain
Encounter Arcane, Weapon Standard Action Melee weapon
Target: One creature
Attack: +11 vs. AC
Hit: 2d8 + 5 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn.
Charger's Call
Encounter Arcane, Weapon Standard Action Melee weapon
Target: One creature
Attack: +11 vs. AC
Hit: 2d8 + 5 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.
Moment of Escape
Encounter Arcane Move Action Ranged 10
Target: One ally
Effect: You slide the target 4 squares.