Difference between revisions of "Martai"
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** '''Ballistic:''' Two Weapon Wielder (Ballistic) | ** '''Ballistic:''' Two Weapon Wielder (Ballistic) | ||
* '''Tech''' | * '''Tech''' | ||
− | * '''Social'''Enemy (Adeptus Arbites), Peer (Underworld), Hatred (Void pirates) | + | * '''Social:''' Enemy (Adeptus Arbites), Peer (Underworld), Hatred (Void pirates) |
== Traits == | == Traits == |
Revision as of 07:43, 25 October 2011
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Contents
Profile
Character Name | Player Name | Career Path | Ship's Role | Rank | Experience |
---|---|---|---|---|---|
Martai | Retias | Arch Miltant | Master of Arms | 3 | 10,000/10,000 |
Home World | Birthright | Lure of the Void | Trials and Travails | Motivation | Lineage |
Hive world (Cathalu) | Stubjack | Criminal (Wanted fugtive) | Hand of War | Endurance | You're joking? |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
52 | 50 | 42 | 38 | 46 | 30 | 36 | 33 | 30 | 17 | 2 | 2 | 0 |
Skills
- Agility: Dodge+10, Acrobatics
- Intelligence: Tech Use (Basic), Medicae
- Common Lore War, Imperial Guard
- Forbidden Lore Pirates
- Scholastic Lore Tactica Imperialis
- Speak Language Cathalu dialect (Basic), Low Gothic
- Secret Tongue Miltary
- Perception: Awareness+10
- Strength: Intimidate
- Willpower:
Talents
- Weapons Training: Basic, Pistol, Melee, Thrown, Heavy Weapons (Launcher)
- Physical: Ambidextrous, Quick Draw, Sound con*4, Bloodtracker, True Grit, Catfall, Leap Up, Rapid Reload
- Mental:
- Combat
- Melee: Crushing Blow, Takedown
- Ballistic: Two Weapon Wielder (Ballistic)
- Tech
- Social: Enemy (Adeptus Arbites), Peer (Underworld), Hatred (Void pirates)
Traits
- Trait: Accustomed to Crowds (Crowds don't count as difficult terrain), Hivebound (-10 to survival tests, -5 to intelligence when 'outside'), Wary (+1 init), The face of the enemy (-10 fellowship to void pirates, willpower tests needed to not attack them outright), Weapon master, bolt pistols (+10 to hit, +2 damage and +2 initative when using bolt pistols)
Equipment
Bionics
- Bionics
Weapons
- Weapons
Bolt pistols 30m. S/2. 1d10+5. X. Pen 4. Clip 8. Reload full. Tearing.
GC Mono knife Melee/Thrown. 5m. 1d5. R. Pen 2. +5 to hit.
GC Power Sword Melee. 1d10+5. E. Pen 5. +5 to hit, power field, balanced.
Armor
- Armor
Enforcer light carapace. 5 all.
Other
- Other Gear
Pair of Bolt pistols GC mono knife Micro-bead Void suit Enforcer light carapace armour Bolt shell keepsake Medikit Manacles Data-slate full of wanted bounties. GC power sword
Experience Spent
- Origin Path:
Character creation: 4,500
- Rank One:
BS + 10: 350 S + 5: 100 Agi + 10: 350 Awareness: 100 CL (Imperial guard): 100 Dodge: 100 FL (Pirates): 100 Ambidextrous: 200 Medicae: 200 WS + 5: 250 T + 5: 250 Bloodtracker: 500
- Rank Two:
TWW (Ballistic): 200 True Grit: 200 Takedown: 200 Sound Con * 3: 600 Crushing Blow: 500 Catfall: 200 Leap up: 200 Rapid Reload: 200 Acrobatics: 200 Awareness + 10: 200 Dodge + 10: 200