Difference between revisions of "Cuddlesaurus and the Jellybean of Destiny ShopCop 6000"

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(POWERS)
(ABILITY SCORES)
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== ABILITY SCORES ==
 
== ABILITY SCORES ==
  
Str 10 (+0)
+
STR 10 .... '''+0'''
  
Con 13 (+1)
+
CON 13 ... '''+1'''
  
Dex 11 (+0)
+
DEX 11 ... '''+0'''
  
Int 18 (+4)
+
INT 18 ..... '''+4'''
  
Wis 16 (+3)
+
WIS 16 ... '''+3'''
 
 
Cha 7 (-2)
 
  
 +
CHA 7 ..... '''-2'''
  
 
== SKILLS ==
 
== SKILLS ==

Revision as of 01:11, 30 December 2010

ShopCop 6000 is a character played by Valandil in Snarf's Gamma World Campaign Cuddlesaurus and the Jellybean of Destiny!


INFO

Origins: Android / Hawkoid

Level: 1st

Background: ShopCop 6000 is a floating mall security droid. His Terrifying Shriek is actually a siren. His Machine Grip is actually a short range tractor beam used to to detain fleeing shoplifters.

BASIC STATISTICS

HP/Blooded: 25/12

Initiative: +1

Speed: 6


Defenses

AC: 15

Fortitute: 14

Reflex: 15

Will: 14


TRAITS

Android

(Intelligence, Dark)

  • +2 to Dark overcharge.
  • +4 bonus to Science checks
  • +2 bonus to Fortitude
  • You do not need to eat, drink, or breathe.

Hawkoid

(Wisdom, Bio)

  • +2 to Bio overcharge
  • +4 bonus to Perception checks
  • You have a fly speed equal to your speed. While flying, you take a -2 penalty to attack rolls.

POWERS

Machine Grip

(Novice Primary)

At-Will, Dark, Physical | Standard Action, Melee 1 | Target 1 creature

Attack: INT+Level vs Reflex

Hit: 1d10+INT+(2xLevel) physical damage, and target is immobilized until start of your next turn. Moving to nonadjacent square cancels.

Terrifying Shriek

(Novice Secondary)

Encounter, Bio, Physical | Standard Action, Burst 2 | Target each creature in burst

Attack: WIS+Level vs Will

Hit: 1d6+WIS+Level psychic damage, and slide target one square.

ABILITY SCORES

STR 10 .... +0

CON 13 ... +1

DEX 11 ... +0

INT 18 ..... +4

WIS 16 ... +3

CHA 7 ..... -2

SKILLS

Acrobatics +1

Athletics +1

Conspiracy +5

Insight +4

Interaction -1

Mechanics +5

Nature +8

Perception +8

Science +9

Stealth +1


GEAR

Armor: No Armor

Melee: Light One-handed Melee

Ranged: Light One-handed Ranged

Other: Explorer's kit, Duct tape, Night-vision goggles


Omega Tech:

H11 Blaster Rifle (Atom 39)

Alpha Mutations:

Mandibles (Atom 41)