Eat Trailz: Difference between revisions

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Created page with "*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki] ==Background== ==Character Details== * Name: * Race: '''Human''' * Cults: ** Rune Level: ** Initiate: '''----''' ..."
 
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* Name:  
* Name:  
* Race: '''Human'''
* Race: '''Baboon'''
* Cults:  
* Cults:  
** Rune Level:  
** Rune Level:  
** Initiate: '''----'''
** Initiate: '''Foundchild'''
** Lay Member: '''----'''  
** Initiate Member: '''Daka Fal'''  
* Social Condition: '''----'''
* Social Condition: '''----'''
* Sex: '''Male'''
* Sex: '''Male'''
* Previous Experience: '''---'''
* Previous Experience: '''2nd Age Baboon tracker'''


==Characteristics==
==Characteristics==
Str: '''--''', Con: '''---''', Siz: '''--''', Int: '''--''', Pow: '''--''', Dex: '''--''':, Cha: '''--'''.
Str: '''16''', Con: '''15''', Siz: '''8''', Int: '''13''', Pow: '''17''', Dex: '''15''':, Cha: '''15'''.
*Damage Bonus/Minus: '''--'''
*Damage Bonus/Minus: '''--'''
*Hit Point Bonus/minus: '''-- HPs'''
*Hit Point Bonus/minus: '''-- HPs'''
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'''Spirits:'''
'''Spirits:'''
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*Spirit One
*Chak Chak
** INT:
** INT:11
** POW:
** POW:12
** Where Bound:
** Where Bound:


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*'''Battle Magic:'''
*'''Battle Magic:'''
 
**clawsharp 3
**Furstiff 3
**Disruption
**Healing 2
**Mobility
**Bind Spirit
**


* '''Rune Magic:'''
* '''Rune Magic:'''
** List your Rune Magic Spells here.
** Summon ancestor


*'''Heroquest+special''
**permanent detect spirit pow x10m
**Speak Spiritspeech int x 5
**Track undead 90%
**smell undead 20m range
**Dodge vs undead +25%
**Permanent spirit block 1 -10pow off spirits.
** You can leave your body to go into the spirit world, leaving Chak Chak in charge of your body. He's to scared of you to run away. This requires a ceremony and can't be done mid fight etc, but more likely a few hours of mumbo jumbo


==Equipment==
==Equipment==
*Weapons:
*Weapons:
**
**1h spear
**Flint dagger
*Other:
*Other:
**
**
*Money:
*Money:
**
**

Revision as of 09:55, 28 August 2011

Background

Character Details

  • Name:
  • Race: Baboon
  • Cults:
    • Rune Level:
    • Initiate: Foundchild
    • Initiate Member: Daka Fal
  • Social Condition: ----
  • Sex: Male
  • Previous Experience: 2nd Age Baboon tracker

Characteristics

Str: 16, Con: 15, Siz: 8, Int: 13, Pow: 17, Dex: 15:, Cha: 15.

  • Damage Bonus/Minus: --
  • Hit Point Bonus/minus: -- HPs
  • Experience bonus: +--%
  • Encumbrance limit: -- Enc.

Skill Groups

  • Knowledge: +--%
    • Evaluate (5%):
    • Read/Write Language (10%):-
    • First Aid (5)


  • Manipulation: --%
    • Climb (15)
    • Conceal item (10)
    • Dodge (dex x 2%):
    • Climb (15%): %
    • Jump (15%): %
    • Throw (15%): %
    • Map Making (10)-%
    • Ride (5)-%
    • Swim (15)-%
    • Set Disarm trap (5)


  • Perception: +--%
    • Listen (25)%: %
    • Spot Hidden items(5): -%
    • Spot Trap (5): -%
    • Track(10)-%


  • Stealth: -%
    • Camouflage (10%): 5%
    • Hide (15%): %
    • Move quietly (15%): %
    • Pick Pocket (5)-%


  • Communication: +--%
    • Bargain (10%): %
    • Orate (10%): %
    • Sing (5%): %
    • Speak Lang. (Int x 5)-%


Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head None 0 0 0 19-20
Left Arm None 0 0 0 16-18
Right Arm None 0 0 0 13-15
Chest none 0 0 0 12
Abdomen none 0 0 0 09-11
Left Leg None 0 0 0 05-08
Right Leg None 0 0 0 01-04
  • Total Hit Points: -- HP

Weapons and Shields

  • Attack Bonus/Minus: +-%
  • Parry Bonus/Minus: +-%
  • Strike Ranks: Siz:(-)+Dex:-)=-
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Fist 1d3 9 arm % % 0 0
Kick 1d6 9 leg % -- 0 0
Head Butt 1d4 9 head % -- 0 0
Grapple Special 9 special % % 0 0

Magic

  • Power:-
    • Current Characteristic POW: -
    • Current Available POW: -
    • Current Stored POW: - Pow Crystal


Spirits:

  • Chak Chak
    • INT:11
    • POW:12
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • clawsharp 3
    • Furstiff 3
    • Disruption
    • Healing 2
    • Mobility
    • Bind Spirit
  • Rune Magic:
    • Summon ancestor
  • 'Heroquest+special
    • permanent detect spirit pow x10m
    • Speak Spiritspeech int x 5
    • Track undead 90%
    • smell undead 20m range
    • Dodge vs undead +25%
    • Permanent spirit block 1 -10pow off spirits.
    • You can leave your body to go into the spirit world, leaving Chak Chak in charge of your body. He's to scared of you to run away. This requires a ceremony and can't be done mid fight etc, but more likely a few hours of mumbo jumbo

Equipment

  • Weapons:
    • 1h spear
    • Flint dagger
  • Other:
  • Money: