Fate/Cycle Renew Servants: Difference between revisions
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Created page with 'Archer - specialist in pragmatic combat by any means needed. Blacksmith - magical class specializing in the creation of artifacts. Caster - magical class specializing in offens…' |
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Saber - specialist in melee-ranged physical combat and antimagic defense. | Saber - specialist in melee-ranged physical combat and antimagic defense. | ||
Rider - an unusual class that fights with pets and subordinates, specializing in mobility. | [Fate/Cycle Renew Rider|Rider] - an unusual class that fights with pets and subordinates, specializing in mobility. |
Revision as of 18:55, 1 February 2012
Archer - specialist in pragmatic combat by any means needed.
Blacksmith - magical class specializing in the creation of artifacts.
Caster - magical class specializing in offensive spellcasting.
Fighter - specialist in unarmed combat and complete physical mastery.
Gunner - specialist in ranged combat with firearms.
Lancer - balanced class, able to do all tasks in combat well.
Psychic - magical class specializing in gathering information.
Saber - specialist in melee-ranged physical combat and antimagic defense.
[Fate/Cycle Renew Rider|Rider] - an unusual class that fights with pets and subordinates, specializing in mobility.