SoF Exalted/Sorcery: Difference between revisions
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=Sorcery= | =Sorcery= | ||
Sorcery is performed using the Control (Reality) Power, and the base power represents Terrestrial Circle Sorcery. Celestial and Solar Circle Sorcery are modifiers on the base template. | |||
'''Sample Power Aspect''': Mastery of Terrestrial Circle Sorcery | |||
'''Base AP Cost''': 6AP | |||
'''Activation Difficulty''': 3 + Control Modifiers | |||
'''Activation Time''': Free Action | |||
'''Base Template''': Control Reality (9AP), Rote Dependent (-3) | |||
''''Requires a Power Source and the Essence Affinity Ability'''' | |||
Requires | |||
'''Modifiers''': | |||
'''+2 (Celestial Circle)''': . | |||
'''+4 (Solar Circle)''': . | |||
See page 189-197of the SoF rulebook for more details. | |||
[[SoF_Exalted |Back to Main Page]]<br> | [[SoF_Exalted |Back to Main Page]]<br> |
Revision as of 11:09, 5 May 2011
Sorcery
Sorcery is performed using the Control (Reality) Power, and the base power represents Terrestrial Circle Sorcery. Celestial and Solar Circle Sorcery are modifiers on the base template.
Sample Power Aspect: Mastery of Terrestrial Circle Sorcery
Base AP Cost: 6AP
Activation Difficulty: 3 + Control Modifiers
Activation Time: Free Action
Base Template: Control Reality (9AP), Rote Dependent (-3)
'Requires a Power Source and the Essence Affinity Ability'
Requires
Modifiers:
+2 (Celestial Circle): .
+4 (Solar Circle): .
See page 189-197of the SoF rulebook for more details.