Difference between revisions of "Blue Planet Campaign Frontier Justice"

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(Created page with "== Characters == Sara Mayer NAME Sara Mayer, GEO Detective AGE 21 SEX Female SPECIES Human GOAL Accomplishment MOTIVATION Compassion ATTITUDE Humble BACKGROUND MOTTO '...")
 
(Characters)
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GEAR
 
GEAR
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== Joe Denero ==
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Joe Denero (name is subject to change!)
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Male
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Goal altruism
 +
Motivation duty
 +
Attitude holistic
 +
 +
Build1
 +
Fitness1
 +
Agility1
 +
Dexterity0
 +
Awareness1
 +
Intellect0
 +
Presence0
 +
Will1
 +
Senses:
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Sight+1
 +
Hearing+1
 +
Intuition0
 +
Touch-1
 +
Chemical-1
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Derived attributes:
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Endurance 3 ("I can go all day...and then all night, baby!")
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Reflexes 1
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Strength 1
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Toughness 1
 +
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Administration (Average)
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Bureaucracy4
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Law3
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Agriculture (Average)
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Aquacultures2
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Athletics (Strong)
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Aquatics 6
 +
Throwing 4
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 +
Combat (Strong)
 +
Close combat 5
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Armed combat 5
 +
 +
Command (Average)
 +
Leadership 5
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Strategy 2
 +
Tactics 5
 +
 +
Communication(Average):
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Language1
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Persuasion 3
 +
 +
Culture(Average)
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Colonial 3
 +
GEO3
 +
Incorporate1
 +
Military3
 +
Native5
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Street2 ("I specialise in eradicating street scum, not talking to them. They send me in when the talkers are going out!")
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Fine Arts
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"Uh, what?"
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Firearms(Superior)
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Handguns 6
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Longarms 6
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(And a +3 bonus, except he never misses anyway)
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Human Sciences(Average)
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History 1 ("It's fucking important to know why life sucks now, man!")
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Life Sciences
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"Life ain't no science, you dickhead!"
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Medicine(Average):
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First Aid 5 ("If you ever have to use this stuff, you screwed up!")
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Forensic medicine 2 ("Sometimes, dead guys are talking. They just don't seem to be talkative with me, screw them. Not in that way, you pervert!")
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Military weapons (strong)
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Heavy weapons 5 ("You taking cover? I've got a surprise for you!")
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 +
Physical sciences(Average)
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"What do you mean, I don't look like a scientist? I know my bullet trajectories just fine!"
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 +
Stealth (Superior)
 +
Hiding 3
 +
Shadowing2
 +
Sneaking 3
 +
 +
Subterfuge(Average)
 +
"There ain't anything that might not use some subterfuge, that Sun guy said. I leave the fine details to other people".
 +
 +
Survival(Average)
 +
Fishing 2
 +
Navigation 1
 +
Orienteering 1 ("What, you think we natives don't need GPS? You racist or something?")
 +
 +
Tech(Average)
 +
Computers 1
 +
Demolitions 2 ("I passed the exam, at least!")
 +
Remote operations 5
 +
 +
Vehicles(Average)
 +
Driving 2
 +
Sailing 3
 +
 +
 +
Targeting interlink, uplink (minor)
 +
Programmed reflexes (Major)
 +
Echolocation (minor)
 +
Augmented hearing (minor)
 +
Multiglands (Major)
 +
Improved blood oxygenation (minor)

Revision as of 02:08, 23 October 2011

Characters

Sara Mayer

NAME Sara Mayer, GEO Detective AGE 21 SEX Female SPECIES Human

GOAL Accomplishment MOTIVATION Compassion ATTITUDE Humble

BACKGROUND

MOTTO '"Slow and steady wins the race."'

Sara is a True Believer to the point of naivete. A daughter of GEO functionaries who died when she was small, Sara grew up in a GEO hostel, went to GEO schools and knew almost only GEO people. This did not stop her dreaming of a life of excitement and, especially, emigrating to Poseidon. Her quietness and watchfulness was noted by instructors at her school and she had little trouble meeting the intellectual requirements of the GEO law enforcement program (although the physical ones were more difficult). Sara quickly found her way into the detective side of the organization and was overjoyed when she recently was posted to Poseidon. Although she isn't completely green when it comes to detective work, almost all her knowledge of Poseidon is from books.

TRAINING PACKAGES

EXCEPTIONAL LEVEL ORIGIN URBAN BACKGROUNDS INDEPENDENT GEO PROFESSIONAL LAW ENFORCEMENT (EXPERT - DETECTIVE) DIPLOMACY (SPECIALIST)

PRIMARY ATTRIBUTES

BUILD -1 FITNESS -1 AGILITY 0 DEXTERITY 0 AWARENESS +2 CHEMICAL +2 HEARING +2 INTUITION +3 TOUCH +1 VISION +2 INTELLECT +2 PRESENCE 0 WILL +1

 DERIVED ATTRIBUTES

ENDURANCE 0 REFLEXES +1 STRENGTH -1 TOUGHNESS 0 ABILITIES JUMPING VERTICAL 60cm STANDING 100cm RUNNING 5m MOVEMENT LAND WALKING 6km/hr RUNNING 15km/hr for 50 mins AQUATIC 1m/hr THROWING 25m

 SKILLS

ADMIN 2 BUREAUCRACY 9 ECONOMICS 2 LAW 7 MANAGEMENT


AGRICULTURE 1 ANIMAL HUSBANDRY AQUACULTURE FARMING HYDROPONICS


ATHLETICS 1 AQUATICS 2 ARCHERY FREEFALL PARACHUTING SPORTS THROWING


CLOSE COMBAT 1 ARMED COMBAT 3 UNARMED COMBAT 3


COMMAND 1 LEADERSHIP LOGISTICS STRATEGY 2 TACTICS


COMMUNICATION 3 LANGUAGE 4, 5 NEGOTIATION 4 ORATION 2 PERSUASION 8 WRITING 4


CULTURE 3 CETACEAN COLONIAL 3 EARTH 5 GEO 5 INCORPORATE 1 MILITARY NATIVE 3 SPACER STREET 3


FINE ARTS 1 ACTING ARTISAN DANCING MUSIC PAINTING PHOTOGRAPHY 3 SCULPTURE


FIREARMS 1 HANDGUNS 4 LONGARMS 2


HUMAN SCIENCES 1 ANTHROPOLOGY ARCHEOLOGY HISTORY 3 POLITICS 3 THEOLOGY


LIFE SCIENCES 1 BIOCHEMISTRY BOTANY GENETICS ZOOLOGY


MEDICINE 2 FIRST AID 3 FORENSIC MEDICINE 4 GENERAL MEDICINE PHARMACOLOGY PSYCHOLOGY 4 SURGERY VETERINARY MEDICINE


MILITARY WEAPONS 1 HVY WEAPONS GUNNERY


PHYSICAL SCIENCE 1 ASTRONOMY CHEMISTRY GEOLOGY METEOROLOGY PHYSICS


STEALTH 2 HIDING SHADOWING 4 SNEAKING


SUBTERFUGE 2 BRIBERY DISGUISE FAST TALK 3 FORGERY LOCKPICKING 3 SLEIGHT OF HAND


SURVIVAL 1 FISHING FORAGING MOUNTAINEERING NAVIGATION ORIENTEERING TRACKING


TECH 1 COMPUTERS 3 DAMAGE CONTROL DEMOLITIONS ELECTRONICS MECHANICS REMOTE OPERATIONS 3


VEHICLES 1 DRIVNG 7 PILOTING SAILING [edit] BIO MODS 2-4 minor , 1-2 major Neural Jack, Enhanced Smell Multiglands [edit] ARMOUR [edit] WEAPONS Weapon Name ROF MAG PB S M L DR - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

GEAR


Joe Denero

Joe Denero (name is subject to change!) Male Goal altruism Motivation duty Attitude holistic

Build1 Fitness1 Agility1 Dexterity0 Awareness1 Intellect0 Presence0 Will1 Senses: Sight+1 Hearing+1 Intuition0 Touch-1 Chemical-1

Derived attributes: Endurance 3 ("I can go all day...and then all night, baby!") Reflexes 1 Strength 1 Toughness 1

Administration (Average) Bureaucracy4 Law3

Agriculture (Average) Aquacultures2

Athletics (Strong) Aquatics 6 Throwing 4

Combat (Strong) Close combat 5 Armed combat 5

Command (Average) Leadership 5 Strategy 2 Tactics 5

Communication(Average): Language1 Persuasion 3

Culture(Average) Colonial 3 GEO3 Incorporate1 Military3 Native5 Street2 ("I specialise in eradicating street scum, not talking to them. They send me in when the talkers are going out!")

Fine Arts "Uh, what?"

Firearms(Superior) Handguns 6 Longarms 6 (And a +3 bonus, except he never misses anyway)

Human Sciences(Average) History 1 ("It's fucking important to know why life sucks now, man!")

Life Sciences "Life ain't no science, you dickhead!"

Medicine(Average): First Aid 5 ("If you ever have to use this stuff, you screwed up!") Forensic medicine 2 ("Sometimes, dead guys are talking. They just don't seem to be talkative with me, screw them. Not in that way, you pervert!")

Military weapons (strong) Heavy weapons 5 ("You taking cover? I've got a surprise for you!")

Physical sciences(Average) "What do you mean, I don't look like a scientist? I know my bullet trajectories just fine!"

Stealth (Superior) Hiding 3 Shadowing2 Sneaking 3

Subterfuge(Average) "There ain't anything that might not use some subterfuge, that Sun guy said. I leave the fine details to other people".

Survival(Average) Fishing 2 Navigation 1 Orienteering 1 ("What, you think we natives don't need GPS? You racist or something?")

Tech(Average) Computers 1 Demolitions 2 ("I passed the exam, at least!") Remote operations 5

Vehicles(Average) Driving 2 Sailing 3


Targeting interlink, uplink (minor) Programmed reflexes (Major) Echolocation (minor) Augmented hearing (minor) Multiglands (Major) Improved blood oxygenation (minor)