Difference between revisions of "Snikka Flikka"
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(→Magic) |
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*Pelorian ladies Bonnet | *Pelorian ladies Bonnet | ||
**+1 Charisma when dealing with outsiders. | **+1 Charisma when dealing with outsiders. | ||
+ | |||
+ | |||
+ | =Weapons= | ||
+ | *Spear (Str+2, Reach, +1 P) | ||
+ | *Claws Str +2 | ||
+ | *Bite Str | ||
=Equipment= | =Equipment= |
Revision as of 04:14, 27 September 2010
Contents
Snikka
- Veteran
Abilities
- Agility 1d10
- Smarts 1d6
- Spirit 1d6
- Strength 1d8
- Vigor 1d8
- Parry
- Toughness
- Pace 7"
- Armour
- Charisma
- POW 12
Skills
- Climbing d8
- Fighting d10
- Guts d6
- Intimidation d6
- Knowledge: Monkey King d4
- Tracking d4
- Notice d6
- Stealth d6
- Survival d6
- Swim d6
- Throwing d6
Hindrances
- All Thumbs
- Outsider
- Over confident
Edges
- Brawny +1 toughness
- Fast healer
Cult Edges
- Combat reflexes
- Frenzy
- Runelord
Magic
- Ghost claws.
- Physically damage ghosts and ignores natural armour.
- Pelorian ladies Bonnet
- +1 Charisma when dealing with outsiders.
Weapons
- Spear (Str+2, Reach, +1 P)
- Claws Str +2
- Bite Str