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Royal Frilled Dragon Hatchling | == Tiger Praxis == | ||
L4. XP: 13k. Next level: 20k+1 | Royal Frilled Dragon Hatchling<br/> | ||
Alignment: Unprincipled (???) | L4. XP: 13k. Next level: 20k+1<br/> | ||
Alignment: Unprincipled (???)<br/> | |||
== Attributes == | |||
*IQ 20 +6% | |||
*ME 19 +2 versus Psi or Insanity | |||
*MA 21 Trust/Intimidate 65% | |||
*PS 27 +12 SDC, carry 1350 lbs., lift 2700 lbs. | |||
*PP 19 +2 P/D/S | |||
*PE 22 +14% v. coma/death +4 v. magic/poison | |||
*PB 30 Charm/Impress 92% | |||
*SPD 14 | |||
*FLY 80 (about 55 mph) | |||
+ | |||
+ | |||
+14% | |||
+ | |||
== Combat: == | |||
MDC: 530<br> | |||
On SDC Worlds: 500 HP, 209 SDC, AR 13<br/> | |||
*Restrained Punch 5d6 SDC, normal 3d6+2 MDC, Power 6d6 MDC+2 | |||
*Claws +3d6 MD | |||
*Bite 2d6+2 MD | |||
*Can cast 2 spells per melee round | |||
*5 attacks per melee | |||
*+2 initiative | |||
*+1 Perception | |||
*+4 Strike (+6 w/ sword) | |||
*+7 Parry (+9 w/ sword) | |||
*+7 Dodge, | |||
*+5 to Pull Punch | |||
*+5 to roll with impact | |||
*+6 to save v. Horror Factor | |||
*+5 to save v. psionics or +3 v. other mind control | |||
*+14% Save v. Coma/Death | |||
*+5 to save v. Magic/Poison | |||
*+3 v. Insanity | |||
*+1 to all other saves | |||
== Racial Abilities: == | |||
*Horror Factor 11/13 | |||
*Night Vision 200ft | |||
*See the Invisible | |||
*Shadow Meld at will (20 minutes, as the spell) | |||
*Resistant to Fire & Cold (even MD fire/plasma does half damage only) | |||
*Impervious to all forms of paralysis | |||
*Metamorphosis 16 hours per day, 1/2 melee to change shape | |||
*Teleport 40% | |||
*Poison Breath, save v. 16 or be paralyzed for 1d4+1 minutes | |||
*Regenerate 1d10 per round | |||
*Intuitively use all techno-wizard devices | |||
*Recognize and use all other magic weapons | |||
*Read Magic and use scrolls | |||
*Recognize magic circles and enchantments 55% | |||
*Sense ley lines & nexus points 20 miles | |||
*Recognize other dragons on visual contact up to 4000 feet away | |||
Equipment: | |||
Normal Clothing, Black Duster | == Psi Powers: == | ||
Backpack full of pre-RIFTS entertainment magazines, paperback How to Play Guitar books, and the OED. | *ISP: 91 | ||
1000 universal credit chips | *PSI: Exorcism, Psychic Diagnosis, Psychic Purification, Psychic Surgery, Stop Bleeding, Healing Touch, Speed Healing, Clairvoyance (66%), Machine Ghost, See Aura, Sixth Sense, Deaden Pain, Mask PPE, Mask ISP & Psionics | ||
Large diamond worth 800,000 credits. | *Super-PSI: Bio-Manipulation, Mind-Block auto-defense | ||
MDC Cowboy Hat (10) | |||
Guitar | |||
Katana (2d6 SDC) | == Magic: == | ||
*PPE: 140 | |||
*Level 1: Globe of Daylight, Sense Evil, Sense Magic, Thunderclap, Blinding Flash, Lantern Light, Cloud of Smoke | |||
*Level 2: Cleanse, Extinguish Fire, Turn Dead, Cloak of Darkness, Manipulate Object, Cleanse, Heavy Breathing | |||
*Level 3: Impervious to Poison, Breathe without Air, Ignite Fire, Fuel Flame, Mystic Fulcrum | |||
*Level 4: Swim as a Fish | |||
*Level 7: Lightblade | |||
== Skills: == | |||
*Speak Dragonese/Elven: 105% | |||
*Literacy: Dragonese/Elven 61% | |||
*Other Language: English 59% | |||
*Literacy: English 66% | |||
*Basic Math 66% | |||
*Play Musical Instrument: 51% | |||
*Sing: 56% | |||
*Lore: Demons & Monsters 41% | |||
*Lore: Magic 31% | |||
*Lore: Psychics & Psionics 31% | |||
*WP: Sword: +2 Strike & Parry | |||
== Equipment: == | |||
*Normal Clothing, Black Duster | |||
*Backpack full of pre-RIFTS entertainment magazines, paperback How to Play Guitar books, and the OED. | |||
*1000 universal credit chips | |||
*Large diamond worth 800,000 credits. | |||
*MDC Cowboy Hat (10) | |||
*Guitar | |||
*Katana (2d6 SDC) |
Revision as of 01:15, 27 February 2012
A character for the RIFTS:Texas PBP campaign.
Tiger Praxis
Royal Frilled Dragon Hatchling
L4. XP: 13k. Next level: 20k+1
Alignment: Unprincipled (???)
Attributes
- IQ 20 +6%
- ME 19 +2 versus Psi or Insanity
- MA 21 Trust/Intimidate 65%
- PS 27 +12 SDC, carry 1350 lbs., lift 2700 lbs.
- PP 19 +2 P/D/S
- PE 22 +14% v. coma/death +4 v. magic/poison
- PB 30 Charm/Impress 92%
- SPD 14
- FLY 80 (about 55 mph)
Combat:
MDC: 530
On SDC Worlds: 500 HP, 209 SDC, AR 13
- Restrained Punch 5d6 SDC, normal 3d6+2 MDC, Power 6d6 MDC+2
- Claws +3d6 MD
- Bite 2d6+2 MD
- Can cast 2 spells per melee round
- 5 attacks per melee
- +2 initiative
- +1 Perception
- +4 Strike (+6 w/ sword)
- +7 Parry (+9 w/ sword)
- +7 Dodge,
- +5 to Pull Punch
- +5 to roll with impact
- +6 to save v. Horror Factor
- +5 to save v. psionics or +3 v. other mind control
- +14% Save v. Coma/Death
- +5 to save v. Magic/Poison
- +3 v. Insanity
- +1 to all other saves
Racial Abilities:
- Horror Factor 11/13
- Night Vision 200ft
- See the Invisible
- Shadow Meld at will (20 minutes, as the spell)
- Resistant to Fire & Cold (even MD fire/plasma does half damage only)
- Impervious to all forms of paralysis
- Metamorphosis 16 hours per day, 1/2 melee to change shape
- Teleport 40%
- Poison Breath, save v. 16 or be paralyzed for 1d4+1 minutes
- Regenerate 1d10 per round
- Intuitively use all techno-wizard devices
- Recognize and use all other magic weapons
- Read Magic and use scrolls
- Recognize magic circles and enchantments 55%
- Sense ley lines & nexus points 20 miles
- Recognize other dragons on visual contact up to 4000 feet away
Psi Powers:
- ISP: 91
- PSI: Exorcism, Psychic Diagnosis, Psychic Purification, Psychic Surgery, Stop Bleeding, Healing Touch, Speed Healing, Clairvoyance (66%), Machine Ghost, See Aura, Sixth Sense, Deaden Pain, Mask PPE, Mask ISP & Psionics
- Super-PSI: Bio-Manipulation, Mind-Block auto-defense
Magic:
- PPE: 140
- Level 1: Globe of Daylight, Sense Evil, Sense Magic, Thunderclap, Blinding Flash, Lantern Light, Cloud of Smoke
- Level 2: Cleanse, Extinguish Fire, Turn Dead, Cloak of Darkness, Manipulate Object, Cleanse, Heavy Breathing
- Level 3: Impervious to Poison, Breathe without Air, Ignite Fire, Fuel Flame, Mystic Fulcrum
- Level 4: Swim as a Fish
- Level 7: Lightblade
Skills:
- Speak Dragonese/Elven: 105%
- Literacy: Dragonese/Elven 61%
- Other Language: English 59%
- Literacy: English 66%
- Basic Math 66%
- Play Musical Instrument: 51%
- Sing: 56%
- Lore: Demons & Monsters 41%
- Lore: Magic 31%
- Lore: Psychics & Psionics 31%
- WP: Sword: +2 Strike & Parry
Equipment:
- Normal Clothing, Black Duster
- Backpack full of pre-RIFTS entertainment magazines, paperback How to Play Guitar books, and the OED.
- 1000 universal credit chips
- Large diamond worth 800,000 credits.
- MDC Cowboy Hat (10)
- Guitar
- Katana (2d6 SDC)