Difference between revisions of "In the Halls of Undermountain: Language Colours"
(→Civilized Race Languages) |
(→Monster Languages) |
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=Monster Languages= | =Monster Languages= | ||
+ | * <span style="color:#800080"><b>Deep Speech</b></span> | ||
* <span style="color:#008000"><b>Goblin</b></span> | * <span style="color:#008000"><b>Goblin</b></span> | ||
− | * <span style="color:# | + | * <span style="color:#000080"><b>Primordial</b></span> |
=Civilized Race Languages= | =Civilized Race Languages= | ||
* <b>Common</b> | * <b>Common</b> | ||
* <span style="color:#DAA520"><b>Elven</b></span> | * <span style="color:#DAA520"><b>Elven</b></span> |
Revision as of 18:14, 7 September 2012
Text Colours for Language Selection
For ease of reading and convenience various languages that the PCs speak are being colour coded.
IMPORTANT NOTE: RPG.NET RULES STATE THAT RED IS RESERVED FOR MODS ONLY
Monster Languages
- Deep Speech
- Goblin
- Primordial
Civilized Race Languages
- Common
- Elven