Fate/Cycle Renew Servants: Difference between revisions

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Created page with 'Archer - specialist in pragmatic combat by any means needed. Blacksmith - magical class specializing in the creation of artifacts. Caster - magical class specializing in offens…'
 
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Saber - specialist in melee-ranged physical combat and antimagic defense.
Saber - specialist in melee-ranged physical combat and antimagic defense.


Rider - an unusual class that fights with pets and subordinates, specializing in mobility.
[Fate/Cycle Renew Rider|Rider] - an unusual class that fights with pets and subordinates, specializing in mobility.

Revision as of 18:55, 1 February 2012

Archer - specialist in pragmatic combat by any means needed.

Blacksmith - magical class specializing in the creation of artifacts.

Caster - magical class specializing in offensive spellcasting.

Fighter - specialist in unarmed combat and complete physical mastery.

Gunner - specialist in ranged combat with firearms.

Lancer - balanced class, able to do all tasks in combat well.

Psychic - magical class specializing in gathering information.

Saber - specialist in melee-ranged physical combat and antimagic defense.

[Fate/Cycle Renew Rider|Rider] - an unusual class that fights with pets and subordinates, specializing in mobility.