Graceful blur of Movement: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with '*[ *Graceful Blur of Movement *When dodging, the character with this ability is perfectly balanced and sure on his feet as he moves his body away from harm. The chance of a Dodge…'
 
No edit summary
 
Line 1: Line 1:
*[
*[http://wiki.rpg.net/index.php/Legendary_ability abilities]
*Graceful Blur of Movement
*Graceful Blur of Movement
*When dodging, the character with this ability is perfectly balanced and sure on his feet as he moves his body away from harm. The chance of a Dodge
*When dodging, the character with this ability is perfectly balanced and sure on his feet as he moves his body away from harm. The chance of a Dodge critical success is doubled. In addition, the character never needs to Give Ground unless he decides to do so, representing his unfailing ability to maintain his balance and dodge at close-quarters.
critical success is doubled. In addition, the character never needs to Give Ground unless he decides to do so, representing his unfailing ability to maintain his balance and dodge at close-quarters.

Latest revision as of 06:58, 3 September 2010

  • abilities
  • Graceful Blur of Movement
  • When dodging, the character with this ability is perfectly balanced and sure on his feet as he moves his body away from harm. The chance of a Dodge critical success is doubled. In addition, the character never needs to Give Ground unless he decides to do so, representing his unfailing ability to maintain his balance and dodge at close-quarters.