MRQ2 Sheet: Difference between revisions
Jump to navigation
Jump to search
Created page with 'Character in Kaiu Keiichi's MRQ2 Storm Riders game: Back to wiki / IC / OOC Jump to char char char char char *Male 20yo *Tribe: Pol Joni. Clan: .... *Backgrou…' |
No edit summary |
||
Line 1: | Line 1: | ||
Character in | Character in Mandacaru's MRQ2 game: Back to [[???|wiki]] / IC / OOC | ||
Jump to char char char char char | Jump to char char char char char | ||
*Male | *Male/Female --yo | ||
* | *Home: --- | ||
*Background: | *Background: --- Profession: --- | ||
*Magic: | *Magic: --- | ||
==Characteristics and Attributes== | ==Characteristics and Attributes== | ||
STR ''' | STR '''--''' | ||
CON | CON '''--''' | ||
SIZ ''' | SIZ '''--''' | ||
INT ''' | INT '''--''' | ||
POW ''' | POW '''--''' | ||
DEX | DEX '''--''' | ||
CHA ''' | CHA '''--''' | ||
*Combat Actions ''' | *Combat Actions '''--''' | ||
*Damage Modifier '''+ | *Damage Modifier '''+1D--''' | ||
*Improvement Modifier '''+ | *Improvement Modifier '''+-''' | ||
*Movement ''' | *Movement '''-''' | ||
*Dedicated POW ''' | *Dedicated POW '''-''' | ||
*Magic Points ''' | *Magic Points '''--''' | ||
*Strike Rank ( | *Strike Rank (XX-#AP)='''--''' | ||
*Hero Points: ''' | *Hero Points: '''-''' | ||
==Skills== | ==Skills== | ||
Common (Base %) % | Common (Base %) % | ||
*'''Athletics''' (Str+Dex | *'''Athletics''' (Str+Dex --) '''#%''' | ||
*'''Brawn''' (Str+Siz | *'''Brawn''' (Str+Siz --) '''#%''' | ||
*'''Culture'''(Poljoni)(Intx2 | *'''Culture'''(Poljoni)(Intx2 --) '''#%''' | ||
*'''Dance''' (Dex+Cha | *'''Dance''' (Dex+Cha --) '''#%''' | ||
*'''Drive''' (Dex+Pow | *'''Drive''' (Dex+Pow --) '''#%''' | ||
*'''Evade''' (Dex2 | *'''Evade''' (Dex2 --) '''#%''' | ||
*'''Evaluate''' (Int+Cha | *'''Evaluate''' (Int+Cha --) '''#%''' | ||
*'''First Aid''' (Int+Dex | *'''First Aid''' (Int+Dex --) '''#%''' | ||
*'''Influence''' (Chax2 | *'''Influence''' (Chax2 --) '''#%''' | ||
*'''Insight''' (Int+Pow | *'''Insight''' (Int+Pow --) '''#%''' | ||
*'''Lore ( | *'''Lore (homeland)''' (Intx2 --) '''#%''' | ||
*'''Perception''' (Int+Pow | *'''Perception''' (Int+Pow --) '''#%''' | ||
*'''Persistence''' (Pow x2 | *'''Persistence''' (Pow x2 --) '''#%''' | ||
*'''Resilience''' (Con x2 | *'''Resilience''' (Con x2 --) '''#%''' | ||
*'''Ride''' (Dex+Pow | *'''Ride''' (Dex+Pow --) '''#%''' | ||
*'''Sing''' (Cha+Pow | *'''Sing''' (Cha+Pow --) '''#%''' | ||
*'''Sleight''' (Dex+Cha | *'''Sleight''' (Dex+Cha --) '''#%''' | ||
*'''Stealth''' (Dex+Int | *'''Stealth''' (Dex+Int --) '''#%''' | ||
*'''Swim''' (Str+Con | *'''Swim''' (Str+Con --) '''#%''' | ||
*'''Unarmed''' (Str+Dex | *'''Unarmed''' (Str+Dex --) '''#%''' | ||
Advanced Skills (Magical below) | Advanced Skills (Magical below) | ||
*'''Speak | *'''-----Speak -----''' (Int+Cha --) '''#%''' | ||
*''' | *'''----''' (---+--- ) '''#%''' | ||
==Combat Styles & Weapons== | ==Combat Styles & Weapons== | ||
Combat Styles (Base %) % | Combat Styles (Base %) % | ||
*'''2H ---''' (Str+Dex --) '''#%''' | |||
*'''--- and Shield''' (Str+Dex ) '''#%''' | |||
*'''2H | *'''---ranged---''' (DexX2 ) '''#%''' | ||
*''' | *'''Unarmed''' (Str+Dex --) '''#%''' | ||
*''' | |||
*'''Unarmed''' (Str+Dex | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
Line 103: | Line 89: | ||
!width="70"|Damage | !width="70"|Damage | ||
|- | |- | ||
|19-20 || Head || ...|| | |19-20 || Head || ...|| - || - || -0 | ||
|- | |- | ||
|16-18 || Left Arm ||...|| | |16-18 || Left Arm ||...|| - || - || -0 | ||
|- | |- | ||
|13-15 || Right Arm ||...|| | |13-15 || Right Arm ||...|| - || - || -0 | ||
|- | |- | ||
|10-12 || Chest || ...|| | |10-12 || Chest || ...|| - || - || -0 | ||
|- | |- | ||
|07-09 || Abdomen || ...|| | |07-09 || Abdomen || ...|| - || - || -0 | ||
|- | |- | ||
|04-06 || Left Leg || ...|| | |04-06 || Left Leg || ...|| - || - || -0 | ||
|- | |- | ||
|01-03 || Right Leg || ...|| | |01-03 || Right Leg || ...|| - || - || -0 | ||
|} | |} | ||
*Total Armour ENC = (Total AP)/5 = #/5 = '''#''' | *Total Armour ENC = (Total AP)/5 = #/5 = '''#''' | ||
Line 121: | Line 107: | ||
==Magic== | ==Magic== | ||
*'''Common Magic''' (Pow+Cha | *'''Common Magic''' (Pow+Cha --) +30glor '''#%''' | ||
*Spells: | *Spells: | ||
** @@@ | ** @@@ | ||
Line 127: | Line 113: | ||
** @@@ | ** @@@ | ||
** @@@ | ** @@@ | ||
Cults: | Cults: | ||
*'''Initiate of | *'''--- e.g. Initiate of ---''' | ||
**Dedicated Pow: '''#'''. | **Dedicated Pow: '''#'''. | ||
**Pact ( | **Pact (---god---) (Cha+DedPow ?) '''#%''' | ||
**Lore ( | **Lore (---god---) (Intx2 ) '''#%''' | ||
**Cult Skills: | **Cult Skills: | ||
**Specific duties: | **Specific duties: | ||
Line 211: | Line 197: | ||
==Notes== | ==Notes== | ||
Revision as of 21:00, 9 November 2010
Character in Mandacaru's MRQ2 game: Back to wiki / IC / OOC
Jump to char char char char char
- Male/Female --yo
- Home: ---
- Background: --- Profession: ---
- Magic: ---
Characteristics and Attributes
STR -- CON -- SIZ -- INT -- POW -- DEX -- CHA --
- Combat Actions --
- Damage Modifier +1D--
- Improvement Modifier +-
- Movement -
- Dedicated POW -
- Magic Points --
- Strike Rank (XX-#AP)=--
- Hero Points: -
Skills
Common (Base %) %
- Athletics (Str+Dex --) #%
- Brawn (Str+Siz --) #%
- Culture(Poljoni)(Intx2 --) #%
- Dance (Dex+Cha --) #%
- Drive (Dex+Pow --) #%
- Evade (Dex2 --) #%
- Evaluate (Int+Cha --) #%
- First Aid (Int+Dex --) #%
- Influence (Chax2 --) #%
- Insight (Int+Pow --) #%
- Lore (homeland) (Intx2 --) #%
- Perception (Int+Pow --) #%
- Persistence (Pow x2 --) #%
- Resilience (Con x2 --) #%
- Ride (Dex+Pow --) #%
- Sing (Cha+Pow --) #%
- Sleight (Dex+Cha --) #%
- Stealth (Dex+Int --) #%
- Swim (Str+Con --) #%
- Unarmed (Str+Dex --) #%
Advanced Skills (Magical below)
- -----Speak ----- (Int+Cha --) #%
- ---- (---+--- ) #%
Combat Styles & Weapons
Combat Styles (Base %) %
- 2H --- (Str+Dex --) #%
- --- and Shield (Str+Dex ) #%
- ---ranged--- (DexX2 ) #%
- Unarmed (Str+Dex --) #%
Weapon/Shield | Size | Reach | Damage | AP | HP | Combat % | Manoeuvres | Range | Load | ENC |
---|---|---|---|---|---|---|---|---|---|---|
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
weapon name | ... | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- Total weapon ENC: #
Hit Points and Armour
Location | Location Name | Armour types | A.P. | Max H.P. | Damage |
---|---|---|---|---|---|
19-20 | Head | ... | - | - | -0 |
16-18 | Left Arm | ... | - | - | -0 |
13-15 | Right Arm | ... | - | - | -0 |
10-12 | Chest | ... | - | - | -0 |
07-09 | Abdomen | ... | - | - | -0 |
04-06 | Left Leg | ... | - | - | -0 |
01-03 | Right Leg | ... | - | - | -0 |
- Total Armour ENC = (Total AP)/5 = #/5 = #
- Armour Penalty =
Magic
- Common Magic (Pow+Cha --) +30glor #%
- Spells:
- @@@
- @@@
- @@@
- @@@
Cults:
- --- e.g. Initiate of ---
- Dedicated Pow: #.
- Pact (---god---) (Cha+DedPow ?) #%
- Lore (---god---) (Intx2 ) #%
- Cult Skills:
- Specific duties:
- Gifts/Compulsions:
- Divine Spells:
Mount
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
Arms
Armour
Equipment
Freebies:
- Clothes they wear and a set of spares.
- Some personal momentoes, good-luck charms, talismans or similar.
- 1 week’s worth of food, either fresh or preserved.
- One weapon relevant to their weapon skills and culture.
Money ---L