Difference between revisions of "Spell list"

From RPGnet
Jump to: navigation, search
(ORENDAR)
Line 27: Line 27:
 
*Xenohealing 2
 
*Xenohealing 2
 
=ORENDAL=
 
=ORENDAL=
*Bladesharp 1
+
*Bladesharp 1
*Demoralize
+
*Demoralize
*Fanaticism 1
+
*Fanaticism 1
*Healing 1
+
*Healing 1
*Multimissile 1
+
*Multimissile 1
        *Protection 2
+
*Protection 2
  
 
=JARENST=
 
=JARENST=
*Detect Enemies1
+
*Detect Enemies1
*Healing 2
+
*Healing 2
*Repair 2
+
*Repair 2
*Protection 1
+
*Protection 1
*Demoralize 1
+
*Demoralize 1
*xenohealng1
+
*xenohealng1
*Spirit binding 1
+
*Spirit binding 1
*Ignite 1
+
*Ignite 1
        *Glue 1
+
*Glue 1
 
=PALMIR=
 
=PALMIR=
*Bladesharp 4
+
*Bladesharp 4
*Detect Enemies
+
*Detect Enemies
*Demoralize
+
*Demoralize
*Healing 3
+
*Healing 3
        *Protection 2
+
*Protection 2

Revision as of 06:00, 9 January 2011

LIST OF SPELLS

ROTHAR

  • Healing 2
  • Disruption
  • Bladesharp 2
  • Detect Enemies
  • Protection 1
  • Farsee
  • Detect Silver

PROXENUS

  • Healing 2,
  • Demoralise (1),
  • Detect Enemies (1),
  • Repair (2),
  • Light 3.
  • Lightwall (4),
  • Speedart (1)

DOLWYNN

  • Countermagic 1
  • Detect Life
  • Demoralise
  • Disruption
  • Farsee
  • Multimissile 1
  • Protection 1
  • Silence
  • Xenohealing 2

ORENDAL

  • Bladesharp 1
  • Demoralize
  • Fanaticism 1
  • Healing 1
  • Multimissile 1
  • Protection 2

JARENST

  • Detect Enemies1
  • Healing 2
  • Repair 2
  • Protection 1
  • Demoralize 1
  • xenohealng1
  • Spirit binding 1
  • Ignite 1
  • Glue 1

PALMIR

  • Bladesharp 4
  • Detect Enemies
  • Demoralize
  • Healing 3
  • Protection 2