Iyanden From The Ashes Psy: Difference between revisions

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Farseer
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Farsight
 
==Farseer==
 
'''Farsight'''
 
Telepathy: Send and receive thoughts and images, distance determined with Skill check. May take extra time to increase range to a max of half Farsight rank more increments.
Telepathy: Send and receive thoughts and images, distance determined with Skill check. May take extra time to increase range to a max of half Farsight rank more increments.
Divination: Can make Assessments and Declarations about the future. Additional time as Telepathy.
Divination: Can make Assessments and Declarations about the future. Additional time as Telepathy.
Guide: Allies in same zone become more accurate, range 0
Guide: Allies in same zone become more accurate, range 0
Doom: One target becomes vulnerable, increase Penetration of all attacks against it range 2
Doom: One target becomes vulnerable, increase Penetration of all attacks against it range 2
Fortune: Allies may re-roll defense, range 0
Fortune: Allies may re-roll defense, range 0


Channeling
'''Channeling'''
 
Eldritch Storm: Make an area Attack vs everything in the zone. Damage 2+X, Pen 0 Range 2, AP/AT. X = Size of target.
Eldritch Storm: Make an area Attack vs everything in the zone. Damage 2+X, Pen 0 Range 2, AP/AT. X = Size of target.
Mind War: Make an attack vs Will against a single target you can see and whom you have telepathic contact with. You gain contact with a Maneuver. Damage is dealt to both Composure and Health. Damage (Will-1) Pen (ignores armor) Range (sight)
Mind War: Make an attack vs Will against a single target you can see and whom you have telepathic contact with. You gain contact with a Maneuver. Damage is dealt to both Composure and Health. Damage (Will-1) Pen (ignores armor) Range (sight)


Warlock
 
Farsight
==Warlock==
 
'''Farsight'''
 
Telepathy: As Farseer
Telepathy: As Farseer
Divination: As Farseer
Divination: As Farseer


Channeling (X = half Channeling rating)
'''Channeling''' (X = half Channeling rating)
 
Conceal: Allies in same zone have concealment with Density X
Conceal: Allies in same zone have concealment with Density X
Destructor: Attack vs Celerity, Damage Xf, Pen X Range 1 Area
Destructor: Attack vs Celerity, Damage Xf, Pen X Range 1 Area
Embolden: Allies in same zone may re-roll tests to resist fear, intimidation or morale effects. Counts as armor vs Insanity attacks with Hardness X
Embolden: Allies in same zone may re-roll tests to resist fear, intimidation or morale effects. Counts as armor vs Insanity attacks with Hardness X
Enhance: Allies in zone gain +1 to Assault rolls, affects X allies if constant (ie by Stunt)
Enhance: Allies in zone gain +1 to Assault rolls, affects X allies if constant (ie by Stunt)

Revision as of 16:42, 31 August 2011

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Farseer

Farsight

Telepathy: Send and receive thoughts and images, distance determined with Skill check. May take extra time to increase range to a max of half Farsight rank more increments.

Divination: Can make Assessments and Declarations about the future. Additional time as Telepathy.

Guide: Allies in same zone become more accurate, range 0

Doom: One target becomes vulnerable, increase Penetration of all attacks against it range 2

Fortune: Allies may re-roll defense, range 0

Channeling

Eldritch Storm: Make an area Attack vs everything in the zone. Damage 2+X, Pen 0 Range 2, AP/AT. X = Size of target.

Mind War: Make an attack vs Will against a single target you can see and whom you have telepathic contact with. You gain contact with a Maneuver. Damage is dealt to both Composure and Health. Damage (Will-1) Pen (ignores armor) Range (sight)


Warlock

Farsight

Telepathy: As Farseer

Divination: As Farseer

Channeling (X = half Channeling rating)

Conceal: Allies in same zone have concealment with Density X

Destructor: Attack vs Celerity, Damage Xf, Pen X Range 1 Area

Embolden: Allies in same zone may re-roll tests to resist fear, intimidation or morale effects. Counts as armor vs Insanity attacks with Hardness X

Enhance: Allies in zone gain +1 to Assault rolls, affects X allies if constant (ie by Stunt)