Difference between revisions of "In the Halls of Undermountain: Language Colours"

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(Civilized Race Languages)
(Monster Languages)
Line 5: Line 5:
  
 
=Monster Languages=
 
=Monster Languages=
 +
* <span style="color:#800080"><b>Deep Speech</b></span>
 
* <span style="color:#008000"><b>Goblin</b></span>
 
* <span style="color:#008000"><b>Goblin</b></span>
* <span style="color:#800080"><b>Deep Speech</b></span>
+
* <span style="color:#000080"><b>Primordial</b></span>
  
 
=Civilized Race Languages=
 
=Civilized Race Languages=
 
* <b>Common</b>
 
* <b>Common</b>
 
* <span style="color:#DAA520"><b>Elven</b></span>
 
* <span style="color:#DAA520"><b>Elven</b></span>

Revision as of 18:14, 7 September 2012

Text Colours for Language Selection

For ease of reading and convenience various languages that the PCs speak are being colour coded.

IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY

Monster Languages

  • Deep Speech
  • Goblin
  • Primordial

Civilized Race Languages

  • Common
  • Elven