Sample Character Sheet(AGL): Difference between revisions
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Revision as of 01:01, 3 February 2012
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Background
Stats
Character Name | Player Name | Career Path | Ship's Role | Rank | Experience |
---|---|---|---|---|---|
CHARNAME | PLAYERNAME | CAREERNAME | ROLENAME | RANKNAME | XPNAME |
Home World | Birthright | Lure of the Void | Trials and Travails | Motivation | Lineage |
HOMEWORLDNAME | BIRTHRIGHTNAME | LURENAME | TRIALNAME | MOTIVATIONAME | LINEAGENAME |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
WS | BS | S | T | AG | INT | PER | WP | FEL | WOUNDS | FP | IP | CP |
Skills
Talents
- Name of Talent
- Flavor Text of Talent
Traits
- Trait Name - Trait Description
Combat Stats
Weapon Name | Skill | Class | Range | Rate of Fire | Damage | Penetration | Clip | Reload | Special | Weight | Rarity |
---|---|---|---|---|---|---|---|---|---|---|---|
Weaponname | Accuracyname | Classname | Rangename | ROFname | Damagename | Nom De Plume | Clip Name | Reloadname | Specialabilityname | Weightname | Rarityname |
- Initiative Bonus:
- Movement:
- Wounds:
- TB:
- Armor:
- Dodge:
- Parry:
Equipment
Bionics
- Equipment name
- Equipment description
- Flavor text
- Equipment description
Weapons
- Weapon Name
- Notes about weapon (upgrades, quirks, etc.)
- Weapon Statline
- Flavor text
Armour
- Armor Name
- Fun and exciting subsystems
- Other notes
- Power requirements, if any
- Amount of AP provided
- Flavor text
Force Field
- Field Name
- Field type
- Protection Rating
- Fails only on a (insert number here)
- Flavor text
Other Equipment
- Equipment name
- Equipment type
- Equipment description
- Flavor text