Difference between revisions of "Voodoo Rhythm"
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* Total Hit Points: 4+1= '''5''' | * Total Hit Points: 4+1= '''5''' | ||
− | * Armor Class: ''' | + | * Armor Class: '''7''' |
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
− | ** Club | + | ** Club, sling |
*Armour: | *Armour: | ||
− | ** | + | ** leathers |
*Other: | *Other: | ||
− | ** | + | **Holy symbol |
+ | **standard rations | ||
+ | **rope | ||
+ | **tinder box | ||
+ | **torches | ||
+ | **water skin | ||
+ | **backpack | ||
+ | **flask of oil | ||
+ | **5gps | ||
+ | |||
- Main Page; [[Keep On The Borderlands]] | - Main Page; [[Keep On The Borderlands]] |
Revision as of 12:35, 7 September 2012
- Main Page; Keep On The Borderlands
- Name: Voodoo Rhythm
- Title:
- Class:
- Level: 1
- Experience Points: 0 +10%
- Background: She's from somewhere else no one's ever heard off. She's a shaman, speaks to her ancestors and gains her powers from them. She's naughty, rude and often drunk.
Abilities and Saving Throws
Abilities | Score | Bonuses and Penalties |
---|---|---|
Strength | 10 | |
Intelligence | 14 | Reads and Writes native languages + 1 additional language: Orc |
Wisdom | 18 | +3 to (certain) magic-based saving throws |
Dexterity | 12 | |
Constitution | 13 | +1 hit points per die |
Charisma | 13 |
Saving Throws | |
---|---|
Poison or Death Ray | 11 |
Magic Wand | 12 |
Turn to Stone or Paralysis | 14 |
Dragon Breath | 16 |
Spells or Magic Staff | 15 |
Combat Values
Armor Class of Foe | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 | -2 | -3 |
To Hit Roll Needed | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 20 | 20 |
- Total Hit Points: 4+1= 5
- Armor Class: 7
Equipment
- Weapons:
- Club, sling
- Armour:
- leathers
- Other:
- Holy symbol
- standard rations
- rope
- tinder box
- torches
- water skin
- backpack
- flask of oil
- 5gps
- Main Page; Keep On The Borderlands