Difference between revisions of "Alexandria"

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'''Elven Scout 1 Alignment: Chaotic Good'''
+
'''Elven Scout 2 Alignment: Chaotic Good'''
  
  
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*BAB: 0
+
*BAB: 1
*Init: +3
+
*Init: +4
 
*HP: 8
 
*HP: 8
 
*AC: 17
 
*AC: 17
*Fort: +0
+
*Fort: +1
 
*Ref: +5
 
*Ref: +5
 
*Will: +2
 
*Will: +2
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*L1: Point Blank Shot
 
*L1: Point Blank Shot
 
*Bonus: Precise Shot  
 
*Bonus: Precise Shot  
 +
*Sco2: Battle Fortitude +1
 +
*Sco2: Uncanny Dodge
  
  
 
'''Skills:'''
 
'''Skills:'''
*L1: 4(8+2) =40
+
*L1: 4(8+2) = 40, L2: 8+2 = 10
*Craft (Bow) +6 (4/2)
+
*Craft (Bow) +7 (5/2)
*Hide +6 (4/3/-1)
+
*Hide +7 (5/3/-1)
 
*Knowledge (Geography) +4 (2/2)
 
*Knowledge (Geography) +4 (2/2)
*Knowledge (Religion) +3 (1/2)
+
*Knowledge (Religion) +4 (2/2)
*Listen +8 (4/2/2)
+
*Listen +9 (5/2/2)
*Move Silently +6 (4/3/-1)
+
*Move Silently +7 (5/3/-1)
*Ride +7 (4/3)
+
*Ride +8 (5/3)
*Search +8 (4/2/2)
+
*Search +9 (5/2/2)
*Spot +8 (4/2/2)
+
*Spot +9 (5/2/2)
 
*Survival +6 (4/2)
 
*Survival +6 (4/2)
*Tumble +6 (4/3/-1)
+
*Tumble +7 (5/3/-1)
  
  
 
'''Weapons & Armor'''
 
'''Weapons & Armor'''
*Composite Longbow (str+2) 1d8+2 x3 3lb.
+
*Composite Longbow (str+2) +4 Attack 1d8+2 x3 3lb.
 
*Arrows (20) 3lb.
 
*Arrows (20) 3lb.
*Longsword 1d8+2 (19-20)x2 4lb.
+
*Longsword +2 Attack 1d8+2 (19-20)x2 4lb.
*Dagger x 2 1d4+2 (19-20)x2 2lb.
+
*Dagger x 2 +2/+4 Attack 1d4+2 (19-20)x2 2lb.
 
*MW Chain Shirt (AC4, dex+4, Check-1) 25lb.
 
*MW Chain Shirt (AC4, dex+4, Check-1) 25lb.
 
*-170 GP 37lb.  
 
*-170 GP 37lb.  

Revision as of 10:42, 21 November 2010

Alexandria Lightwing


The third daughter of a high elve elder, she ran from her home days before her wedding. Believing that the Barony of Ona Ashi was far enough from her father to find her place in life.


Elven Scout 2 Alignment: Chaotic Good


STR 14 (+2) DEX 16 (+3) CON 10 (0) INT 14 (+2) WIS 14 (+2) CHA 8 (-1)


  • BAB: 1
  • Init: +4
  • HP: 8
  • AC: 17
  • Fort: +1
  • Ref: +5
  • Will: +2
  • Move: 30'
  • Load: Light 47/58lb.


Languages Elven Common Orc Sylvan


Abilities, Feats etc:

  • Sco1: Skirmish (+1d6)
  • Sco1: Trapfinding
  • L1: Point Blank Shot
  • Bonus: Precise Shot
  • Sco2: Battle Fortitude +1
  • Sco2: Uncanny Dodge


Skills:

  • L1: 4(8+2) = 40, L2: 8+2 = 10
  • Craft (Bow) +7 (5/2)
  • Hide +7 (5/3/-1)
  • Knowledge (Geography) +4 (2/2)
  • Knowledge (Religion) +4 (2/2)
  • Listen +9 (5/2/2)
  • Move Silently +7 (5/3/-1)
  • Ride +8 (5/3)
  • Search +9 (5/2/2)
  • Spot +9 (5/2/2)
  • Survival +6 (4/2)
  • Tumble +7 (5/3/-1)


Weapons & Armor

  • Composite Longbow (str+2) +4 Attack 1d8+2 x3 3lb.
  • Arrows (20) 3lb.
  • Longsword +2 Attack 1d8+2 (19-20)x2 4lb.
  • Dagger x 2 +2/+4 Attack 1d4+2 (19-20)x2 2lb.
  • MW Chain Shirt (AC4, dex+4, Check-1) 25lb.
  • -170 GP 37lb.


Gear

  • Horse, Light
  • Saddlebags 8lb.
  • Bedroll 5lb.
  • Candles x5 -
  • Fishhooks x5 -
  • Lantern, Hooded 2lb.
  • Oil 2pints 2lb.
  • 8 Days Rations 4lb.
  • Rope, Silk 5lb.
  • 2 Waterskins 8lb.
  • Travelers Outfit 5lb.
  • Explorers Outfit 8lb.
  • Belt Pouch 1/2lb.
  • Mirror Small Steel 1/2lb.
  • Pouch 16 PP tucked away -
  • Pouch 20 GP 1 SP 2 CP 1lb.
  • -49 GP -8 SP -8 CP