Valion Sarl: Difference between revisions

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Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3
Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3


'''HP''': 28 Surges: 6 Surge value: 7
'''HP''': 33 Surges: 6 Surge value: 8


'''AC''': 18 '''Fort''': 15 '''Ref''': 17 '''Will''': 13
'''AC''': 19 '''Fort''': 16 '''Ref''': 18 '''Will''': 14


* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.  
* '''Striker''': Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.  
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'''Target:''' One creature  
'''Target:''' One creature  


'''Attack:''' +8 vs. AC
'''Attack:''' +10 vs. AC


'''Hit''': 1d6 (high crit) + 4.
'''Hit''': 1d6 (high crit) + 4.
Line 59: Line 59:
'''Targets''': One or two creatures
'''Targets''': One or two creatures


'''Attack''': +8 vs. AC,  two attacks
'''Attack''': +10 vs. AC,  two attacks


'''Hit:''' 1d6(high crit) +1 damage per attack.
'''Hit:''' 1d6(high crit) +1 damage per attack.
Line 70: Line 70:
'''Target:''' One creature
'''Target:''' One creature


'''Attack:''' +8 vs. AC  
'''Attack:''' +10 vs. AC  


'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.
=== Leonine Surge ===
'''Encounter  '''      Martial, Weapon Standard Action      Melee weapon
'''Target''': One creature
'''Attack:''' +10 vs. AC, two attacks
'''Hit:''' 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.





Revision as of 03:25, 3 September 2010

A character in Morgrave High: Passing Marks

Alt text
Valion Sarl

“Sand, I don’t think he knows who his daddy is. Go ahead and tell him who his daddy is. Yeah, that’s right: it’s me!”

Role: Ranger

Character Archetype: Head Quarterback

Theme Song: "Never Gonna Come Back Down" by BT (feat. M. Doughty) - [1]

  • Secondary theme: "Community Property" by Steel panther -[2]


Character Sheet

Languages: Common, Elven

Str 16, Con 11, Dex 17, Int 8, Wis 16, Cha 10.

Nature +11, Endurance +6, Perception +11, Athletics +9, Acrobatics +9

Arcana -1, Bluff, Diplomacy, Dungeoneering +3, Heal +3, History -1, Insight +3, Intimidate, Religion -1, Stealth +3, Streetwise, Thievery +3

HP: 33 Surges: 6 Surge value: 8

AC: 19 Fort: 16 Ref: 18 Will: 14

  • Striker: Once per turn, Valion deals 1d6 extra damage when he hits an enemy he has combat advantage against.
  • Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to Perception checks.
  • Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).


Elven Accuracy

Encounter Free Action Personal

Effect: Reroll an attack roll. Use the second roll, even if it’s lower.


Circling Strike

At-Will Beast, Martial, WeaponStandard Action Melee weapon

Target: One creature

Attack: +10 vs. AC

Hit: 1d6 (high crit) + 4.


Twin Strike

At-Will Martial, Weapon Standard Action Melee or Ranged weapon

Targets: One or two creatures

Attack: +10 vs. AC, two attacks

Hit: 1d6(high crit) +1 damage per attack.


Two-Fanged Strike

Encounter Martial, Weapon Standard Action Melee or Ranged weapon

Target: One creature

Attack: +10 vs. AC

Hit: 1d6(high crit) + 4 damage per attack. If both attacks hit, you deal 3 extra damage.


Leonine Surge

Encounter Martial, Weapon Standard Action Melee weapon

Target: One creature

Attack: +10 vs. AC, two attacks

Hit: 1d6(high crit) + 4 damage per attack. If both attacks hit, the target is knocked prone and takes extra 3 damage. If both attacks miss, you grant combat advantage to all enemies until the start of your next turn.


Agile Recovery

At-Will Minor Action Personal

Effect: You stand up.