Knuckle Sarnie: Difference between revisions
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Line 70: | Line 70: | ||
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
** mace, hand axe, sling, knuckle duster | ** mace, 1d6 | ||
**hand axe, 1d6 | |||
**sling, 1d4 | |||
**knuckle duster 1d3 | |||
**Headbut 1d6 | |||
*Armour: | *Armour: | ||
** mail and shield. | ** mail and shield. |
Revision as of 19:46, 7 September 2012
- Main Page; Keep On The Borderlands
- Name: Knuckle Sarnie Blackfoot
- Title:
- Class: Halfling
- Level: 1
- Experience Points: 0 +10%
- Background: "Huuuur"
Abilities and Saving Throws
Abilities | Score | Bonuses and Penalties |
---|---|---|
Strength | 18 | +3 to hit & damage in melee, open doors, damage with thrown weapons |
Intelligence | 3 | Trouble speaking, cannot read or write |
Wisdom | 11 | |
Dexterity | 13 | +1 to hit with missiles, -1 armor class, +1 individual initiative |
Constitution | 11 | |
Charisma | 10 |
Saving Throws | |
---|---|
Poison or Death Ray | 10 |
Magic Wand | 11 |
Turn to Stone or Paralysis | 12 |
Dragon Breath | 13 |
Spells or Magic Staff | 14 |
Combat Values
Armor Class of Foe | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 | -2 | -3 |
To Hit Roll Needed | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 20 | 20 |
- Total Hit Points: 6
- Armor Class: 4
Equipment
- Weapons:
- mace, 1d6
- hand axe, 1d6
- sling, 1d4
- knuckle duster 1d3
- Headbut 1d6
- Armour:
- mail and shield.
- Other:
- backpack
- 3 weeks rations
- torches
- tinderbox
- 2 wine skin
- rope
- iron spikes
- small sacks
3gc's
- Main Page; Keep On The Borderlands