Perils of Command:Void Master Emil: Difference between revisions

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==XP expenditures==
==XP expenditures==


Agility - (Simple, Intermediate) - 350xp
Agility - (Simple, Intermediate) - 350xp<br>
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp<br>
Perception - (Simple) - 350xp
Perception - (Simple) - 100xp<br>
Willpower - (Simple, Intermediate) - 350xp
Willpower - (Simple, Intermediate) - 350xp<br>


===Rank 1 XP expenditure (850 XP)===
===Rank 1 XP expenditure (850 XP)===
Line 97: Line 97:
Scrutiny (Per) (+10) (Ag) (200 XP)<br>
Scrutiny (Per) (+10) (Ag) (200 XP)<br>


1150/2500 XP spent.
2500/2500 XP spent.

Revision as of 04:20, 30 January 2011

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Characteristics

  • Weapon Skill: 28
  • Ballistic Skill: 60 (2 Advances)
  • Strength: 30
  • Toughness: 40
  • Agility: 50 (2 Advances)
  • Intelligence: 40
  • Perception: 35
  • Willpower: 50 (2 Advances)
  • Fellowship: 20
  • Wounds: 14
  • Fate: 3/3
  • Insanity: 1
  • Corruption: 0
  • Move: 5/10/15/30
  • Initiative Bonus: +10

Skills

Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills

Awareness (Per) (100 XP)
Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)
Dodge (Ag) (100 XP)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)
Gamble (Int) (100 XP) Intimidate (Stubjack Origin)
Literacy (Int) (100 XP) Navigation (Stellar) (Int) (Voidmaster Starting Skills)
Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)
Scrutiny +10 (Per) (100 XP)
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)
Trade (Voidfarer) (Ag) (100 XP)

Talents

Basic Weapon Training (Universal) (Hand of War Origin)
Hatred (Orks) (Hand of War Origin)
Melee Weapon Training (Universal) (Voidmaster Starting Talents)
Nerves of Steel (Voidmaster Starting Talents)
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)
Quick Draw (Stubjack Origin)
Sound Constitution (200 XP) Technical Knock (Forge World Origin)

Traits

Unnatural Agility (x2)

Career Special Ability

Master of Space (Reroll failed Piloting tests)

Gear

Acquisition: Gun-Cutter

Best Quality Wired Reflexes
Good Quality Mind Impulse Unit
Lathe-bladed Parrying Dagger
Common-Craftsmanship Bolt Pistol
Guard flak armor
Microbead
Voidsuit
Blessed Ship Token
Rebreather
Imperial Navy uniform
2 bottles of amasec
Pict-recorder
Vox-caster

XP expenditures

Agility - (Simple, Intermediate) - 350xp
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp
Perception - (Simple) - 100xp
Willpower - (Simple, Intermediate) - 350xp

Rank 1 XP expenditure (850 XP)

Scrutiny (Per) (100 XP)
Trade (Voidfarer) (Ag) (100 XP)
Gamble (Int) (100 XP)
Literacy (Int) (100 XP)
Drive (Ground Vehicle) (Ag) (100 XP)
Sound Constitution (200 XP)

Rank 2 XP expenditure (500 XP)

Drive (Skimmer/Hover) (Ag) (100 XP)
Pilot (Spacecraft) +10 (Ag) (200 XP)
Scrutiny (Per) (+10) (Ag) (200 XP)

2500/2500 XP spent.