Zsa Zsa Gaboon: Difference between revisions
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*Axis Mundi . Creates the perfect Party to get on down with your long dead relatives. | *Axis Mundi . Creates the perfect Party to get on down with your long dead relatives. | ||
*Summon Ancestor ...summons great granny, great great granny...you get the picture. | *Summon Ancestor ...summons great granny, great great granny...you get the picture. | ||
*Incarnate Ancestor...dumps great granny in one of the troop...or in conjuncture with the funky drums The Funky Gibbon himself.... | *Incarnate Ancestor...dumps great granny (or any ancestor for that matter) in one of the troop...or in conjuncture with the funky drums The Funky Gibbon himself.... | ||
*Free Ghost...sets that poor soul free | *Free Ghost...sets that poor soul free | ||
Revision as of 07:17, 8 October 2010
- wiki
- The newly appointed Shaman of the troop, you are a born leader and a blood relative to most of the troop. You just can't resist getting those drums out at the drop of old grandpa's skull....
Attributes
- Agility 1d6
- Smarts 1d10
- Spirit 1d10
- Strength 1d8
- Vigor 1d6
- Parry 4
- Toughness 5
- Pace 7
- Armour
- Charisma 0 +2 attractive
- POW 18
Skills
- Climbing d8 (default)
- Faith d8
- Fighting d4
- Guts d6
- Healing d10
- Knowledge Plants and Animals d6
- Knowledge Monkey Business d8
- Notice d6
- Persuasion d8
- Stealth d4
- Survival d4
- Summon Spirit d6
Hindrances
- All Thumbs
- Outsider
- Addicted to Bass...gotta play those drums.
Edges
- Attractive
- Command
Cult Edges
- Shaman
- Common bond
- Natural Leader
Magic
- The Funky Drums
- Gives strange and random bonuses to the baboons when they hear them. Depends on what's going on.
- Second Sight: With this ability a shaman can see the auras of living things, as if using the Second Sight spell. No expenditure of Power Points is required, only concentration.
Spells
- Spirit binding1
- Spirit screen 1
- Glamour 2
- Healing 1
- Visibility 1
Divine
- The Funky Gibbon and Grandfather Baboon have given you the use of the following spells.
- Axis Mundi . Creates the perfect Party to get on down with your long dead relatives.
- Summon Ancestor ...summons great granny, great great granny...you get the picture.
- Incarnate Ancestor...dumps great granny (or any ancestor for that matter) in one of the troop...or in conjuncture with the funky drums The Funky Gibbon himself....
- Free Ghost...sets that poor soul free
Shiny Teef, Ocelot Fetch
- Smarts d6
- POW 12
Bound spirits
- Snaky, bound in a string of feathers worn on left wrist.
- Smarts d4 POW 5 Furstiff 2
- Capering Zoloft, bound in lizardskin sewn with coloured glass bits. Tied up into a pouch.
- Smarts d6 POW 9 Dispel magic 2, demoralize 1.
Weapons
- Staff Str+d4 parry+1 Reach 1 2 hands
- Claws Str +d6
- Bite Str+d4
Languages
- Beast
- Spiritspeech
- Praxian