|
|
| Line 1: |
Line 1: |
| Real Name: Charles "Chuck" Taine
| |
|
| |
|
| '''B1 A1 M3'''
| |
|
| |
| '''Weakness:''' Piercing / Cutting Weapons do double damage
| |
|
| |
| '''Powers:'''
| |
|
| |
| Boost 2: Brawn (Limitation: only while in "bouncing ball" mode) 2pts
| |
|
| |
| Boost 2: Agility (While bouncing) 2pts
| |
|
| |
| Rebound: Superspeed 2 (he bounces around between foes / tasks in combat) 2pts
| |
|
| |
| Pinball Maneuver: Special Attack 3 [Enhancement: Variable] 4pts
| |
|
| |
| Immune to falling damage: Glide 1pt
| |
|
| |
| Super Bounce: Super Leap (90 squares) 2pts
| |
|
| |
| Bounce Off: Armor 3 (x6 Soak) 3pts
| |
|
| |
| Immunity: Knockback (no damage, but gets knocked back the full distance) 1pt
| |
|
| |
| Flight Ring: Flying 4 [Limitation: Fragile Gadget 30 Hits] 3pts
| |
|
| |
| '''Skills:''' Athletics/Acrobatics, Pilot/Starships, Science/Mathematics (geometry), Military/Tactics
| |
|
| |
| 28 Pts (10 Stats, 20 Powers, -2 Weakness) (-3 pts if the flight ring is free for 25 total)
| |