The Esoteric Order of Eldritch and Superlative Sorceries: Difference between revisions
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== Introduction == | == Introduction == | ||
This is an AD&D1E game run by The Wyzard, as part of the [[We Belong to the Night]] project. Sessions are conducted via google chat on evenings and weekends. | |||
== Character Creation & Other House Rules == | == Character Creation & Other House Rules == | ||
Revision as of 20:14, 14 January 2012
Introduction
This is an AD&D1E game run by The Wyzard, as part of the We Belong to the Night project. Sessions are conducted via google chat on evenings and weekends.
Character Creation & Other House Rules
The Game World & Conventions
The Magicians
Major NPCs
Geography
Preliminary Spell Selection
This section catalogs the spells known by the PCs.
| Level One | ||
| Index | Spell Name | Players |
| 1 | Affect Normal Fires | Feste |
| 2 | Alarm | Banshee, Dreamsing |
| 3 | Armor | Celeste, Banshee |
| 4 | Burning Hands | |
| 5 | Charm Person | |
| 6 | Comprehend Languages | |
| 7 | Dancing Lights | |
| 8 | Detect Magic | Feste, Banshee, JFR |
| 9 | Enlarge | JFR |
| 10 | Erase | |
| 11 | Feather Fall | |
| 12 | Find Familiar | |
| 13 | Firewater | Dreamsing |
| 14 | Friends | |
| 15 | Grease | |
| 16 | Hold Portal | Celeste |
| 17 | Identify | Celeste |
| 18 | Jump | JFR |
| 19 | Light | Celeste, Banshee, JFR |
| 20 | Magic Missile | Banshee |
| 21 | Melt | |
| 22 | Mending | Feste |
| 23 | Message | Banshee |
| 24 | Mount | |
| 25 | Nystul's Magic Aura | Dreamsing |
| 26 | Precipitation | Feste |
| 27 | Protection from Evil | |
| 28 | Push | Celeste, Dreamsing |
| 29 | Read Magic | |
| 30 | Run | |
| 31 | Shield | |
| 32 | Shocking Grasp | |
| 33 | Sleep | Dreamsing, JFR |
| 34 | Spider Climb | Feste |
| 35 | Taunt | |
| 36 | Tenser's Floating Disc | Feste |
| 37 | Unseen Servant | Celeste |
| 38 | Ventriloquism | |
| 39 | Wizard Mark | |
| 40 | Write | JFR |
| Level Two | ||
| Index | Spell Name | Players |
| 1 | Audible Glamer | |
| 2 | Bind | JFR |
| 3 | Continual Light | JFR |
| 4 | Darkness 15' Radius | |
| 5 | Deeppockets | Banshee |
| 6 | Detect Evil | Banshee |
| 7 | Detect Invisibility | |
| 8 | ESP | Celeste |
| 9 | Flaming Sphere | |
| 10 | Fools Gold | |
| 11 | Forget | JFR |
| 12 | Invisibility | |
| 13 | Irritation | Feste, Celeste, JFR |
| 14 | Knock | |
| 15 | Know Alignment | Feste |
| 16 | Leomund's Trap | Dreamsing |
| 17 | Levitate | |
| 18 | Locate Object | |
| 19 | Magic Mouth | |
| 20 | Melf's Acid Arrow | Banshee |
| 21 | Mirror Image | Celeste |
| 22 | Preserve | |
| 23 | Protection from Cantrips | Dreamsing |
| 24 | Pyrotechnics | |
| 25 | Ray of Enfeeblement | |
| 26 | Rope Trick | |
| 27 | Scare | |
| 28 | Shatter | Dreamsing |
| 29 | Stinking Cloud | Celeste, Dreamsing |
| 30 | Strength | |
| 31 | Tasha's Uncontrollable Hideous Laughter | Feste |
| 32 | Vocalize | Feste |
| 33 | Web | |
| 34 | Whip | Banshee |
| 35 | Wizard Lock | |
| 36 | Zephyr | |
| Level Three | ||
| Index | Spell Name | Players |
| 1 | Blink | Dreamsing, Banshee |
| 2 | Clairaudience | |
| 3 | Clairvoyance | Feste, Celeste |
| 4 | Cloudburst | JFR |
| 5 | Detect Illusion | |
| 6 | Dispel Magic | |
| 7 | Explosive Runes | |
| 8 | Feign Death | |
| 9 | Fireball | |
| 10 | Flame Arrow | |
| 11 | Fly | |
| 12 | Gust of Wind | |
| 13 | Haste | |
| 14 | Hold Person | Dreamsing, Banshee |
| 15 | Infravision | |
| 16 | Invisibility 10' Radius | Celeste |
| 17 | Item | |
| 18 | Leomund's Tiny Hut | |
| 19 | Lightning Bolt | |
| 20 | Material | |
| 21 | Melf's Minute Meteor | Banshee |
| 22 | Monster Summoning I | |
| 23 | Phantasmal Force | |
| 24 | Protection from Evil 10' Radius | |
| 25 | Protection from Normal Missiles | |
| 26 | Secret Page | Banshee |
| 27 | Sepia Snake Sigil | |
| 28 | Slow | Feste |
| 29 | Suggestion | JFR |
| 30 | Tongues | |
| 31 | Water Breathing | |
| 32 | Wind Wall | |
