Enrico d'Lyrandar: Difference between revisions

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'''Languages:''' Common, Elven, Giant
'''Languages:''' Common, Elven, Giant


Str 11, Con 18, Dex 10, Int 13, Wis 8, Cha 18.
Str 11, Con 19, Dex 10, Int 13, Wis 8, Cha 19.


Arcana +7, Acrobatics +5, Diplomacy +12, Insight +7, Bluff +10
Arcana +8, Insight +8, Bluff +11, Acrobatics +7, Diplomacy +13


Dungeoneering +1, Endurance +6, Heal +1, History +3, Intimidate +6, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +1
Dungeoneering +2, Endurance +7, Heal +2, History +4, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +7, Thievery +3, Athletics +3


'''HP:''' 40 Surges: 10 Surge value: 10
'''HP:''' 46 Surges: 10 Surge value: 11


'''AC''': 18 '''Fort:''' 16 '''Ref:''' 16 '''Will:''' 16
'''AC''': 19 '''Fort:''' 17 '''Ref:''' 17 '''Will:''' 17


* '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
* '''Group Diplomacy:''' You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.


* '''Leader:''' Twice per encounter as a minor action Enrico may allow an ally within 5 squares to spend a healing surge.
* '''Leader:''' Twice per encounter, as a minor action, Enrico can allow an ally to spend a healing surge and regain 4 additional hit points.
 
* '''Virtue of Valor''': Once per round, when any ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you can grant 5 temporary hit points to that ally as a free action.  




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'''Target''': One creature  
'''Target''': One creature  


'''Attack:''' +8 vs. Will
'''Attack:''' +9 vs. Will


'''Hit:''' 1d6 + 5 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.
'''Hit:''' 1d6 + 6 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.




Line 48: Line 50:
'''Target:''' One creature  
'''Target:''' One creature  


'''Attack:''' +11 vs. AC
'''Attack:''' +12 vs. AC


'''Hit:''' 1d8 + 5 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points.
'''Hit:''' 1d8 + 6 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points.




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'''Target''': Each creature in blast  
'''Target''': Each creature in blast  


'''Attack:''' +8 vs. Reflex
'''Attack:''' +9 vs. Reflex


'''Hit:''' 1d8 + 5 damage.
'''Hit:''' 1d8 + 6 damage.




Line 70: Line 72:
'''Target:''' One creature  
'''Target:''' One creature  


'''Attack:''' +11 vs. AC
'''Attack:''' +12 vs. AC


'''Hit''': 2d8 + 5 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn.
'''Hit''': 2d8 + 6 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn.




Line 82: Line 84:
'''Target:''' One creature
'''Target:''' One creature


'''Attack''': +11 vs. AC
'''Attack''': +12 vs. AC


'''Hit''': 2d8 + 5 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.
'''Hit''': 2d8 + 6 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.





Revision as of 23:36, 5 October 2010

A character in Morgrave High: Passing Marks

Alt text
Enrico d'Lyrandar

“Adventure! Excitement! Fantastical booty! All in a day’s work for a sky pirate!”

Role: Bard

Character Archetype: Pirate Geek

Theme Song: "Sally Maclennane" by the Pogues -[1]


Character Sheet

Languages: Common, Elven, Giant

Str 11, Con 19, Dex 10, Int 13, Wis 8, Cha 19.

Arcana +8, Insight +8, Bluff +11, Acrobatics +7, Diplomacy +13

Dungeoneering +2, Endurance +7, Heal +2, History +4, Intimidate +7, Nature +2, Perception +2, Religion +4, Stealth +3, Streetwise +7, Thievery +3, Athletics +3

HP: 46 Surges: 10 Surge value: 11

AC: 19 Fort: 17 Ref: 17 Will: 17

  • Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
  • Leader: Twice per encounter, as a minor action, Enrico can allow an ally to spend a healing surge and regain 4 additional hit points.
  • Virtue of Valor: Once per round, when any ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you can grant 5 temporary hit points to that ally as a free action.


Vicious Mockery

At-Will Arcane, Charm, Implement, Psychic Standard Action Ranged 10

Target: One creature

Attack: +9 vs. Will

Hit: 1d6 + 6 damage, and the target takes a -2 penalty to attack rolls until the end of your next turn.


War Song Strike

At-Will Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +12 vs. AC

Hit: 1d8 + 6 damage, and any ally who hits the target before the end of your next turn gains 4 temporary hit points.


Burning Spray

Encounter Arcane, Fire, Implement Standard Action Close blast 3

Target: Each creature in blast

Attack: +9 vs. Reflex

Hit: 1d8 + 6 damage.


Inspiring Refrain

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +12 vs. AC

Hit: 2d8 + 6 damage, and each ally within 5 squares of you gains a +1 power bonus to attack rolls until the end of your next turn.


Charger's Call

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature

Attack: +12 vs. AC

Hit: 2d8 + 6 damage, and each ally within 5 squares of you gains a +5 bonus to attack rolls while charging until the end of your next turn.


Moment of Escape

Encounter Arcane Move Action Ranged 10

Target: One ally

Effect: You slide the target 4 squares.