Perils of Command:Void Master Emil: Difference between revisions
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==Characteristics== | |||
*Weapon Skill: 28 | |||
*Ballistic Skill: 60 (2 Advances) | |||
*Strength: 30 | |||
*Toughness: 40 | |||
*Agility: 50 (2 Advances) | |||
*Intelligence: 40 | |||
*Perception: 35 | |||
*Willpower: 50 (2 Advances) | |||
*Fellowship: 20 | |||
*Wounds: 14 | |||
*Fate: 3/3 | |||
*Insanity: 1 | |||
*Corruption: 0 | |||
*Move: 5/10/15/30 | |||
*Initiative Bonus: +10 | |||
==Skills== | |||
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br> | |||
Awareness (Per) (100 XP)<br> | |||
Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)<br> | |||
Dodge (Ag) (100 XP)<br> | |||
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) | |||
Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)<br> | |||
Gamble (Int) (100 XP) | |||
Intimidate (Stubjack Origin)<br> | |||
Literacy (Int) (100 XP) | |||
Navigation (Stellar) (Int) (Voidmaster Starting Skills)<br> | |||
Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)<br> | |||
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)<br> | |||
Scrutiny +10 (Per) (100 XP)<br> | |||
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)<br> | |||
Trade (Voidfarer) (Ag) (100 XP) | |||
==Talents== | |||
Basic Weapon Training (Universal) (Hand of War Origin)<br> | |||
Hatred (Orks) (Hand of War Origin)<br> | |||
Melee Weapon Training (Universal) (Voidmaster Starting Talents)<br> | |||
Nerves of Steel (Voidmaster Starting Talents)<br> | |||
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)<br> | |||
Quick Draw (Stubjack Origin)<br> | |||
Sound Constitution (200 XP) | |||
Technical Knock (Forge World Origin)<br> | |||
==Traits== | |||
Unnatural Agility (x2) | |||
==Career Special Ability== | |||
Master of Space (Reroll failed Piloting tests) | |||
==Gear== | |||
Acquisition: Gun-Cutter<br> | |||
Best Quality Wired Reflexes<br> | |||
Good Quality Mind Impulse Unit<br> | |||
Lathe-bladed Parrying Dagger<br> | |||
Common-Craftsmanship Bolt Pistol<br> | |||
Guard flak armor<br> | |||
Microbead<br> | |||
Voidsuit<br> | |||
Blessed Ship Token<br> | |||
Rebreather<br> | |||
Imperial Navy uniform<br> | |||
2 bottles of amasec<br> | |||
Pict-recorder<br> | |||
Vox-caster<br> | |||
==XP expenditures== | |||
Agility - (Simple, Intermediate) - 350xp | |||
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp | |||
Perception - (Simple) - 350xp | |||
Willpower - (Simple, Intermediate) - 350xp | |||
===Rank 1 XP expenditure (850 XP)=== | |||
Scrutiny (Per) (100 XP) <br> | |||
Trade (Voidfarer) (Ag) (100 XP)<br> | |||
Gamble (Int) (100 XP)<br> | |||
Literacy (Int) (100 XP)<br> | |||
Drive (Ground Vehicle) (Ag) (100 XP)<br> | |||
Sound Constitution (200 XP)<br> | |||
===Rank 2 XP expenditure (500 XP)=== | |||
Drive (Skimmer/Hover) (Ag) (100 XP)<br> | |||
Pilot (Spacecraft) +10 (Ag) (200 XP)<br> | |||
Scrutiny (Per) (+10) (Ag) (200 XP)<br> | |||
1150/2500 XP spent. |
Revision as of 14:06, 17 January 2011
Back to the main page
Characteristics
- Weapon Skill: 28
- Ballistic Skill: 60 (2 Advances)
- Strength: 30
- Toughness: 40
- Agility: 50 (2 Advances)
- Intelligence: 40
- Perception: 35
- Willpower: 50 (2 Advances)
- Fellowship: 20
- Wounds: 14
- Fate: 3/3
- Insanity: 1
- Corruption: 0
- Move: 5/10/15/30
- Initiative Bonus: +10
Skills
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills
Awareness (Per) (100 XP)
Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)
Dodge (Ag) (100 XP)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)
Gamble (Int) (100 XP)
Intimidate (Stubjack Origin)
Literacy (Int) (100 XP)
Navigation (Stellar) (Int) (Voidmaster Starting Skills)
Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)
Scrutiny +10 (Per) (100 XP)
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)
Trade (Voidfarer) (Ag) (100 XP)
Talents
Basic Weapon Training (Universal) (Hand of War Origin)
Hatred (Orks) (Hand of War Origin)
Melee Weapon Training (Universal) (Voidmaster Starting Talents)
Nerves of Steel (Voidmaster Starting Talents)
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)
Quick Draw (Stubjack Origin)
Sound Constitution (200 XP)
Technical Knock (Forge World Origin)
Traits
Unnatural Agility (x2)
Career Special Ability
Master of Space (Reroll failed Piloting tests)
Gear
Acquisition: Gun-Cutter
Best Quality Wired Reflexes
Good Quality Mind Impulse Unit
Lathe-bladed Parrying Dagger
Common-Craftsmanship Bolt Pistol
Guard flak armor
Microbead
Voidsuit
Blessed Ship Token
Rebreather
Imperial Navy uniform
2 bottles of amasec
Pict-recorder
Vox-caster
XP expenditures
Agility - (Simple, Intermediate) - 350xp Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp Perception - (Simple) - 350xp Willpower - (Simple, Intermediate) - 350xp
Rank 1 XP expenditure (850 XP)
Scrutiny (Per) (100 XP)
Trade (Voidfarer) (Ag) (100 XP)
Gamble (Int) (100 XP)
Literacy (Int) (100 XP)
Drive (Ground Vehicle) (Ag) (100 XP)
Sound Constitution (200 XP)
Rank 2 XP expenditure (500 XP)
Drive (Skimmer/Hover) (Ag) (100 XP)
Pilot (Spacecraft) +10 (Ag) (200 XP)
Scrutiny (Per) (+10) (Ag) (200 XP)
1150/2500 XP spent.