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Created page with "- Back to The_Valley_of_Cradles = Character Sheet Format= Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your P..."
 
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* Name: '''Character Name goes here'''
* Name: '''Character Name goes here'''
* Race: '''Character Race goes here'''
* Race: '''Character Race goes here'''
* Cults:-
* Background: '''This is where things like 'Barbarian noble' go'''
** Rune Level: '''Character cults go here'''
** Initiate: '''Character cults go here'''
** Lay Member: '''Character cults go here'''
* Social Condition: '''This is where things like 'poor noble' go'''
* Sex: '''Character gender goes here'''
* Sex: '''Character gender goes here'''
* Previous Experience: '''This is where things like 'Foot Barbarian' go.'''
* Career: '''This is where things like 'Hunter' go.'''


==Characteristics==
==Characteristics==
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Agility: +/-n%'''
*'''Agility: +/-n%'''
**Dance (30%/5%):-
**Dance (30%):
***Style: n%
**Dodge (15%): n%
**Dodge (15%): n%
**Climb (25%): n%
**Climb (25%): n%
**Jump (25%): n%
**Jump (25%): n%
**<u>Tumbling</u> (25%): n%
*'''Aim: +/-n%'''
**Catch (25%): n%
**Throw (25%): n%


*'''Knowledge: +/-n%'''
*'''Knowledge: +/-n%'''
**Evaluate (10%):-
**Evaluate (10%):-
***Treasure: n%
***Trade Goods: n%
***Art: n%
**Read/Write Language (10/0%):-
**Read/Write Language (10/0%):-
***Language Name: n%
***Language Name: n%
***Language Name: n%
***Language Name: n%
**Animal Lore (5%):-
**Animal Lore (5%):-
***Find cattle food: n%
***Hunting: n%
***Tending/Herding: n%
***Training: n%
**Folk Lore (30%) By culture/race.: n%
**Folk Lore (30%) By culture/race.: n%
**Mineral Lore (5%):-
**Mineral Lore (5%):-
***Mining: n%
***Caving: n%
***Assess Mineral: n%
**Plant Lore (5%):-
**Plant Lore (5%):-
***Find healing plants: n%
***Identify plants: n%
***Farming: n%
**World lore (5%):-
**World lore (5%):-
***Find Water: n%
***Survival: n%
***Weatherlore: n%
**<u>Healing lore</u>: (10%):-
**<u>Healing lore</u>: (10%):-
***Identify disease: n%
***Indentify poison: n%
***Doctoring: n%
**<u>Martial arts </u>(0%): n%
**<u>Martial arts </u>(0%): n%
**<u>River Lore</u> (20%): n%
**<u>Spirit Lore</u> (5%): n%
**<u>Star lore </u>(Navigation)(10%):-
**<u>Star lore </u>(Navigation)(10%):-
***Trailblazing: n%
***Seaborne: n%


*'''Manipulation[Body]: +/-n%'''
*'''Manipulation[ Whole Body]: +/-n%'''
**Boating (10%): n%
**Boating (10%): n%
**<u>Sailing</u> (5%): n%
**<u>Sailing</u> (5%): n%
**Craft, Physical (30%/10%) Sp:-
**Craft, Physical (30%/10%) Sp:-
***Armour/weapon/shield making: n%
**Shiphandling: n%
***Masonry/architect: n%
***Peaceful Cut/butchery: n%
***Shiphandling: n%
***Teamster/packhandler: n%
**Swimming (15%): n%
**Swimming (15%): n%
**Riding (5%): n%
**Riding (5%): n%
**<u>Running (25%)</u>: n%
 
**<u>Drive Cart/wagon (15%)</u>: n%
**<u>Drive Cart/wagon (15%)</u>: n%


*'''Manipulation[Fine]: +/-n%'''
*'''Manipulation[Fine]: +/-n%'''
Line 99: Line 60:
**Treat disease/poison (5): n%
**Treat disease/poison (5): n%
**Sleight of hand (15%):-
**Sleight of hand (15%):-
***Hide item: n%
***Pick pockets: n%
***Palm object: n%
**Craft, Fine (30%/10)% Sp:-
**Craft, Fine (30%/10)% Sp:-
***Map making: n%
***Netmaking: n%
***Gemsmith/Jewelcraft: n%
***Brewing: n%
***Trapsmith: n%
***Locksmith: n%
**Devices (5):-
**Devices (5):-
***Lock pick: n%
***Trap set/disarm: n%
**<u>Feign Death </u>(10): n%
**<u>Foil Restraints</u> (0): n%
**<u>Play Instrument</u> (Var): n%
**<u>Play Instrument</u> (Var): n%


*'''Perception: +/-n%'''
*'''Perception: +/-n%'''
**Listen (25)%: n%
**Listen (25)%: n%
**Scan (25)%: n%
**Scan (25)%: n%
**<u>Sense</u> (5%):-
**Search (25):-
***Ambush: n%
***Chaos: n%
***Assassin: n%
**Spot (5):-
***Hidden items: n%
***Trap: n%
**<u>Taste analysis</u> (5%): n%
**<u>Tracking</u> (10%): n%
**<u>Tracking</u> (10%): n%




*'''Stealth: +/-n%'''
*'''Stealth: +/-n%'''
**Camouflage (10%): n%
**Hide (15%): n%
**Hide (15%): n%
**Move quietly (15%): n%
**Move quietly (15%): n%
**Ambush (5)%: n%
**Ambush (5)%: n%
**<u>Shadowing</u> (10%): n%
**<u>Shadowing</u> (10%): n%
**<u>Swim Quietly</u> (Sp.): n%


*'''Communication: +/-n%'''
*'''Communication: +/-n%'''
**Bargain (10%): n%
**Bargain (10%): n%
**Orate (10%): n%
**Orate (10%): n%
**Fast talk (20%): n%
**Sing (5%): n%
**Sing (5%): n%
**Speak Language:-
**Speak Language:-
***Native (Int x 5): n%
***Native (Int x 5): n%
***Other (00): n%
***Other (00): n%
**<u>Understand beast speech</u> (10%): n%
***Other (00): n%
**<u>Voice Mimicry</u> (5%): n%
***Other (00): n%
***Other (00): n%


*'''Social: +/-n%'''
**<u>Acting </u>(10%): n%
**<u>Bribery</u> (20%): n%
**Fast talk (20%): n%
**<u>Disguise</u> (10%): n%
**Wise (30%/10%/5%):-
***Streetwise: n%
***Courtliness: n%
***Nomad ways: n%
</div>
</div>


Line 188: Line 117:
*Total Hit Points: nHP
*Total Hit Points: nHP


==Weapons and Shields==
==Weapon Styles==
* Attack Bonus/Minus: +/-%
* Attack Bonus/Minus: +/-%
* Parry Bonus/Minus: +/-%
* Parry Bonus/Minus: +/-%
* Aim Bonus/Minus: +/-%
* Aim Bonus/Minus: +/-%
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
* Strike Ranks: Siz:(n)+Dex:(n)=(n)


{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
Line 204: Line 133:
!width="50"|Enc.
!width="50"|Enc.
|-
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|style || damage || sr || ap || atk% || pry% || range || enc
|-
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|style || damage || sr || ap || atk% || pry% || range || enc
|-
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|style || damage || sr || ap || atk% || pry% || range || enc
|-
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|style || damage || sr || ap || atk% || pry% || range || enc
|-
|-
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
|style || damage || sr || ap || atk% || pry% || range || enc
|-
|-
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
|-
|-
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
|unarmed || 1d3 || sr || arm || atk% || pry% || melee || 0
|-
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
|-
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
|-
|-
|Grapple || Special || sr || special || atk% || pry% || melee || 0
|}
|}


Line 231: Line 155:
** Current Stored POW:
** Current Stored POW:


*'''Common Magic:'''
** List your Common Magic Spells here.


'''Spirits:'''
* ''' Magic:'''
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
** List your Magic Spells here.
*Spirit One
** INT:
** POW:
** Where Bound:
 
*Spirit Two
** INT:
** POW:
** Where Bound:
 
*Spirit Three
** INT:
** POW:
** Where Bound:
</div>
 
 
*'''Battle Magic:'''
** List your Battle Magic Spells here.
 
* '''Rune Magic:'''
** List your Rune Magic Spells here.


==Mounts==
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
*Damage Bonus/Minus: '''+/- Damage Dice'''
*Hit Point Bonus/minus: '''+/-HPs'''
*Move Rate:
{| border="1" cellpadding="2"
!width="200"|Location Name
!width="225"|Armour types
!width="50"|H.P.
!width="50"|A.P.
!width="50"|Enc.
!width="100"|Location
|-
|Head || Armour Type || number || number || number || 17-20
|-
|Left Foreleg || Armour Type || number || number || number || 14-16
|-
|Right foreleg || Armour Type || number || number || number || 11-13
|-
|Forequarters || Armour Type || number || number || number || 08-10
|-
|Hindquarters || Armour Type || number || number || number || 05-07
|-
|Left Hindleg || Armour Type || number || number || number || 03-04
|-
|Right Hindleg || Armour Type || number || number || number || 01-02
|}
*Total Hit Points: nHP
* Attack Bonus/Minus: +/-%
* Parry Bonus/Minus: +/-%
* Aim Bonus/Minus: +/-%
{| border="1" cellpadding="2"
!width="200"|Attack
!width="150"|Damage
!width="50"|S.R.
!width="60"|Attack %
|-
|Bite || damage || sr || atk%
|-
|Kick || damage || sr || atk%
|-
|Rear and plunge || damage || sr || atk%
|}


==Equipment==
==Equipment==

Revision as of 09:26, 24 February 2012

- Back to The_Valley_of_Cradles

Character Sheet Format

Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.


- Back to The_Valley_of_Cradles

Background

Write a brief history of your PC here.

Character Details

  • Name: Character Name goes here
  • Race: Character Race goes here
  • Background: This is where things like 'Barbarian noble' go
  • Sex: Character gender goes here
  • Career: This is where things like 'Hunter' go.

Characteristics

Str: Number, Con: Number, Siz: Number, Int: Number, Pow: Number, Dex: Number:, Cha: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Experience bonus: +/-%
  • Encumbrance limit:

Skill Groups

  • Agility: +/-n%
    • Dance (30%):
    • Dodge (15%): n%
    • Climb (25%): n%
    • Jump (25%): n%
  • Knowledge: +/-n%
    • Evaluate (10%):-
    • Read/Write Language (10/0%):-
      • Language Name: n%
      • Language Name: n%
      • Language Name: n%
    • Animal Lore (5%):-
    • Folk Lore (30%) By culture/race.: n%
    • Mineral Lore (5%):-
    • Plant Lore (5%):-
    • World lore (5%):-
    • Healing lore: (10%):-
    • Martial arts (0%): n%
    • Star lore (Navigation)(10%):-
  • Manipulation[ Whole Body]: +/-n%
    • Boating (10%): n%
    • Sailing (5%): n%
    • Craft, Physical (30%/10%) Sp:-
    • Shiphandling: n%
    • Swimming (15%): n%
    • Riding (5%): n%
    • Drive Cart/wagon (15%): n%
  • Manipulation[Fine]: +/-n%
    • First aid (10%): n%
    • Treat disease/poison (5): n%
    • Sleight of hand (15%):-
    • Craft, Fine (30%/10)% Sp:-
    • Devices (5):-
    • Play Instrument (Var): n%
  • Perception: +/-n%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Search (25):-
    • Tracking (10%): n%


  • Stealth: +/-n%
    • Hide (15%): n%
    • Move quietly (15%): n%
    • Ambush (5)%: n%
    • Shadowing (10%): n%
  • Communication: +/-n%
    • Bargain (10%): n%
    • Orate (10%): n%
    • Fast talk (20%): n%
    • Sing (5%): n%
    • Speak Language:-
      • Native (Int x 5): n%
      • Other (00): n%
      • Other (00): n%
      • Other (00): n%
      • Other (00): n%

Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 19-20
Left Arm Armour Type number number number 16-18
Right Arm Armour Type number number number 13-15
Chest Armour Type number number number 12
Abdomen Armour Type number number number 09-11
Left Leg Armour Type number number number 05-08
Right Leg Armour Type number number number 01-04
  • Total Hit Points: nHP

Weapon Styles

  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
style damage sr ap atk% pry% range enc
style damage sr ap atk% pry% range enc
style damage sr ap atk% pry% range enc
style damage sr ap atk% pry% range enc
style damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
unarmed 1d3 sr arm atk% pry% melee 0

Magic

  • Power:-
    • Current Characteristic POW:
    • Current Available POW:
    • Current Stored POW:
  • Common Magic:
    • List your Common Magic Spells here.
  • Magic:
    • List your Magic Spells here.


Equipment

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.