Difference between revisions of "Vektunaxa"

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(Updated mercurial magic for Ropework spell)
(Rearranged character order and added equipment.)
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-->''Return to Main Page''[[TKDCC:Main Page]]
 
-->''Return to Main Page''[[TKDCC:Main Page]]
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==Character Three==
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*Name: Edric
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*Class: Wizard
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*Profession: Blacksmith
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*XP: 10 (?)
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*Strength: 11 (+0) (originally 9, re-rolled)
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*Agility: 16 (+2) (originally 8, re-rolled)
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*Stamina: 18 (+3)
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*Personality: 12 (+0)
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*Intelligence: 10 (+0)
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*Luck: 8 (-1) -- Will spend up to 3 points to avoid an attack.
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*HP: 11 (3+3 at level 0, 2+3 at level 1)
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*AC: 10 (base) + 2 (Agility) + 2 (leather) = 14
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*Star Sign: Birdsong (# Languages)
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*Fortitude Save: +3 (+3 Stamina + 0 from level 1 wizard)
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*Reflex Save: +3 (+2 Agility + 1 from level 1 wizard)
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*Willpower Save: +1 (+0 Personality + 1 from level 1 wizard)
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*Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels, lantern, 2 tallow candles
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*Spells:
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**Feather Fall
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***Mercurial Magic: (46) No change
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**Ropework
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***Mercurial Magic: (-3, rerolled 28 and 6 on subtable) Odd growths (fields of wheat) appear in area where spell is cast.
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**Sleep
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***Mercurial Magic: (2) Spell check reduced by 2 steps on dice chain.
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**Mending
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***Mercurial Magic: (67)St. Gygakk's Fire -- flickering chartreuse fire for 1d4 rounds, negating concealment and invisibility.
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*Brief Background/Description: Edric is a lean, wiry young man with a young son.  He has a wide variety of specialized smithing tools which he is very proud of.
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==Character One==
 
==Character One==
 
*Name: Kane, deceased
 
*Name: Kane, deceased
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*Equipment: Awl, shoehorn, large sack, 34 cp
 
*Equipment: Awl, shoehorn, large sack, 34 cp
 
*Brief Background/Description: Alice is a shy maid who is very worried about her father, who hasn't been seen in several weeks.
 
*Brief Background/Description: Alice is a shy maid who is very worried about her father, who hasn't been seen in several weeks.
 
==Character Three==
 
*Name: Edric
 
*Class: Wizard
 
*Profession: Blacksmith
 
*XP: 10 (?)
 
*Strength: 11 (+0) (originally 9, re-rolled)
 
*Agility: 16 (+2) (originally 8, re-rolled)
 
*Stamina: 18 (+3)
 
*Personality: 12 (+0)
 
*Intelligence: 10 (+0)
 
*Luck: 8 (-1) -- Will spend up to 3 points to avoid an attack.
 
*HP: 11 (3+3 at level 0, 2+3 at level 1)
 
*AC: 10 (base) + 2 (Agility) + 2 (leather) = 14
 
*Star Sign: Birdsong (# Languages)
 
*Fortitude Save: +3 (+3 Stamina + 0 from level 1 wizard)
 
*Reflex Save: +3 (+2 Agility + 1 from level 1 wizard)
 
*Willpower Save: +1 (+0 Personality + 1 from level 1 wizard)
 
*Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels
 
*Spells:
 
**Feather Fall
 
***Mercurial Magic: (46) No change
 
**Ropework
 
***Mercurial Magic: (-3, rerolled 28 and 6 on subtable) Odd growths (fields of wheat) appear in area where spell is cast.
 
**Sleep
 
***Mercurial Magic: (2) Spell check reduced by 2 steps on dice chain.
 
**Mending
 
***Mercurial Magic: (67)St. Gygakk's Fire -- flickering chartreuse fire for 1d4 rounds, negating concealment and invisibility.
 
*Brief Background/Description: Edric is a lean, wiry young man with a young son.  He has a wide variety of specialized smithing tools which he is very proud of.
 

Revision as of 17:15, 31 August 2012

-->Return to Main PageTKDCC:Main Page

Character Three

  • Name: Edric
  • Class: Wizard
  • Profession: Blacksmith
  • XP: 10 (?)
  • Strength: 11 (+0) (originally 9, re-rolled)
  • Agility: 16 (+2) (originally 8, re-rolled)
  • Stamina: 18 (+3)
  • Personality: 12 (+0)
  • Intelligence: 10 (+0)
  • Luck: 8 (-1) -- Will spend up to 3 points to avoid an attack.
  • HP: 11 (3+3 at level 0, 2+3 at level 1)
  • AC: 10 (base) + 2 (Agility) + 2 (leather) = 14
  • Star Sign: Birdsong (# Languages)
  • Fortitude Save: +3 (+3 Stamina + 0 from level 1 wizard)
  • Reflex Save: +3 (+2 Agility + 1 from level 1 wizard)
  • Willpower Save: +1 (+0 Personality + 1 from level 1 wizard)
  • Equipment: Hammer, short sword, steel tongs, 10' pole, 71 cp, leather armor, grappling hook, coil of rope, waterskin, bag of dried food, oiled cloak, crossbow, 7 quarrels, lantern, 2 tallow candles
  • Spells:
    • Feather Fall
      • Mercurial Magic: (46) No change
    • Ropework
      • Mercurial Magic: (-3, rerolled 28 and 6 on subtable) Odd growths (fields of wheat) appear in area where spell is cast.
    • Sleep
      • Mercurial Magic: (2) Spell check reduced by 2 steps on dice chain.
    • Mending
      • Mercurial Magic: (67)St. Gygakk's Fire -- flickering chartreuse fire for 1d4 rounds, negating concealment and invisibility.
  • Brief Background/Description: Edric is a lean, wiry young man with a young son. He has a wide variety of specialized smithing tools which he is very proud of.


Character One

  • Name: Kane, deceased
  • Profession: Farmer
  • XP: 3
  • Strength: 11 (+0)
  • Agility: 8 (-1)
  • Stamina: 11 (+0)
  • Personality: 12 (+0)
  • Intelligence: 8 (-1)
  • Luck: 5 (-2) -- Will spend up to 3 points to avoid an attack.
  • HP: 2
  • AC: 10 (base) - 1 (Agility)
  • Star Sign: Bountiful Harvest (hp)
  • Fortitude Save: +0
  • Reflex Save: -1
  • Willpower Save: +0
  • Equipment: Pitchfork, goat, warm clothes
  • Brief Background/Description: Kane's turnips are prized for their mild and delicate flavour. He is a stout man of forty years, a widower with three adult children in the village.

Character Two

  • Name: Alice, deceased
  • Profession: Cobbler
  • Strength: 11 (+0)
  • Agility: 16 (+2)
  • Stamina: 11 (+0)
  • Personality: 12 (+0)
  • Intelligence: 11 (+0)
  • Luck: 11 (+0)
  • HP: 1
  • AC: 12
  • Star Sign: Charmed House (AC)
  • Fortitude Save: +0
  • Reflex Save: +2
  • Willpower Save: +0
  • Equipment: Awl, shoehorn, large sack, 34 cp
  • Brief Background/Description: Alice is a shy maid who is very worried about her father, who hasn't been seen in several weeks.