And The Creek Don't Rise:Roan Garansson: Difference between revisions
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Line 11: | Line 11: | ||
*Air 13 | *Air 13 | ||
*Death 15 | *Death 15 | ||
*Movement 4W | *Movement '''4W''' | ||
** There and Back +1 | ** There and Back +1 | ||
** Adventurous +1 | ** Adventurous +1 | ||
Line 18: | Line 18: | ||
**Dead Thane's son +1 | **Dead Thane's son +1 | ||
*Mercenary 20 | *Mercenary '''20''' | ||
**Fight from Horse +1 | **Fight from Horse +1 | ||
*Born to ride 1W | *Born to ride '''1W''' | ||
*Competitive 13 | *Competitive 13 | ||
*Beat them at their own game 13 | *Beat them at their own game 13 |
Revision as of 08:00, 25 March 2012
Roan Garansson the Adventurous Mercenary
Competitive Member of the Narri clan.
(Movement) Initiate of Ulanin the Rider.
Abilities
- Air 13
- Death 15
- Movement 4W
- There and Back +1
- Adventurous +1
- Member of the Narri clan 13
- Dead Thane's son +1
- Mercenary 20
- Fight from Horse +1
- Born to ride 1W
- Competitive 13
- Beat them at their own game 13
- Walks the walk and talks the talk 13
- Rustler 13
- Sidekick: Shergar the Sered Stallion : Awakened horse 13
- Rune Affinity Movement 3W
- Salacious 13
- Tiptoe, through the Tulips 1W
Distinguishing Characteristic
- Hung like a … 13
Magic
- (Movement) Run Forest Run, charm 13
- (Water) Five Feather Heron, charm 13
- (Beast) I am Horse, talent 13
Flaws
- Sole survivor 1W
- Rebel: I fought the law and the law won 5W
- Leika “Beti” Orlkensorsdotter's nephew 13