Djinn: Difference between revisions
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Mule Stats | ==Mule Stats== | ||
Armor Class: 7 | *Armor Class: 7 | ||
Move: 120'/40'/120' at full speed; 60'/20'/60' at half speed | *Move: 120'/40'/120' at full speed; 60'/20'/60' at half speed | ||
Hit Dice: 2 | *Hit Dice: 2 | ||
Attacks: 1 kick OR 1 bite | *Attacks: 1 kick OR 1 bite | ||
Damage: 1-4 or 1-3 | *Damage: 1-4 or 1-3 | ||
Save As: Normal Man | *Save As: Normal Man | ||
Morale: 8 | *Morale: 8 | ||
Alignment: Neutral | *Alignment: Neutral | ||
Quote from B39: "A mule is a crossbreed between a horse and a donkey. Mules are stubborn, and if bothered or excited they may either bite or kick. If the DM permits it, mules can be taken into dungeons. A mule can carry a normal load of 2000 coins (or 4000 coins at most, with it move reudced to 60' turn). Mules cannot be trained to attack, but will fight in their own defense." | *Quote from B39: "A mule is a crossbreed between a horse and a donkey. Mules are stubborn, and if bothered or excited they may either bite or kick. If the DM permits it, mules can be taken into dungeons. A mule can carry a normal load of 2000 coins (or 4000 coins at most, with it move reudced to 60' turn). Mules cannot be trained to attack, but will fight in their own defense." |
Revision as of 08:26, 28 November 2010
- Name: Djinn
- Hit Points:
- Owner: Emin ibn Ibrahim
Items Carried:
- 2 Picks (200 cn total)
- 2 Shovels (160 cn total)
Riderless Load Total: 360 cn
- Weight of Rider When Applicable: 2110 cn (weight of Emin) + 126 cn (Emin's carried ENC) = 2236 cn
- Weight of Rider + RLT (Riderless Load Total) = 2596
- Above Total added to Vincentius' armor, which Djinn sometimes carries: 3196
Mule Stats
- Armor Class: 7
- Move: 120'/40'/120' at full speed; 60'/20'/60' at half speed
- Hit Dice: 2
- Attacks: 1 kick OR 1 bite
- Damage: 1-4 or 1-3
- Save As: Normal Man
- Morale: 8
- Alignment: Neutral
- Quote from B39: "A mule is a crossbreed between a horse and a donkey. Mules are stubborn, and if bothered or excited they may either bite or kick. If the DM permits it, mules can be taken into dungeons. A mule can carry a normal load of 2000 coins (or 4000 coins at most, with it move reudced to 60' turn). Mules cannot be trained to attack, but will fight in their own defense."