In the Halls of Undermountain: Language Colours: Difference between revisions
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=Monster Languages= | =Monster Languages= | ||
* <span style="color:#008000">Goblin</span> | * <span style="color:#008000"><b>Goblin</b></span> | ||
* <span style="color:#800080">Deep Speech</span> | * <span style="color:#800080"><b>Deep Speech</b></span> | ||
=Civilized Race Languages= | =Civilized Race Languages= | ||
* Common | * Common | ||
* <span style="color:#DAA520">Elven</span> | * <span style="color:#DAA520">Elven</span> |
Revision as of 01:11, 8 September 2012
Text Colours for Language Selection
For ease of reading and convenience various languages that the PCs speak are being colour coded.
IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY
Monster Languages
- Goblin
- Deep Speech
Civilized Race Languages
- Common
- Elven