Difference between revisions of "Dane (The Starsoul Crown)"

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(Saves)
(Saves)
Line 160: Line 160:
 
*Scribe Scroll [free to wizard]  
 
*Scribe Scroll [free to wizard]  
 
*Still Spell   
 
*Still Spell   
 
Traits:
 
Appraise Int 3 =  +3 
 
Balance Dex* 2 =  +2 
 
Bluff Cha 12 =  +4 +6 +2 [changeling] 
 
Climb Str* 1 =  +1 
 
Concentration Con 2 =  +2 
 
Craft Tailor Int 5 =  +3 +2 
 
Diplomacy Cha 8 =  +4 +2 +2 [bluff] 
 
Disguise Cha 9 =  +4 +5 
 
Escape Artist Dex* 2 =  +2 
 
Forgery Int 3 =  +3 
 
Gather Information Cha 8 =  +4 +4 
 
Heal Wis 1 =  +1 
 
Hide Dex* 2 =  +2 
 
Intimidate Cha 8 =  +4  +2 [bluff] +2 [changeling] 
 
Jump Str* 1 =  +1 
 
Knowledge (arcana) Int 7 =  +3 +4 
 
Knowledge (local) Int 4 =  +3 +1 
 
Knowledge (nobility) Int 4 =  +3 +1 
 
Listen Wis 2 =  +1 +1 
 
Move Silently Dex* 3 =  +2 +1 
 
Ride Dex 2 =  +2 
 
Search Int 3 =  +3 
 
Sense Motive Wis 3 =  +1  +2 [changeling] 
 
Spellcraft Int 11 =  +3 +8 
 
Spot Wis 1 =  +1 
 
Survival Wis 1 =  +1 
 
Swim Str 1 =  +1 
 
Use Rope Dex 2 =  +2 
 
 
 
This character also has 3 ranks in Speak Languages.
 
 
Bluff >=5 ranks gives +2 on disguise and Intimidate checks to act in character.
 
 
  
  
 
Sorceror  
 
Sorceror  
*Knows spells at lv 2
+
*Knows spells at lv 1
*Cast at lv 3
+
*Cast at lvl 1
  
*Zero-level Sorcerer spells: 6 per day
+
*Zero-level Sorcerer spells: 5 per day
 
**Known:5
 
**Known:5
 
***Open/Close
 
***Open/Close
Line 211: Line 175:
 
***Mend
 
***Mend
  
*First-level Sorcerer spells: 5 (4+1) per day
+
*First-level Sorcerer spells: 1 (4+1) per day
 
**Known:2
 
**Known:2
 
***Burning Hands
 
***Burning Hands
Line 219: Line 183:
 
Wizard
 
Wizard
 
*Knows spells at lv 3
 
*Knows spells at lv 3
*Cast at lv 4
+
*Cast at lv 3
  
 
**Zero-level Wizard spells: 4 per day
 
**Zero-level Wizard spells: 4 per day
Line 252: Line 216:
  
 
Class HP rolled   
 
Class HP rolled   
*Level 1: Wizard 4  
+
*Level 1: Changling Thief 6  
*Level 2: Sorcerer 1  
+
*Level 2: Sorcerer 4  
*Level 3: Wizard 1  
+
*Level 3: Wizard 3  
 
*Level 4: Wizard 4 +1 to charisma  
 
*Level 4: Wizard 4 +1 to charisma  
*Level 5: Ultimate Mage 3
+
*Level 5: Wizard 2
  
  EQUIPMENT
+
  ==EQUIPMENT==
 
  Wagon Gypsy..................200
 
  Wagon Gypsy..................200
 
  Horses Saddlebages gear......280
 
  Horses Saddlebages gear......280
Line 294: Line 258:
 
  GP.......................... 132
 
  GP.......................... 132
  
 +
! EQUIPMENT | Cost
 +
! Wagon Gypsy | 200
 +
! Horses Saddlebages gear | 280
 +
! Ring of protection +1 | 2000
 +
! Cloak of Resitence | 1000
 +
! Hat of disguise | 1300
 +
! Feather fall | 2200
 +
! Daggers 4 | 8
 +
! pack | 2
 +
! Silk rope | 11
 +
! Potion Darkvision | 300
 +
! Potion cure light | 50
 +
! Clothing/textiles | 700
 +
! Food 2 weeks | 10
 +
! Disguise kit | 50
 +
! Thieves kit | 50
 +
! Kitchen kit | 5
 +
! Artisan masterwork | 55
 +
! Musical instuments | 10
 +
! Rapier | 20
 +
! Light crossbow 50 bolts | 55
 +
! Sleep Arrow (3) | 396
 +
! Caltrops 5 batches | 5
 +
! Waterskin | 10
 +
! Quarterstaff | 1
 +
! Bedroll | 1
 +
! Sunrods 5 | 10
 +
! Bullseye Lantern and oil | 12
 +
! Tent | 100
 +
! Tent Small | 10
 +
! Sap | 1
 +
! Falconry gear | 50
 +
! Padded Armor (2set) | 10
 +
! Var Holy Symbols | 10
 +
! GP | 132
  
 +
==Especial==
  
 
Familiar Special
 
Familiar Special

Revision as of 19:28, 8 September 2011

Dane

  • Neutral Changling Wizard 3/Soceror 1/ Thief 1
  • Two levels in Changling Wizard racial subsitution class.
  • Experience:

Abilities

Ability Score Modifier
Strength 12 +1
Dexterity 14 +2
Constitution 14 +2
Intelligence 16 +3
Wisdom 13 +1
Charisma 18 +4

Combat

  • Total Hit Points: 23
  • Speed: 30 feet
  • Armor Class: 17 = 10 +2 [dexterity] + 4 mage Armor+ 1 Ring

Skills

Skill Base Bonus Rank Changling Synergy Familiar Total
Appraise Int 3 +3 (Raven) 6
Bluff Cha 4 6 2 +3 (Snake) 15
Climb Str 1 +3 (Lizard) 4
Craft (Potion) Int 3 5 8
Craft (Tailor) Int 3 5 8
Decipher Script Int 3 5 8
Diplomacy Cha 4 2 2 8
Disable Device Int 3 2 5
Disguse Cha 4 8 10 2 24
Gather Information Cha 4 5 9
Hide Dex 2 2
Intimidate Str 1 5 2 2 10
Knowlede (Arcana) Int 3 5 8
Language Int 3 4 7
Listen Wis 1 +3 (Bat) 4
Move Silent Dex 2 3 +3 (cat) 8
Open Locks Dex 3 5 8
Search Int 3 2 5
Sense Motive Wis 1 5 2 8
Slight Dex 2 2 4
Spellcraft Int 3 8 2 13
Spot Wis 1 +3 (Owl) 4
Swim Str 1 1
use magic item Int 3 1 2 6

Saves

SAVE BASE STAT BONUS ITEMS FAMILIAR MISC TOTAL
Initiative 0 Dex +2 0 0 0 +2
Fortitude 2 Con +2 +2 +3 0 6/9
Reflex 1 Dex +2 +2 +3 0 5/8
Will 6 Wis +1 +2 +3 0 9/12
Attack (handheld) 2 Str +1 0 0 0 3
Attack (unarmed) 2 Str +1 0 0 0 3
Attack (missile) 2 Dex +2 0 0 0 4
Grapple 2 Str +1 0 0 0 3

LOAD Light load: 43 lb. or less Medium load: 44-86 lb. Heavy load: 87-130 lb. Lift over head: 130 lb. Lift off ground: 260 lb. Push or drag: 650 lb.


Languages: Common Draconic Elven Giant Goblin Dwarf Orc TBA


Feats:

  • Improved Familiar [hand-edit as needed]
  • Scribe Scroll [free to wizard]
  • Still Spell


Sorceror

  • Knows spells at lv 1
  • Cast at lvl 1
  • Zero-level Sorcerer spells: 5 per day
    • Known:5
      • Open/Close
      • Dancing Lights
      • Detect magic
      • Light
      • Mage hand
      • Mend
  • First-level Sorcerer spells: 1 (4+1) per day
    • Known:2
      • Burning Hands
      • Charm


Wizard

  • Knows spells at lv 3
  • Cast at lv 3
    • Zero-level Wizard spells: 4 per day
      • Daze
      • Touch of Fatigue
      • Prestidigitation
      • Mend
      • Mage hand
      • Message
      • Resistance
      • Acid Splash
    • First-level Wizard spells: 3 (2+1) per day
      • Comprehend Languages
      • Magic Missile
      • Charm
      • Mage Armor, Detect Secret Doors, Expeditious Retreat, Protection from Evil, Identify, Silent Image.
    • Second-level Wizard spells: 2 (1+1) per day
    • 2nd
      • Rope Trick, Mirror Image, Acid Arrow, Resist Elements, Detect Thoughts, Invisibility,
    • 3rd
      • Dispell Magic, Fireball, Fly, Tongues, Summon Monster III


Changeling:

  • Eberron character race.
  • +2 on saves vs. sleep and charm
  • +2 on bluff, intimidate, sense motive
  • Natural linguist (Speak language is a class skill)
  • Minor Change Shape


Class HP rolled

  • Level 1: Changling Thief 6
  • Level 2: Sorcerer 4
  • Level 3: Wizard 3
  • Level 4: Wizard 4 +1 to charisma
  • Level 5: Wizard 2
==EQUIPMENT==
Wagon Gypsy..................200
Horses Saddlebages gear......280
Ring of protection +1.......2000
Cloak of Resitence..........1000
Hat of disguise.............1300
Feather fall................2200
Daggers 4......................8
pack...........................2
Silk rope.....................11
Potion Darkvision............300
Potion cure light.............50
Clothing/textiles............700
Food 2 weeks..................10
Disguise kit..................50
Thieves kit...................50
Kitchen kit....................5
Artisan masterwork............55
Musical instuments............10
Rapier........................20
Light crossbow 50 bolts.......55
Sleep Arrow (3)..............396
Caltrops 5 batches.............5
Waterskin.....................10
Quarterstaff...................1
Bedroll........................1
Sunrods 5.....................10
Bullseye Lantern and oil......12
Tent.........................100
Tent Small....................10
Sap............................1
Falconry gear.................50
Padded Armor (2set)...........10
Var Holy Symbols..............10
GP.......................... 132

! EQUIPMENT | Cost ! Wagon Gypsy | 200 ! Horses Saddlebages gear | 280 ! Ring of protection +1 | 2000 ! Cloak of Resitence | 1000 ! Hat of disguise | 1300 ! Feather fall | 2200 ! Daggers 4 | 8 ! pack | 2 ! Silk rope | 11 ! Potion Darkvision | 300 ! Potion cure light | 50 ! Clothing/textiles | 700 ! Food 2 weeks | 10 ! Disguise kit | 50 ! Thieves kit | 50 ! Kitchen kit | 5 ! Artisan masterwork | 55 ! Musical instuments | 10 ! Rapier | 20 ! Light crossbow 50 bolts | 55 ! Sleep Arrow (3) | 396 ! Caltrops 5 batches | 5 ! Waterskin | 10 ! Quarterstaff | 1 ! Bedroll | 1 ! Sunrods 5 | 10 ! Bullseye Lantern and oil | 12 ! Tent | 100 ! Tent Small | 10 ! Sap | 1 ! Falconry gear | 50 ! Padded Armor (2set) | 10 ! Var Holy Symbols | 10 ! GP | 132

Especial

Familiar Special

  • Morphic Familar:Natural State Toad Races of Errberon P 123
  • Bat +3 bonus on Listen checks
  • Cat +3 bonus on Move Silently checks
  • Hawk +3 bonus on Spot checks in bright light
  • Lizard +3 bonus on Climb checks
  • Owl +3 bonus on Spot checks in shadows
  • Rat +2 bonus on Fortitude saves
  • Raven +3 bonus on Appraise checks (Speaks Common)
  • Snake +3 bonus on Bluff checks
  • Toad +3 hit points
  • Weasel +2 bonus on Reflex saves


What Dane Thinks Of:

  • Pawn- Big. Stoic. Quiet. Suprisingly adept at macrame.
  • Minay Meih - She gives me the creeps. Especially since she follows no particular god, her soul goes to Wee Jas
  • Adahm- Full of himself and easily manipluatable, but fun to have around.